npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

paint-bucket

v2.1.2

Published

Highly performant, extensible, and tiny color manipulation library.

Downloads

49

Readme

Highly performant, extensible, and tiny color manipulation library.

npm install --save-prod paint-bucket

Overview

🔎 API documentation is available here.

import { clr } from 'paint-bucket';

clr('#abcdef').saturation(s => s / 2).red();
// ⮕ 188

You can cherry-pick plugins that you need:

import { clr, Color } from 'paint-bucket/core';
import rgbPlugin from 'paint-bucket/plugin/rgb';

rgbPlugin(Color);

clr().red(); // ✅

clr().saturation(); // ❌ Error: saturation not defined

Most methods provide getter-setter semantics:

// Setter
clr('#f00').red(127.5);
// or
clr('#f00').red(r => r / 2);

// Getter
clr('#f00').red();
// ⮕ 255

Mutate multiple components at the same time:

clr([64, 128, 0])
  .rgb(([r, g, b, a]) => [r * 3, g * 2, b, a])
  .rgb();
// ⮕ [192, 255, 0, 1]

clr returns a mutable instance of the Color class. To create a copy of the Color instance you can use one of these approaches:

const color1 = clr('#f00');

// color2 is a copy of color1
const color2 = clr(color1);
// or
const color3 = color1.clone();

Parse and serialize CSS color strings:

clr('pink').css();
// ⮕ "#ffc0cb"

clr('rgba(255, 192, 203)').css();
// ⮕ "#ffc0cb"

Create gradients and obtain color at arbitrary position:

clr.gradient(['red', 'blue']).at(0.7).css();
// ⮕ "#4d00b3"

Create multi-stop gradients with custom stop values:

clr.gradient()
  .stop(0, 'red')
  .stop(50, 'pink')
  .stop(100, 'blue')
  .at(70)
  .css();
// ⮕ "#9973e0"

Color models

Paint Bucket provides an abstraction for color models which are represented as objects that define methods to convert color components between color model representation and RGB. Color components are an array of numbers.

import { ColorModel, RGB } from 'paint-bucket/core';

const CMYK: ColorModel = {
  name: 'CMYK',

  // The number of color components that this model uses:
  // cyan, magenta, yellow, black, and alpha 
  componentCount: 5,

  convertComponentsToRGB(components: readonly number[], rgb: RGB): void {
    // Update elements of the rgb array
  },
  convertRGBToComponents(rgb: Readonly<RGB>, components: number[]): void {
    // Update elements of the components array
  },
};

Color model converters expect component values to be in [0, 1] range. Plugin APIs may return component values in any other range, but internally components are always normalized to [0, 1].

import { HSL } from 'paint-bucket/color-model/hsl';

const hsl: HSL = [
  1, // Hue
  0, // Saturation
  0, // Lightness
  1, // Alpha
];

When you create a new Color instance, it uses the RGB color model and corresponding components for the black color.

import { Color } from 'paint-bucket/core';

clr(); // Opaque black RGB color

You can create a color with any model and components.

import { Color } from 'paint-bucket/core';
import { HSL } from 'paint-bucket/color-model/hsl';

new Color(HSL, [0.5, 1, 0.5, 0.7]); // 70% transparent cyan HSL color

Color provides a mechanism to acquire color components in any color model via the getComponents method.

import { Color, RGB } from 'paint-bucket/core';
import { HSL } from 'paint-bucket/color-model/hsl';

new Color(HSL, [0.5, 1, 0.5, 0.7]).getComponents(RGB);
// ⮕ [0, 1, 1, 0.7]

Here, we created a Color instance initialized with the components of the cyan color in the HSL color model and retrieved components in the RGB color model.

getComponents method returns read-only color components, which are computed on the fly. To update the color components of the Color instance, you should useComponents the useComponents method. This method returns a writable array of components in a particular color model.

import { Color, RGB } from 'paint-bucket/core';
import { HSL } from 'paint-bucket/color-model/hsl';

const color = new Color(HSL, [0.5, 1, 0.5, 0.5]);
const rgb = color.useComponents(RGB);

// Set blue component value to 0 
rgb[2] = 0;

color.getComponents(HSL);
// ⮕ [0.333, 1, 0.5, 0.7]

Paint Bucket includes pluggable implementations for following color models:

Plugins

Paint Bucket relies on plugins in every aspect. The paint-bucket/core doesn't implement any color manipulation functionality.

import { clr, Color } from 'paint-bucket/core';
import rgbPlugin from 'paint-bucket/plugin/rgb';

rgbPlugin(Color);

clr().red(64).red(r => r * 2).red();
// ⮕ 128

Extend color instance

Below is an example that shows how to extend the Color prototype to implement a color component read and write methods.

// ./my-plugin.ts
import { Color, RGB } from 'paint-bucket/core';

declare module 'paint-bucket/core' {
  interface Color {
    // Returns the green color component in range [0, 255]
    getGreen(): number;

    // Sets the green color component in range [0, 255]
    setGreen(green: number): Color;
  }
}

export default function (ctor: typeof Color): void {

  ctor.prototype.getGreen = function () {
    // Get read-only array of RGB color components where each component
    // is in [0, 1] range
    const rgb = this.getComponents(RGB);

    return rgb[1] * 255;
  };

  ctor.prototype.setGreen = function (green) {
    // Get writable array of RGB color components where each component
    // is in [0, 1] range
    const rgb = this.useComponents(RGB);

    // Update the green component
    rgb[1] = green / 255;

    // Return Color instance to allow chaining
    return this;
  };
}

To use this plugin we need to create a Color instance:

import { clr, Color, RGB } from 'paint-bucket/core';
import myPlugin from './my-plugin';

myPlugin(Color);

const color = clr().setRed(128);

color.getComponents(RGB);
// ⮕ [0.5, 0, 0, 1]

Performance

Clone this repo and use npm ci && npm run build && npm run perf to run the performance testsuite.

Results are in millions of operations per second [^1]. The higher number is better.

| | paint-bucket | tinycolor2 | chroma.js | |---------------------------------------------------|-------------:|--------------------------------------------------:|----------------------------------------------:| | clr([255, 255, 255]) | 18.1 | 3.8 | 2.1 | | clr('#abc') | 6.5 | 1.6 | 1.7 | | clr('#abcdef') | 6.2 | 1.8 | 1.9 | | clr('#abcdefff') | 5.7 | 1.8 | 1.7 | | clr(0xab_cd_ef) | 15.3 | 🚫 | 2.9 | | clr().rgb32(0xab_cd_ef_ff) | 15.6 | 🚫 | 🚫 | | clr('rgba(128, 128, 128, 0.5)') | 3.0 | 1.5 | 0.2 | | clr(…).saturation(50).rgb() | 11.0 | 0.9 | 1.0 | | clr(…).hue(90).lightness(10).rgb() | 9.5 | 0.6 | 🚫 | | clr.gradient(['#fff', '#000']) | 3.3 | 🚫 | 0.5 | | clr.gradient(…).at(0.5, RGB, lerp) [^2] | 8.5 | 🚫 | 3.7 | | clr.gradient(…).at(0.5, LAB, csplineMonot) [^2] | 8.4 | 🚫 | 3.8 |

[^1]: Performance was measured on Apple M1 Max using TooFast.

[^2]: lerp and csplineMonot are linear and monotonous cubic spline interpolation factories respectively from Algomatic.