ohj
v3.0.0
Published
JavaScript Library for Openhab
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Openhab Javascript Library
This library aims to be a fairly high-level ES6 library to support automation in Openhab.
Requirements
- ES6 (e.g. GraalJS)
- CommonJS support
Installation
- Install the Openhab 'Experimental Rule Engine' in Paper UI
- Install the GraalJS bundle to upgrade JS runtime to ES6
- Ensure that you have created the automation scripting directories
- Go to the javascript community lib directory:
cd $OPENHAB_CONF/automation/lib/javascript/community
npm i ohj
(you may need to install npm)
Usage
You should create scripts in $OPENHAB_CONF/automation/jsr223/javascript/personal.
The API can be imported as a standard CommonJS module: require('ohj')
. The ohj module itself has various sections that
can be imported as properties of the primary import, e.g.
//use destructing
const { rules, triggers } = require('ohj');
//or simply
const rules = require('ohj').rules;
Fluent API
The fluent section of the API can be used to write rules in a high-level, readable style.
The cleanest way to use the API is with a with
statement. This is so that it's possible to use the exported functions
without a prefix. An alternative approach (to allow 'use strict'
) would be to explicitly import the functions that you
use, such as const {when, then} = require('ohj').fluent
. The following examples will use the with
style of importing.
Note that for the timeOfDay
API, you must create a vTimeOfDay
String item, which is updated like in the Openhab pattern. A future release will check this.
Fluent Examples
with(require('ohj').fluent){
//turn on the kitchen light at SUNSET
when(timeOfDay("SUNSET")).then(sendOn().toItem("KitchenLight"));
//turn off the kitchen light at 9PM
when(cron("0 0 21 * * ?")).then(sendOff().toItem("KitchenLight"));
//set the colour of the hall light to pink at 9PM
when(cron("0 0 21 * * ?")).then(send("300,100,100").toItem("HallLight")
//when the switch S1 status changes to ON, then turn on the HallLight
when(item('S1').changed().toOn()).then(sendOn().toItem('HallLight'));
//when the HallLight colour changes pink, if the function fn returns true, then toggle the state of the OutsideLight
when(item('HallLight').changed().to("300,100,100")).if(fn).then(sendToggle().toItem('OutsideLight'));
}
//and some rules which can be toggled by the items created in the 'gRules' Group:
with(require('ohj').fluent.withToggle) {
//when the HallLight receives a command, send the same command to the KitchenLight
when(item('HallLight').receivedCommand()).then(sendIt().toItem('KitchenLight'));
//when the HallLight is updated to ON, make sure that BedroomLight1 is set to the same state as the BedroomLight2
when(item('HallLight').receivedUpdate()).then(copyState().fromItem('BedroomLight1').toItem('BedroomLight2'));
//when the BedroomLight1 is changed, run a custom function
when(item('BedroomLight1').changed()).then(() => {
// do stuff
});
}