npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

octothorpe-xo

v1.0.0

Published

A game of tic-tac-toe

Downloads

5

Readme

Octothorpe X/O

A game of tic-tac-toe.

The game will alternate between whose turn it is after each mark is placed. It evaluates if the game has been won or came to a draw.

Example

let Game = require('octothorpe-xo'),
  game = new Game();

game.turn;
// 1

game.mark(1, 1);
// marks top left with X

game.markAt(1, 1);
// X

game.nextMark;
// O

game.mark(2, 1);
// marks top center with O

game.mark(1, 2);
game.mark(3, 1);
game.mark(1, 3);

game.hasEnded;
// true

game.winner;
// X

game.toString();
/*
 X | O | O
-----------
 X |   |
-----------
 X |   |
*/

game.reset();
// board is reset

Installation

$ npm install octothorpe-xo

API

var Game = require('octothorpe-xo');

.canMark(x, y)

Evaluates if the specified cell is empty.

| type | data type | name | Description | | --- | --- | --- | --- | | parameter | integer | x | The horizontal position (1 - 3) | | parameter | integer | y | The vertical position (1 - 3) | | returns | boolean | n/a | true if empty, otherwise false. |

.hasEnded

Evaluates if the game has a winner, or the board is full.

| type | data type | name | Description | | --- | --- | --- | --- | | returns | boolean | n/a | true if game has ended, otherwise false. |

.mark(x, y)

Places a mark at the specified coordinates.

| type | data type | name | Description | | --- | --- | --- | --- | | parameter | integer | x | The horizontal position (1 - 3) | | parameter | integer | y | The vertical position (1 - 3) |

.markAt(x, y)

Returns the mark that is occupying the specified cell.

| type | data type | name | Description | | --- | --- | --- | --- | | parameter | integer | x | The horizontal position (1 - 3) | | parameter | integer | y | The vertical position (1 - 3) | | returns | string | n/a | 'X', 'Y' or ' ' |

.nextMark

The next mark that will be placed on the board.

| type | data type | name | Description | | --- | --- | --- | --- | | returns | string | n/a | 'X' for odd numbered turns, otherwise 'O' |

.reset()

Wipes the board and starts a new game.

.toString()

Returns a text version of the game drawn out.

| type | data type | name | Description | | --- | --- | --- | --- | | returns | string | n/a | The text representing the game. |

 X | O | O
-----------
 X |   |
-----------
 X |   |

.turn

The turn that the player is taking, starting with 1 on a new game.

| type | data type | name | Description | | --- | --- | --- | --- | | returns | integer | n/a | The current move number to be taken |

.winner

The mark that won the game.

| type | data type | name | Description | | --- | --- | --- | --- | | returns | string | n/a | 'X', 'Y' or ' ' for games at a draw. |