npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

peels

v0.0.2

Published

A configurable spherical geodesic grid data model designed for simulations.

Downloads

3

Readme

Build Status

Demo

A configurable spherical geodesic grid data model designed for simulations and visualization.

The literature extolling spherical geodesic grids as data models for simulations of 2½D spherical phenomena like oceanography and climate is enormous (see references below), but the algorithms for those simulations are often written for research-oriented platforms (i.e. in FORTRAN), making accessibility and portability an issue.

Peels is the first attempt at a JavaScript implementation of the spherical geodesic grid data model for use in browsers or Node. While it was developed as the first component of GEOF, Peels has no gaming-specific functionality and should be useful for other goals as well.

Usage

First, install:

npm install --save peels

Next, make a sphere:

var Sphere = require('peels'),
    sphere = new Sphere({divisions: 8});

Peels is still in development; bear in mind the API is likely to change in the near future, especially for methods & properties that begin with an underscore.

Sphere Constructor

The constructor takes an options argument.

options.divisions

When constructing a sphere, you can specify its resolution by passing divisions: [integer] in the constructor's options. The value must be greater than zero, since it is the number of times the edges of the sphere's initial icosahedron will be divided. Though there’s no maximum, bear in mind this value is quadratically related to the model's size/complexity.

In the body of research on spherical geodesic grids, resolution is usually described in terms of ‘level’ of division, where each level yields 2n fields along each edge. divisions in this algorithm is not this metric; each increment of divisions yields n + 1 fields along each edge, i.e. 10n2 + 2 fields across the entire surface of the sphere, allowing much finer control of the model's resolution than most algorithms described in the literature.

options.data

A sphere model can be reconstituted from serialized JSON data if that data is provided in this value.

The data must be the product of Sphere.serialize().

Sphere Instance Methods

sphere.linearIndex(sxy)

Given an array of internal coordinates [s,x,y] for a field, returns the index of that field if all fields were arranged in a flat, gapless array.

sphere.iterate(perField, done)

Takes two functions: perField, and done.

For each field in the sphere, perField is called as an async iterator, i.e. with a done function as the only argument to be called when processing the field is finished, and with this set to the current field.

Once perField has been called for all fields in the sphere, done is called with an error argument which is null if no errors occurred.

e.g.:

planet.iterate(function(done){
  this.data = {
    temperature: getTemp(this._pos),
    pressure: getPressure(this._pos)
  };
  done();
}, d.resolve);

During iteration, every field’s data property is only affected after the iteration is complete for all fields, so it's safe to assume an adjacent field’s data will be consistent no matter when during the iteration it’s accessed.

sphere.toCG(options)

Meant to be used in conjunction with ThreeJS.

Returns an object with the keys vertices and faces populated by cartesian coordinates and indices required to visualize the model with ThreeJS. Also returns an additional key colors if options has a colorFn function specified.

e.g.:

var vfc = planet.toCG(opts);

var geometry = new THREE.Geometry();

_.each(vfc.vertices, function(vertex){
  geometry.vertices.push(
    new THREE.Vector3(vertex.x, vertex.y, vertex.z)
  );
});

_.each(vfc.faces, function(face, fi){
  var triangle = new THREE.Face3(face[0], face[1], face[2]);
  triangle.vertexColors[0] = vfc.colors[face[0]];
  triangle.vertexColors[1] = vfc.colors[face[1]];
  triangle.vertexColors[2] = vfc.colors[face[2]];
  geometry.faces[fi] = triangle;
});

geometry.computeFaceNormals();
geometry.computeVertexNormals();

sphere.bindGeometry(geometry, colorFn)

A convenience function that takes the geometry reference created by ThreeJS and optionally a colorFn function and adds them as properties to the sphere model as this._geometry and this._colorFn respectively so that either can be used during iteration.

Field properties

field.data

The data stored to this field. It can be anything.

If this is accessed while iterating over all fields in the sphere, this.data is the field’s data from the beginning of the iteration. Once iterating over all fields is finished, this.data is updated to the new value, if a new value was set.

field._Sphere

A reference to the field’s parent sphere model.

field.adjacent(i)

Returns a reference to a field adjacent to this one at index i. Twelve fields in the model will be pentagonal and all others are hexagonal, so bear in mind a field will have either 5 or 6 adjacent fields.

field.adjacents()

Returns an array of the fields adjacent to this one. The length of the array will be either 5 or 6.

field._pos

An object with spherical latitude/longitude coordinates of the field's barycenter in the style used to navigate Earth in radians. The key λ is latitude (from 0 to 2π), and the key φ is longitude (between π/2 and -π/2, positive is north and negative is south), e.g. a field centered on Seattle would be near:

{
    "φ": 0.8310430088332776,
    "λ": 4.148333263285652
}

This property is set during the sphere’s construction and shouldn’t be modified.

References