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nvk-essentials-js

v0.1.2

Published

Essential development tools for nvk

Downloads

63

Readme

nvk-essentials

This package contains tools to aid development with nvk

Interface:

GLSL:

Contains pre-built binaries of glslangValidator.

Examples:

import { GLSL } from "nvk-essentials";

GLSL.version

Returns a string of the equivalent glslangValidator -v

Examples:

let { version } = GLSL;

GLSL.compile

Returns the binary SPIR-V representation of the passed in GLSL source. This function expects an Object as it's first parameter in the following format:

{
  source: Buffer,
  extension: String
}

Available extensions are:

  • .vert for a vertex shader
  • .tesc for a tessellation control shader
  • .tese for a tessellation evaluation shader
  • .geom for a geometry shader
  • .frag for a fragment shader
  • .comp for a compute shader
  • .mesh for a mesh shader
  • .task for a task shader
  • .rgen for a ray generation shader
  • .rint for a ray intersection shader
  • .rahit for a ray any hit shader
  • .rchit for a ray closest hit shader
  • .rmiss for a ray miss shader
  • .rcall for a ray callable shader
  • .glsl for .vert.glsl, .tesc.glsl, ..., .comp.glsl compound suffixes
  • .hlsl for .vert.hlsl, .tesc.hlsl, ..., .comp.hlsl compound suffixes

Examples:

let {output, error} = await GLSL.compile({
  source: fs.readFileSync(`./shaders/object.vert`),
  extension: TypeOfExtension.vert
});

GLSL.compileSyncync

Synchronous variant of GLSL.toSPIRV with an equal function signature.

Examples:

let {output, error} = GLSL.compileSync({
  source: fs.readFileSync(`./shaders/object.frag`),
  extension: `frag`
});

Array Buffer Helper

This contains some helpful classes to let you easily transfer your data from/to array buffers.

Examples:

import { Data } from "nvk-essentials-js"

const data = new Data.DataController({
  test: [23, 43, 435], //By default every number gets converted to Float32Array
  test2: new Data.DataModel([2, 2, 2], Data.TypeOfData.Uint8) //Can specify the type using data model
});

const myAwesomeArrayBuffer = data.getArrayBuffer();
data.setArrayBuffer(myAwesomeArrayBuffer);

data.setData({
  test: [23, 234, 34],
  test2: new Data.DataModel([2, 2, 2], Data.TypeOfData.Uint8)
});
const myData = data.getData();