node-red-contrib-lifx
v0.3.0
Published
Control LIFX wifi lightbulbs with Node-RED.
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LIFX control node for Node-RED
With this node you can control LIFX light bulbs using Node-RED. The module is mostly a wrapper for unofficial (but great) lifxjs library.
Firmware Compatibility
This node depends on lifxjs library version 0.2.1, which should be compatible with the latest versions of LIFX firmware (1.5 was tested).
If you use older versions of firmware (probably before 1.2), use version 0.2.x of this package or v0.2 branch.
Installation
You can install latest release from npm. In your Node-RED directory run:
npm install node-red-contrib-lifx
Alternatively you can clone repository into nodes/
directory and install npm dependencies manually:
cd path/to/node-red/
cd nodes
git clone https://github.com/jnv/node-red-contrib-lifx
cd node-red-contrib-lifx
npm install
Once you restart Node-RED server, there should be a lifx node available in the nodes palette under output category.
Usage
On every received message node sends commands to all LIFX light bulbs.
Initial configuration can be set through node's configuration options, including debug
mode for underlying lifxjs library, which dumps network communication. Node will send initial configuration to light bulbs each time the graph is deployed.
Parameters
Both initial configuration and message works with the following parameters, which are passed to lifxjs library:
on
(bool) – whether the light should be on, or off;true
by defaulthue
(uint16) – primary color of light;0xCC15
by defaultsaturation
(uint16) – “how much of color” to use, generally0x0000
for white and0xFFFF
for full color;0xFFFF
by defaultluminance
(uint16) – light intensity;0x8000
by defaultwhiteColor
(uint16) – color temperature (?);0x0000
by defaultfadeTime
(uint32) – how quickly the new state should be changed,0
causes an immediate change, maximum is0xFFFFFFFF
;0x0513
by default
Numbers can be passed as strings too.
Input
Node expects a message with the following structure:
{
payload: {
on: true,
hue: 0xCC15,
// etc…
}
}
msg.payload
is an object with none, some, or all parameters. Input parameters are stored and merged with previously passed parameters (or defaults) and then sent to light bulbs.
Therefore you can change only one parameter in the payload and the rest will be remembered and resent.
Output
On received message node sends a payload with its current stored state. E.g.:
{
payload: {
on: true,
hue: '0xCC15',
saturation: '0xFFFF',
luminance: '0x8000',
whiteColor: '',
fadeTime: '0x0513'
}
}
TODO
- Expose more LIFX functions as standalone nodes (e.g. waveform, relative and absolute dim)
- Allow targeting of individual bulbs instead of the whole mesh (i.e. through configuration node?)
- Connection sharing for multiple nodes (especially on close; there'll probably have to be a global connection singleton)
See also
- lifx-alert (Node-RED) lets you set red, green or orange color.
- hue (Node-RED) for Phillips Hue.