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pipegl

v0.1.8

Published

πŸ‘‘ Functional WebGL

Downloads

20

Readme

pipegl

πŸ‘‘ Functional WebGL

Rewritten regl completed in typescript, and helps you quickly implement rendering logic by providing smarter tips !

Example/DOC

Basic

Basic-Instances

Basic-Cube

Basic-Cubemap-Reflect

Basic-Cubemap-Skybox

Basic-Elements

Basic-Fbo

Basic-Mipmap

Basic-Triangle

Batch

Batch-Attribute

Batch-Texture

Batch-Uniform

Light

Light-Color

Light-Shadow

Rendering Tech

Tech-PBR

Tech-IBL-Radiance

Tech-IBL-Specular-HDR

Tech-IBL-Specular-BRDF

Tech-IBL-PBR

Tech-Deferred-Rendering

Modules

compiler

  • [x] CompilerCore
  • [x] emitAttribute
  • [x] emitBatch
  • [x] emitElement
  • [x] emitFramebuffer
  • [x] emitProgram
  • [x] emitStatus
  • [x] emitUniform
  • [x] parseAttribute
  • [x] parseConfigure
  • [x] parseElement
  • [x] parseProgram
  • [x] parseFramebuffer
  • [x] parseStatus
  • [x] parseUniform

core

  • [x] Constant
  • [x] Dispose
  • [x] Extension
  • [x] Format
  • [x] Limit
  • [x] Pipe
  • [x] Pipeline
  • [x] Props
  • [x] Status
  • [x] Support
  • [x] Transpose

pool

  • [x] BufferPool
  • [x] MipmapPool
  • [x] TexImagePool

res

  • [x] GAttachment
  • [x] GBuffer
  • [x] GElementbuffer
  • [x] GFramebuffer
  • [x] GProgram
  • [x] GRenderbuffer
  • [x] GShader
  • [x] GTexture
  • [x] GVertexArrayObject

state

  • [x] AttributeState
  • [x] BufferState
  • [x] ElementState
  • [x] FramebufferState
  • [x] ProgramState
  • [x] RenderbufferState
  • [x] ShaderState
  • [x] StringState
  • [x] TextureState

utils

  • [x] check
  • [x] checkAttribute
  • [x] checkTexutre
  • [x] createPerformance
  • [x] createStats
  • [x] createTexFlag
  • [x] defaultValue
  • [x] detectComponent
  • [x] getExtendCopy
  • [x] getFlatten
  • [x] getIdx
  • [x] getPixelSize
  • [x] isBufferArray
  • [x] isFunction
  • [x] isNDArray
  • [x] isPowerOf2
  • [x] isTypedArray
  • [x] toHalfFloat