parched
v0.3.7
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gulp like brunch like gulp like brunch
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Parched
NOTE: This is hella experimental. Please give any feedback you might have.
Parched is a tiny layer built on top of Gulp that lets people write and share plugins and tasks with minimal configuration from the end user.
It aims for convention over configuration.
It is heavily inspired by Brunch.
See parched-example-app, or parched-tasks-webapp even. The following will be based on them.
A list of ready-made plugins can be found on npm.
Getting Started
npm install --save gulp parched
Then update your Gulpfile.js
.
var gulp = require('gulp');
var Parched = require('parched');
Parched.setup({
gulp: gulp,
plugins: {
'parched-jshint': {
reporter: 'some-other-reporter'
}
},
parchedWillBuild: function (done) {
console.log('Before');
done();
},
parchedDidBuild: function (done) {
console.log('After');
done();
}
});
Any dependencies in package.json
starting with /^parched-.+/
will be
loaded, and, if they export a function they will be passed a Parched
API
object.
This is parched-jshint
:
var jshint = require('gulp-jshint');
var stylish = require('jshint-stylish');
// All plugins and tasks loaded by Parched are passed an object containing
// the API.
module.exports = function (Parched) {
Parched.createPlugin({
// This property is required and must be unique.
// The upside is all plugins are more easily configured
// and sorted in `appConfig`.
displayName: 'parched-jshint',
// This can be an array.
src: '*.js',
// Returns an empty object by default.
getDefaultOptions: function () {
return {
reporter: stylish
};
},
// This will be called in the task we create later.
lint: function () {
// Basically, plugins return something that will work in a regular
// Gulp pipeline. Return one item or an array, Parched don't mind.
var pipeline = [
jshint(this.options),
jshint.reporter(this.options.reporter)
];
// There is a concept of `production`.
if (this.isProduction()) {
pipeline.push(jshint.reporter('fail'));
}
return pipeline;
}
});
};
Okay, sure, but how do you call these methods? First, let's define a task:
Parched.createTask({
taskName: 'build-app-scripts',
// This can be an array.
src: 'app/scripts/**/*',
// Parched makes heavy use of `run-sequence`, in this example `lint` and
// `transform` will be run in parallel. Drop the nested array and they will
// be run in sequence.
sequence: [
['lint', 'transform']
]
});
Now in your terminal run gulp build-app-scripts
. Voila!
You might expect the output of lint
to be passed to transform
, but Parched
opts for parallelization. To do more with the methods in the sequence, you can
simply add before
and after
callbacks in createTask
.
Parched.createTask({
// ...
// This prepended to each stream in the sequence.
beforeEach: function (stream, streamContext) {
// `streamContext` contains context ... about the stream.
console.log(streamContext);
return stream
.pipe(cached(streamContext.taskNameUnique));
}
// This is appended to each stream in the sequence.
afterEach: function (stream, streamContext) {
return stream
.pipe(remember(streamContext.taskNameUnique));
}
// This is appended to the `transform` stream.
afterTransform: function (stream) {
return stream
.pipe(gulp.dest('public'));
}
});
Parched.setup(appConfig)
The main entrypoint into Parched.
Property | Description
---------|------------
stream beforeEach(stream, streamContext)
| Will be run before every method of every sequence of every task
stream afterEach(stream, streamContext)
| Will be run after every method of every sequence of every task
string[]? plugins.order.before
| Specify which plugins should be run first
string[]? plugins.order.after
| Specify which plugins should be run last
object? plugins[plugin.displayName]
| Will be merged with plugin.getDefaultOptions()
to create plugin.options
void parchedWillBuild(done)
| Put any logic you want to run before any builds here.
void parchedDidBuild(done)
| Put any logic you want to run after any builds here.
Public API
Parched.createPlugin(pluginPrototype)
Property | Description
---------|------------
string displayName
| The unique name of the plugin
string[] src
| Which files to act on
bool? shouldProcessAssets()
| Does this plugin process "assets"?
object? getDefaultOptions()
| The plugin's default options
bool isProduction()
| NODE_ENV === 'production'
stream processManyFiles(src / null, context, process(files, done))
| Returns a through stream, passing all matched files to the process callback. If no src
was passed, the plugin's src
will be used.
stream noop
| gutil.noop
Parched.createTask(taskOptions)
Passes each item in the sequence to createPluginMethodTask
and a creates
a gulp task that returns a runSequence
based on [].concat(deps).concat(sequence)
Property | Description
---------|------------
string taskName
| The name of the task
string? helpText
| Help text to be displayed with gulp --help
string[] sequence
| The sequence of methods to be called in this task
string[]? deps
| Any dependencies of this task. Note these are passed through run-sequence
, so nested arrays means run in parallel.
Parched.addPluginMethodsToStream(streamContext)
Pipe a stream through all plugins and their methods.
For instance this is used in the webapp tasks in
afterTransform
of the final scripts and styles builds to to runminify
Property | Description
---------|------------
string[] methodNames
| Flat list of plugin method names
stream stream
| The stream to be modified
bool? shouldProcessAssets
| To asset or not
bool? shouldProcessUnderscores
| Process files / folders that start with an underscore
Parched.createPluginMethodTask(options)
Creates a Gulp task of many gulp.src
streams that are modified in before
and after callbacks.
Property | Description
---------|------------
string taskName
(string) | The name of the task
string src
| Which files to act on (can also be an array)
void? modifyContext(taskOptions)
| Modify the taskOptions / streamContext
bool? shouldProcessAssets
| Are these files "assets"?
stream? beforeEach(stream, streamContext)
| Will be run before each method in the sequence
stream? afterEach(stream, streamContext)
| Will be run after each method in the sequence
stream? beforeMethod(stream, streamContext)
| Will be run before the targeted method in the sequence
stream? afterMethod(stream, streamContext)
| Will be run after the targeted method in the sequence
Parched has a concept of assets
. If a task shouldProcessAssets
, any
plugins that don't will be skipped, and vice versa.
A note on before/after callbacks: The targeted callbacks are called
before and after beforeEach
/ afterEach
, ie given we are calling the
lint
method from parched-jshint
:
var streamContext = {
pluginInstance: __pluginInstance,
methodName: 'lint',
taskName: 'build-app-scripts',
taskNameProxy: 'build-app-scripts--lint',
taskNameUnique: 'build-app-scripts--lint--parched-jshint'
};
beforeLint(stream, streamContext);
beforeEach(stream, streamContext);
beforeEachFromConfig(stream, streamContext);
__pluginInstance[methodName](streamContext);
afterEachFromConfig(stream, streamContext);
afterEach(stream, streamContext);
afterLint(stream, streamContext);
Parched.sortBeforeAfter(options)
Sort an array based on before
and after
properties.
Property | Description
---------|------------
object[] collection
| The array to act on
string[]? before
| What should be first
string[]? after
| What should be last
string? getItem(item)
| Any logic to identify the item
Parched.gulpSort(options)
Sort a stream of gulp files with sortBeforeAfter
Property | Description
---------|------------
string[]? before
| What should be first
string[]? after
| What should be last
Parched.processManyFiles(src, streamContext, process(files, done))
Returns a through stream that will call process
with any files matching
src
. When used in a watch scenario, it will run when files are updated, not
only when their contents change.
When used in
createPlugin
, omittingsrc
with give you an array of all files matchingplugin.src
. This allows things likeparched-webfont
have configurableoptions.svgPath
while still watching all .svg assets for changes.
Property | Description
---------|------------
object taskNameUnique
| Something unique so the cache can keep track of things.
Parched.addDependencyToClean(taskName)
Adds gulp task taskName
to the parched-clean
task.
Parched.addDependencyToBuild(taskName)
Adds gulp task taskName
to the parched-build
task.
Parched.addDependencyToWatch(taskName)
Adds gulp task taskName
to the parched-watch
task.
Parched.vendor
The foundation.
Exported Name | Package
--------------|--------
gulp
| This is actually a function that returns the gulp reference defined in appConfig
gulpif
| gulp-if
gutil
| gulp-util
through2
| through2
combine
| stream-combiner
merge
| merge-stream
runSequence
| run-sequence
xtend
| node.extend
anymatch
| anymatch
lazypipe
| lazypipe
multistream
| multistream