npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

originsjs

v1.0.0

Published

Make origins datapacks with JS / TS!

Downloads

1

Readme

OriginsJS

Origins JS is a "wrapper" to make origins specific minecraft datapacks. It was partially generated from the origins docs to use as a base then modified from there.

This library can be quicker to setup and make origins easier to code with more efficiently. For example you can make a custom "Spells" class that has custom logic that provides an easier way to make modular powers.

Notes:

I would suggest using typescript with this library as you will bennefit from type checking compared to traditional datapacks. Other things to note are any methods prefixed with add are usually "dynamic" and will use things like origins:and automatically, whereas methods prefixed with set will just set the value with what you provide.

Links

Usage/Examples

Avian Origin

import { ActionOnWakeUpPower, AndMetaAction, AndMetaCondition, AttributePower, AttributedAttributeModifierBuilder, Datapack, FoodItemCondition, GiveEntityAction, HeightBlockCondition, IngredientItemCondition, ItemStackBuilder, MeatItemCondition, OrMetaCondition, Origin, PlaySoundEntityAction, PreventItemUsePower, PreventSleepPower } from "originsjs";

const datapack = new Datapack("namespace");

const avianOrigin = new Origin()
.setName("Avian")
.setIcon("minecraft:feather")
.setImpact(1)

const freshAir = new PreventSleepPower()
    .setBlockCondition(
        new HeightBlockCondition()
            .setComparison("<")
            .setCompareTo(86)
    )
    .setMessage("origins.avian_sleep_fail");

const tailwind = new AttributePower()
    .setModifier(
        new AttributedAttributeModifierBuilder()
            .setAttribute("minecraft:generic.movement_speed")
            .setValue(0.02)
            .setName("Tailwind speed bonus")
            .setOperation("addition")
    );

const layEggs = new ActionOnWakeUpPower()
    .setEntityAction(
        new AndMetaAction()
        .add(
            new GiveEntityAction()
                .setStack(
                    new ItemStackBuilder()
                        .setItem("minecraft:egg")
                ),

            new PlaySoundEntityAction()
                .setSound("minecraft:entity.chicken.egg")
    )
)

const vegetarian = new PreventItemUsePower()
.setItemCondition(
    new AndMetaCondition()
    .add(
        new OrMetaCondition()
        .add(
            new IngredientItemCondition()
            .setIngredient({ tag: "origins:meat" }),

            new MeatItemCondition()
        ),

        new FoodItemCondition(),

        new IngredientItemCondition()
        .setIngredient({ tag: "origins:ignore_diet" })
        .setInverted(true)
    )
)

avianOrigin.addPowers([ freshAir, tailwind, layEggs, vegetarian ])
avianOrigin.addPowerReference("origins:slow_falling")

datapack.addOrigin(avianOrigin)

datapack.build("./avian.zip")