npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

peersea

v0.0.1

Published

The intention of sea is to be a core for building distributed web applications. The goal of Sea is become the distributed computing platform, running peer-to-peer in the webbrowser.

Downloads

2

Readme

Sea

The intention of sea is to be a core for building distributed web applications. The goal of Sea is become the distributed computing platform, running peer-to-peer in the webbrowser.

The initial use case is to make apps with pub-sub and connections, with no backend.

Sea will be built upon, and only run within, modern browser engines. The network stack builds upon WebRTC Data Channels. Computation is done with WebAssembly. This is currently only available in Firefox from version 52 and Chrome from version 57, but the remaining browsers are expected to catch up within the near future.

Bootstrap servers are electron apps, which allows incoming connections by having an open secure websocket server. Otherwise they are identical to the other peers in the sea. Bootstrap servers are only used to make the initial connection. All other connections are created peer-to-peer through the sea.

Roadmap / API

  • HashAddresses
    • HashAddress.make(ArrayBuffer | String) → Promise(addr)
    • HashAddress.from(ArrayBuffer | String) → addr
    • addr.randomise(startBit) → addr
    • addr.getArrayBuffer() → ArrayBuffer
    • addr.toString() → String
    • addr.equals(addr) → Boolean
    • addr.dist(addr) → Number xor-distance between two addresses, - with 24 significant bits, and with an offset such that the distance between 0x000.. and 0x800... is 2 ** 126, and distance 0b1111.. and 0b1010111.. is 2**125 + 2**123. Smallest distance is 2**-97. This also means that the distance can be represented within a single precision float.
    • addr.logDist() → Number index of first bit in addr that is different.
  • Connect to Sea
    • sea = require('peersea') → ()
    • sea.localId() → addr
    • sea.connections() → Array(addr..)
    • sea.goOnline([bootstrapServer]) → Promise()
    • sea.goOffline() → Promise()
    • sea.online() → Boolean
    • sea.on('online', () => ..) → ()
    • sea.on('offline', () => ..) → ()
  • RPC to any node in the network (for making connections etc.)
    • sea.handle(scope, (args..) => Promise(..))
    • sea.call(addr, scope, args..) → Promise(..)
    • sea.call(addr, 'sea:nearest', addr) → Promise(addr)
  • Direct communication between peers
    • sea.connect(remoteId : addr) → con
    • sea.on('connection', (con) => ..) → ()
    • con.remoteId() → addr
    • con.disconnect() → ()
    • con.connected() → Boolean
    • con.on('connect', () => ..) → ()
    • con.on('disconnect', () => ..) → ()
    • con.send(scope, obj) → ()
    • con.on(scope, (obj) => ..) → ()
  • Pubsub
    • sea.join(channelId) → chan
    • chan.channelId()String
    • chan.disconnect()
    • chan.connected() → Boolean
    • chan.on('connect', () => ..)
    • chan.on('disconnect', () => ..)
    • chan.send(scope, obj)
    • chan.on(scope, (obj) => ..)

Notes

Concepts:

  • An entity has a balance of credit to/from other entities, and is able to add a verifiable signature to data.
  • A node is a computer(webbrowser/server/smartphone/...) connected to other nodes in the sea. A node is a computational entity, and can make sigatures via public/private-key cryptography. A node has resources: storage, network, computing power, - and can deliver this as services to other entities. Services can be paid by updating the credit balance between the entities.
  • The sea is the entire network of online connected nodes.

Long term vision:

  • sharing/market of computing resources
  • economic system
  • shared "clock" with a "tick" each ~10 sec / blockchain with list of all peers, and common accounting
    • secure computations / contracts running on top of the blockchain.
    • storage within the sea