npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

phaser-plugin-game-scale

v1.3.5

Published

Scale or resize the game canvas

Downloads

23

Readme

Phaser 3 Game Scale Plugin

Scale or resize the game canvas. Demo

This is for Phaser 3.15 (or earlier) only. Since Phaser 3.16 just use the built-in Scale Manager.

Modes

  • fit — scale the canvas up or down to fit the container, and within min/max lengths (if set).
  • resize — change the game dimensions to fit the container, and within min/max lengths (if set).
  • resize-and-fit — resize within min/max lengths, then scale the canvas to fit any remaining space within the container.
  • none — set the canvas scale to 100%.

The default mode is fit.

Use

new Phaser.Game({
  // ...
  plugins: {
    global: [{
      key: 'GameScalePlugin',
      plugin: Phaser.Plugins.GameScalePlugin,
      mapping: 'gameScale',
      data: {/* See 'Configuration' */}
    }]
  }
  // ...
});

If you're using ES6 modules, you can use the default export instead:

import GameScalePlugin from 'phaser-plugin-game-scale';

new Phaser.Game({
  // ...
  plugins: {
    global: [{
      key: 'GameScalePlugin',
      plugin: GameScalePlugin,
      mapping: 'gameScale',
      data: {/* See 'Configuration' */}
    }]
  }
  // ...
});

Set the scale mode:

// Within a scene:
this.gameScale.setMode('resize');

Listen to a scene's resize event to react to game size changes.

See the examples for details.

Configuration

These are the default settings:

{
  debounce: false,
  debounceDelay: 50,   // Debounce interval, in ms
  maxHeight: Infinity,
  maxWidth: Infinity,
  minHeight: 0,
  minWidth: 0,
  mode: 'fit',
  resizeCameras: true, // Resize each scene camera when resizing the game
  snap: null,          // Snap interval, in px
}
// Within a scene:
this.gameScale.configure({/* … */});