oversmash
v1.6.1
Published
API wrapper for Blizzard's Overwatch player data
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oversmash
API wrapper for Blizzard's Overwatch player stats. Uses promises.
Blizzard does not expose an official API, so this library relies partially on scraping, using cheerio.
Please also keep in mind there is no builtin rate-limiting support, so it's on you to use the library responsibly.
Note: See CHANGELOG.MD for change details
Features
- Ability to retrieve basic user information, such as name, portrait, level and accounts
- Correctly identifies the platform for each account
- Ability to retrieve detailed stats for a player, for a given region and platform
- Includes all stats available on playoverwatch.com
- Includes the player's current competitive rank
- Includes full list of achievements, with details on which the player has completed
- Stats are retrieved and grouped automatically per career type (quickplay/competitive), hero, and group (e.g combat, awards, etc)
- Supports new heroes and new types of stats as they're added, no changes required to the code
- Supports normalizing names and values (e.g converting achievement names to
snake_case
, properly handling floating-point values in stats, etc) - Minimalist and straightforward API
Usage
Install through npm
:
$ npm install --save oversmash
Example:
import oversmash from 'oversmash'
// Create a new oversmash object. `oversmash()` accepts an options
// object (see below)
const ow = oversmash()
// Get basic details about a user, including their platform accounts.
//
ow.player('bob#12345').then(player => {
console.log(player)
})
// Output:
// { name: 'bob#12345',
// accounts:
// [ { level: 440,
// portrait: 'https://blzgdapipro-a.akamaihd.net/game/unlocks/xyz.png',
// displayName: 'bob#12345',
// platform: 'pc' } ] }
// Get detailed stats about a user, including
// achievements unlocked, per-career and per-hero stats, and their
// current competitive rank
ow.playerStats('bob#12345', 'pc').then(player => {
console.log(player)
})
// Output:
// { name: 'bob#12345',
// region: 'us',
// platform: 'pc',
// stats:
// { competitiveRank: { support: 1234, tank: 1234, damage: 1234 },
// endorsementLevel: 3,
// gamesWon: 2500,
// achievements:
// [ { name: 'centenary', achieved: true },
// { name: 'level_10', achieved: true },
// { name: 'level_25', achieved: true },
// { name: 'level_50', achieved: true },
// { name: 'undying', achieved: true },
// { name: 'survival_expert', achieved: true },
// /* ... etc ... */],
// quickplay:
// { all: { /* avg stats across all characters */ }
// reaper:
// { combat:
// { melee_final_blows: 190,
// solo_kills: 2922,
// objective_kills: 6592,
// final_blows: 9519,
// damage_done: 6897,
// eliminations: 18456,
// environmental_kills: 83,
// multikills: 155 },
// assists:
// { healing_done: 1102,
// recon_assists: 25,
// teleporter_pads_destroyed: 18 },
// best:
// { eliminations_most_in_game: 44,
// final_blows_most_in_game: 27,
// damage_done_most_in_game: 17491,
// /* ... etc ... */
oversmash()
options
The following options are configurable.
{
// Convert things like stat group names to snake_case (e.g ana.awards.medalsBronze vs ana.awards.medals_bronze)
normalizeNames: true,
// When set to snake, names are normalized as snake_case; when set to camel,
// names are lowerCamelCase. Only applies if normalizeNames is enabled.
normalizeNamesAs: 'snake' || 'camel',
// Convert values to their correct format, e.g numbers in stats to JS numbers
// When disabled, all stats values are strings as extracted from Blizzard
normalizeValues: true,
// Convert percentage values to ints, e.g '32%' to 32
percentsToInts: true,
// The url template used to build the full portrait url, where the player's Overwatch
// career icon/profile image is available.
//
// %s is replaced with the value from the player's profile.
portraitUrlTemplate: 'https://d1u1mce87gyfbn.cloudfront.net/game/unlocks/%s.png',
// Default platform if none is specified in the options
defaultPlatform: 'pc',
requestOptions: {
baseURL: 'https://playoverwatch.com/en-us',
headers: {
'User-Agent': 'https://github.com/filp/oversmash (hi jeff)'
}
}
}
requestOptions
are passed directly to request.defaults
on request
Debugging
oversmash
uses debug. Run your code calling oversmash with
DEBUG=oversmash:*
to enable debug logging
Stuff 🐝 🐝 🐝
See LICENSE.md
for license information
Contributions are welcome - please follow the style guidelines as enforced by the included .eslintrc
!