nv-cli-gir-s0
v1.0.18
Published
nv-cli-gir-s0 ============= - cli-tool - list some wellknow property names
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nv-cli-gir-s0
- cli-tool
- list some wellknow property names
install
- npm install nv-cli-gir-s0 -g
usage
Usage: nv_cli_gir_s0 [options]
Options:
-s, --slct select and generate code
-l, --list list all l0 gir names
-m, --mirr name map mirror
-h, --help usage
example
select some
const _G = globalThis;
_G._len$s = `length`;
_G._ks$s = `keys`;
_G._vs$s = `values`;
all
const _G = globalThis;
_G._len$s = `length`;
_G._ctor$s = `constructor`;
_G._ptyp$s = `prototype`;
_G._v$s = `value`;
_G._e$s = `enumerable`;
_G._c$s = `configurable`;
_G._w$s = `writable`;
_G._ks$s = `keys`;
_G._vs$s = `values`;
_G._es$s = `entries`;
_G._arg$s = `arguments`;
_G._prt$s = `__proto__`;
_G._infi$s = `Infinity`;
_G._nan$s = `NaN`;
_G._p$s = `Promise`;
_G._sg$s = `Generator`;
_G._ag$s = `AsyncGenerator`;
_G._afun$s = `AsyncFunction`;
_G._agen$s = `AsyncGeneratorFunction`;
_G._sgen$s = `GeneratorFunction`;
_G._un$s = `undefined`;
_G._nu$s = `null`;
_G._bi$s = `bigint`;
_G._b$s = `boolean`;
_G._t$s = `true`;
_G._f$s = `false`;
_G._s$s = `string`;
_G._y$s = `symbol`;
_G._n$s = `number`;
_G._fn$s = `function`;
_G._o$s = `object`;
//worker evt
_G._er$s = `error`;
_G._exit$s = `exit`;
_G._msg$s = `message`;
_G._msg_er$s = `messageerror`;
_G._online$s = `online`;
_G._utf8$s = `utf8`;
_G._latin1$s = `latin1`;
_G._utf16$s = `utf-16`;
// for recover code from data , normally USELESS
_G._O$S = `Object`;
_G._RE$S = `RegExp`;
_G._DT$S = `Date`;
_G._MP$S = `Map`;
_G._ST$S = `Set`;
_G._BUF$S = `Buffer`;
_G._FN$S = `Function`; //unsafe serde
_G._AB$S = `ArrayBuffer`;
_G._SAB$S = `SharedArrayBuffer`;
_G._DV$S = `DataView`;
_G._A$S = `Array`;
_G._U8A$S = `Uint8Array`;
_G._U8CA$S = `Uint8ClampedArray`;
_G._U16A$S = `Uint16Array`;
_G._U32A$S = `Uint32Array`;
_G._I8A$S = `Int8Array`;
_G._I16A$S = `Int16Array`;
_G._I32A$S = `Int32Array`;
_G._F32A$S = `Float32Array`;
_G._F64A$S = `Float64Array`;
_G._BU64A$S = `BigUint64Array`;
_G._BI64A$S = `BigInt64Array`;
// cant be serde
_G._WREF$S = `WeakRef`;
_G._WMP$S = `WeakMap`;
_G._WST$S = `WeakSet`;
_G._P$S = `Promise`;
_G._X$S = `Proxy`;
// reflect
_G._R$S = `Reflect`;
LICENSE
- ISC