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overtimer

v0.1.6

Published

Mission critical updateable javascript timer. It can handle overtimes also limits.

Downloads

14

Readme


Overtimer logo


Javascript timer with extended features. Control is yours now!

Install

You can download files as zip or you can use

npm install overtimer --save
bower install overtimer --save
yarn add overtimer

Please check test/tests folder for examples.

Usage

  // All time values calculated in milliseconds
  const myTimer = new Overtimer(duration = 10000, {
    // Defaults
    poll: 100,
    delay: 0,
    repeat: 1,
    debug: false,
    start: true,
    
    overtimeLimit: duration,
    overtimeBump: duration
  }, onFinishCallback)
  
  // Event name can be: start, tick, pause, resume, finish, stop, repeat, update, delaystart, delayend, bump, poll
  myTimer.on('Event name', function() { /* ... */ })
  myTimer.off('Event name', handlerFunction = null)
  
  // Public methods
  myTimer.start()
  myTimer.stop()
  myTimer.pause()
  myTimer.resume()
  myTimer.repeat()
  myTimer.bump(customValue = -1)
  myTimer.endDelay()
  myTimer.tick()
  
  // Private methods ( Don't use this methods if you don't know what you doing )
  myTimer.joinToMainInterval()
  myTimer.tickMainInterval()
  myTimer.leaveFromMainInterval()
  myTimer.trigger(eventName, ...payload)
  
  // Variables can read
  myTimer.state = Overtimer.STATES.CREATED
  
  myTimer.createdAt
  myTimer.startedAt
  myTimer.delayStartedAt
  myTimer.delayEndedAt
  myTimer.repeatedAt
  myTimer.tickedAt
  myTimer.stoppedAt
  myTimer.finishedAt
  myTimer.pausedAt
  myTimer.resumedAt
  myTimer.bumpedAt
  myTimer.lastPollAt
  
  myTimer.pausedTime
  myTimer.delayedTime
  myTimer.elapsedTime
  myTimer.overTime
  myTimer.remainingTime
  myTimer.totalDelayedTime
  myTimer.totalElapsedTime
  myTimer.totalRemainingTime
  myTimer.currentRepeat
  
  myTimer.repeatDuration
  myTimer.repeatDurationWithDelay
  myTimer.totalDuration
  myTimer.totalDurationWithDelay
  
  myTimer.currentRepeatPercentWithDelay
  myTimer.currentRepeatPercent
  myTimer.totalPercentWithDelay
  myTimer.totalPercent
  
  // Global Objects
  Overtimer.STATES = {
    CREATED: 0,
    WAITING: 1
    RUNNING: 2,
    PAUSED: 3,
    STOPPED: 4
  }
  
  Overtimer.global = {}