obby.js
v2.0.0-pr
Published
A NodeJS wrapper for https://github.com/mixtape-bot/obsidian
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obby.js
An unofficial JavaScript wrapper for obsidian.
example code
import { Manager } from "obby.js";
const manager = new Manager({
nodes: [
/* Nodes to add */
],
send: (id, payload) => {
// this function is for eris
const guild = <client>.guilds.get(id); // <client> refers to your client object
if (guild) {
// send the op code + the payload data. not a priority packet so we set that to false.
guild.shard.sendWs(payload.op, payload.d, false);
}
},
id: "some user id", // your bots user id. this is optional, as you can put the user ID in the `init` function. Shown below.
});
manager.init(<client>.user.id); // <client> refers to your client object.
getting started
You'll first want to go to the obsidian and go to the releases tab. There just download the latest JAR. You will need Java 13+.
Go into your bots project and setup an NPM project (npm or yarn works good, i prefer yarn). Install obby.js with either yarn add obby.js
or npm install obby.js
, whichever one applies to you.
After that, make a new folder in that bot directory. Let's say we name it obsidian
. Put the JAR you downloaded from the releases tab and put it into the obsidian folder. You'll then want to grab yourself a copy of the .obsidianrc. Make a new file named .obsidianrc
in your obsidian directory and copy-paste that example config into that file. Change the password. Changing the port is optional.
Open up a terminal in that directory and type java -jar Obsidian.jar
. If you get any runtime error such as something along the lines of "compiled for a more recent version of the Java Runtime" you will need to install Java 13+.
Then, you can look at our example bot for examples on how to use the client.
P.S: If you want to use filters, it does not work on windows. Run it on linux if you want to be able to use the Player#filters function.
Need help? Join a server that doesnt exist yet lol for support. I will not help you if you cannot read/do not know the basics of JavaScript.
Thank you!