npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

onetime-rnd

v1.0.2

Published

Generate unique random number

Downloads

16

Readme

onetime-rnd

Generate unique random number

Installation

$ npm i onetime-rnd

or

<script src="https://unpkg.com/[email protected]/dist/index.js"></script>

Example

By default if you don't pass any arguments it will generate number between 0 and 100 inclusive.

const OneTimeRnd = require("onetime-rnd");

const rnd = new OneTimeRnd({ from: 1, to: 3 });

console.log(rnd.next()); //1
console.log(rnd.next()); //3
console.log(rnd.next()); //2
console.log(rnd.next()); //undefined

How to use ?

float

Generate float number. Here in this case you will generate 3 float for each number so you have 3 numbers * 3 floats = 9 numbers

const rnd = new OneTimeRnd({ from: 1, to: 3, float: 3 });

console.log(rnd.next()); //1.156449849
console.log(rnd.next()); //3.416419571
console.log(rnd.next()); //2.711771777
console.log(rnd.next()); //2.525252524
console.log(rnd.next()); //3.272727227
console.log(rnd.next()); //2.525228282

autoRefresh

Will generate new numbers at the end of the first iteration (exclusive will not generate float numbers for 1).

const rnd = new OneTimeRnd({
  from: 0,
  to: 1,
  float: 2,
  exclusive: true,
  autoRefresh: true,
});

console.log(rnd.next()); //0.1564498495
console.log(rnd.next()); //0.4481797174
console.log(rnd.next()); //0.5252772721
console.log(rnd.next()); //0.7971117657
console.log(rnd.next()); //0.7171617261
console.log(rnd.next()); //0.7167197129

Repeat

When all the number are done it will return the same sequence in the same order.

const rnd = new OneTimeRnd({ from: 1, to: 3, repeat: true });

console.log(rnd.next()); //1
console.log(rnd.next()); //3
console.log(rnd.next()); //2
console.log(rnd.next()); //1
console.log(rnd.next()); //3
console.log(rnd.next()); //2

shuffleOnRepeat

Will display the same numbers but in a different order.

const rnd = new OneTimeRnd({
  from: 1,
  to: 3,
  repeat: true,
  shuffleOnRepeat: true,
});

console.log(rnd.next()); //1
console.log(rnd.next()); //3
console.log(rnd.next()); //2
console.log(rnd.next()); //2
console.log(rnd.next()); //1
console.log(rnd.next()); //3

refresh()

Refresh the list by generating new numbers (for float) and making a new shuffle.

const rnd = new OneTimeRnd({
  from: 1,
  to: 3,
});

console.log(rnd.next()); //1
console.log(rnd.next()); //3
console.log(rnd.next()); //2
rnd.refresh();
console.log(rnd.next()); //2
console.log(rnd.next()); //1
console.log(rnd.next()); //3

shuffle()

Shuffle the numbers.

const rnd = new OneTimeRnd({
  from: 1,
  to: 3,
});

rnd.shuffle();

console.log(rnd.next()); //1
console.log(rnd.next()); //3
console.log(rnd.next()); //2

onEnd(fn: Function)

Start the function passed as argument when all the numbers are done.

const rnd = new OneTimeRnd({
  from: 1,
  to: 3,
});

rnd.onEnd(function () {
  console.log("Done !");
});

console.log(rnd.next()); //1
console.log(rnd.next()); //3
console.log(rnd.next()); //2
rnd.next(); // Done !