phew
v0.0.3
Published
Phew is a simple, opinionated, stand-alone asset pipeline that builds and publishes SASS and ES6 JavaScript assets to S3.
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Phew
Phew is a simple, opinionated, stand-alone asset pipeline that builds CSS (SCSS) and JavaScript (ECMAScript 6) assets into bundles, and publishes them to S3, so they can be referenced from your HTML pages.
I was tired of bundling my JS and CSS assets into my Golang binaries, and realized that a simple thing like using version numbers instead of fingerprints in my asset filenames would allow me to completely remove my assets from my web server repo, while preserving the nice cache invalidation that comes with fingerprinted files.
With Phew, I just need to maintain a single constant in my web server, the asset version number, and I can eliminate all the headaches that come from checking in your frontend code with your backend code. For services like Elastic Beanstalk and Heroku that uses your Git repo as a delivery mechanism, this repo can help you tremendously (no merge conflicts in compiled assets, etc).
The way it works
Phew will build any file located in the root of the javascripts
or stylesheets
folders from where the command is run. This means that you can create multiple JS and CSS bundles by having files that imports other files from subfolders. CSS files can use the @import
statement. JS files can use the import
statement.
See the example
folder for a simple example.
Getting started
- Create a
config.json
file in your new assets folder, with at least aversion
property. This determines the version number in the compiled asset filenames. - Create a
javascripts
andstylesheets
folder and add files - Run
phew build
Voila!
Commands
phew build
Will build the assets.
--minify
(optional) Minifies the assets--versionize
(optional) Adds version number to the files
phew server
Use the server
command for local development. Simply point your HTML asset links to the phew server, and it'll recompile assets whenever they change.
--port
(optional) Sets the localhost port. Defaults to 3450.--minify
(optional) See above--versionize
(optional) See above
phew publish
Publishes all files in the build
directory to S3. In a normal workflow you will run phew build
then phew publish
.
--s3Id
Specifies the S3 ID to use. Can also be set inconfig.json
--s3Secret
Specifies the S3 Access key to use. Can also be set inconfig.json
--s3Bucket
Specifies the S3 bucket to use. Can also be set inconfig.json
--s3Prefix
(optional) Specifies s3 prefix for all files. Defaults to ""--cacheControl
(optional) Specifies theCache-Control
header. Defaults topublic, max-age=31536000