ohbem
v1.5.3
Published
Ohbem judges your Pokemon GO IVs.
Downloads
695
Readme
Ohbem
Ohbem is an optimized judgemental library that computes PvP rankings for Pokemon GO.
Features:
- Little cup/great league/ultra league rankings
- Multiple level caps (level 50/51)
- Customizable CP/level caps
- Evolutions support
- Mega evolutions support (including unreleased Mega)
- Tyrogue evolutions support
- Gender-locked evolutions support
- Unevolvable costumes support
- Tied PvP ranks (for example, 13/15/14 and 13/15/15 Talonflame are both UL rank 1 at L51, followed by 14/14/14 being UL rank 3)
- Functionally perfect support
- Optional built-in caching
Usage
Install it with npm
.
npm install ohbem
# Optional dependencies:
# if you want to use the built in data fetcher to fetch from a known-safe/stable masterfile repo
npm install --save node-fetch
# if you want to generate fetch the latest masterfile from Pogo Data Generator (alternative to the option above)
npm install --save pogo-data-generator
# if you want to use cachingStrategy other than cpuHeavy
npm install --save lru-cache
Ohbem in action:
const Ohbem = require('ohbem');
// if you want to use built-in fetcher to grab the latest stable pokemon data
const pokemonData = await Ohbem.fetchPokemonData();
// if you want to install pogo-data-generator and use built-in fetcher
// const pokemonData = await Ohbem.fetchPokemonDataUnstable();
// construct an Ohbem -- you should reuse this object as much as possible since it holds a cache
const ohbem = new Ohbem({
// all of the following options are optional and these (except for pokemonData) are the default values
// read the documentation for more information
leagues: {
little: 500,
great: 1500,
// alternative format
ultra: {
little: false,
cap: 2500,
},
// only detect functionally perfect IVs; caching does not apply
master: null,
},
levelCaps: [50, 51],
// The following field is required to use queryPvPRank
// You can skip populating it if you only want to use other helper methods
// Requires costume information
pokemonData,
// If you have installed lru-cache, uncomment the following to use caching:
// cachingStrategy: Ohbem.cachingStrategies.balanced,
});
ohbem.queryPvPRank(
/* pokemonId: */ 605,
/* form: */ 0,
/* costume: */ 0, // costume is used to check for evolutions. To skip this check, always pass 0
/* gender: */ 1,
/* attack: */ 1,
/* defense: */ 4,
/* stamina: */ 12,
/* level: */ 7,
);
This produces the following output:
{
little: [
{ pokemon: 605, cap: 50, value: 320801, level: 14.5, cp: 494, percentage: 0.95123, rank: 548, capped: true }
],
great: [
{ pokemon: 605, cap: 50, value: 1444316, level: 50, cp: 1348, percentage: 0.84457, rank: 3158 },
{ pokemon: 605, cap: 51, value: 1472627, level: 51, cp: 1364, percentage: 0.85568, rank: 3128 },
{ pokemon: 606, cap: 50, value: 1630080, level: 20, cp: 1483, percentage: 0.97364, rank: 384, capped: true }
],
ultra: [
{ pokemon: 606, cap: 50, value: 3530858, level: 37, cp: 2484, percentage: 0.97604, rank: 512, capped: true }
]
}
Sample output detecting functionally perfect Talonflame:
ohbem.queryPvPRank(661, 0, 0, 1, 15, 15, 14, 1);
{
little: [
{ pokemon: 661, cap: 50, value: 348805, level: 21.5, cp: 490, percentage: 0.89401, rank: 3287, capped: true }
],
great: [
{ pokemon: 662, cap: 50, value: 1743985, level: 41.5, cp: 1493, percentage: 0.94736, rank: 1087 },
{ pokemon: 662, cap: 51, value: 1743985, level: 41.5, cp: 1493, percentage: 0.94736, rank: 1328 },
{ pokemon: 663, cap: 50, value: 1756548, level: 23.5, cp: 1476, percentage: 0.94144, rank: 2867, capped: true }
],
ultra: [
{ pokemon: 663, cap: 51, value: 3851769, level: 50, cp: 2486, percentage: 0.99275, rank: 21 }
],
master: [
{ pokemon: 661, level: 51, rank: 1, percentage: 1 },
{ pokemon: 663, level: 50, rank: 1, percentage: 1 },
{ pokemon: 663, level: 51, rank: 1, percentage: 1 }
]
}
Sample output showing top 5 ranked Elgyem with IV floor 0:
ohbem.calculateTopRanks(5, 605, 0, 0, 0);
{
little: [
{ rank: 1, attack: 0, defense: 14, stamina: 15, cap: 50, value: 337248, level: 14, cp: 500, percentage: 1, capped: true },
{ rank: 2, attack: 0, defense: 15, stamina: 13, cap: 50, value: 335954, level: 14, cp: 500, percentage: 0.99616, capped: true },
{ rank: 3, attack: 0, defense: 13, stamina: 15, cap: 50, value: 334290, level: 14, cp: 498, percentage: 0.99123, capped: true },
{ rank: 4, attack: 1, defense: 15, stamina: 11, cap: 50, value: 333943, level: 14, cp: 500, percentage: 0.9902, capped: true },
{ rank: 5, attack: 1, defense: 12, stamina: 15, cap: 50, value: 333571, level: 14, cp: 499, percentage: 0.98909, capped: true }
],
great: [
{ rank: 1, attack: 8, defense: 15, stamina: 15, cap: 50, value: 1710113, level: 50, cp: 1498, percentage: 1 },
{ rank: 2, attack: 11, defense: 15, stamina: 15, cap: 50, value: 1699358, level: 48.5, cp: 1500, percentage: 0.99371 },
{ rank: 3, attack: 7, defense: 15, stamina: 15, cap: 50, value: 1699151, level: 50, cp: 1489, percentage: 0.99359 },
{ rank: 4, attack: 10, defense: 15, stamina: 15, cap: 50, value: 1698809, level: 49, cp: 1500, percentage: 0.99339 },
{ rank: 5, attack: 9, defense: 15, stamina: 14, cap: 50, value: 1698192, level: 49.5, cp: 1494, percentage: 0.99303 },
{ rank: 5, attack: 9, defense: 15, stamina: 15, cap: 50, value: 1698192, level: 49.5, cp: 1499, percentage: 0.99303 },
{ rank: 1, attack: 6, defense: 15, stamina: 15, cap: 51, value: 1720993, level: 51, cp: 1497, percentage: 1 },
{ rank: 2, attack: 7, defense: 14, stamina: 15, cap: 51, value: 1717106, level: 51, cp: 1500, percentage: 0.99774 },
{ rank: 3, attack: 8, defense: 15, stamina: 15, cap: 51, value: 1710113, level: 50, cp: 1498, percentage: 0.99368 },
{ rank: 4, attack: 5, defense: 15, stamina: 15, cap: 51, value: 1709818, level: 51, cp: 1487, percentage: 0.99351 },
{ rank: 5, attack: 7, defense: 15, stamina: 15, cap: 51, value: 1709291, level: 50.5, cp: 1498, percentage: 0.9932 }
]
}
Output format
As demonstrated above, the output of queryPvPRank
is an object mapping league names to an array.
If no viable combinations are found for a specific league, i.e. if an empty array is to be returned, the key will not be present in the object.
The array contains a list of combinations ordered by evolutions, then by temp evolutions, then by level caps, for example, Ralts, Kirlia, Gardevoir L50, Gardevoir L51, Mega Gardevoir, Gallade L50, Gallade L51, Mega Gallade
.
Each combination is an object having the following field:
pokemon
: (HoloPokemonId
)[form]
: (PokemonDisplayProto.Form
) This field will be unset if the value isFORM_UNSET = 0
.[evolution]
: (HoloTemporaryEvolutionId
) This field will be unset if the value isTEMP_EVOLUTION_UNSET = 0
.cap
: (number
) Level cap used for calculation. The actual level cap could be increased further without impacting the ranking. Seecapped
.[capped]
: (boolean
) This indicates whether the combination is futureproof, i.e. increasing the level cap further will not change anything for this combination. You should not displaycap
in the UI ifcapped = true
. This field will be unset if the value isfalse
.level
: (number
) The level that the combination could be powered up to, with respect to both the CP cap of the league and the current levelcap
.cp
: (number
) CP of the combination when powered up.value
: (number
) Stat product of the combination when powered up, floored to an integer.percentage
: (number
) A number between 0 and 1 indicating its stats product percentage comparing to that of the rank 1 in the same conditions.
For functionally perfect, only the following fields are processed: pokemon
, form
, level
, rank = 1
, percentage = 1
.
The output could be further filtered using a subset of level caps via Ohbem.filterLevelCaps
.
For example:
Ohbem.filterLevelCaps(ohbem.queryPvPRank(661, 0, 0, 1, 15, 15, 14, 1).great, [51]);
[
{ pokemon: 662, cap: 51, value: 1743985, level: 41.5, cp: 1493, percentage: 0.94736, rank: 1328 },
{ pokemon: 663, cap: 50, value: 1756548, level: 23.5, cp: 1476, percentage: 0.94144, rank: 2867, capped: true }
]
License
Apache 2.0