npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

node-pixel-font

v2.0.0

Published

Typescript library written to draw BitmapFont into node-canvas and html canvas.

Downloads

1

Readme

node-pixel-font

Library that loads BitmapFont and draw text in a node-canvas or an HTML canvas.

Node Dependencies

HTML Dependencies

How to generate a font

BitFontMaker2 is a great source of bitmap font. You can download the ttf format, in which you can then transform it into a pixel font using fontbuilder. Make sure to tweak the font size and DPI in order to not have any smoothing (the font is intended to work on a specific size. Anything in above or below would extrapolate and create antialias). This might require some try and error, but you can use the font image preview in the tool to visualize the output. I found that usually size 9 DPI 128 creates a good font quality. In the output tab, make sure to select PNG and XML formats.

Usage

Install the library

npm install --save node-pixel-font

Node example

Include the code

    import { NodePixelFont } from 'node-pixel-font/lib/node-pixel-font'
    const font = new NodePixelFont()
    await font.loadFont('path/to/png-file.png', 'path/to/xml-file.xml')
    font.draw(canvas, 'Hello World !', 10, 20, '#00FF00')

HTML example

Include the code

    import { HTMLPixelFont } from 'node-pixel-font/lib/html-pixel-font'
    const font = new HTMLPixelFont()
    await font.loadFont('path/to/png-file.png', 'path/to/xml-file.xml')
    font.draw(canvas, 'Hello World !', 10, 20, '#00FF00')

API

loadFont()

loadFont(pngFilePath: string, xmlFilePath: string): Promise<void>

load the font in memory. draw() needs to be called after awaiting on loadFont()

draw()

draw(canvas: Canvas, text: string, x: number | HorizontalAlignment, y: number | VerticalAlignment, color: string = '#FFFFFF', scale: number = 1, rect?: Rect): void

Draw the specified text into the provided canvas. Can specify the destination X and Y of the text, as well as color and scale factor. The last args rect is to align within smaller boundaries inside the canvas.

Alignment

You can align the text manually, by providing x, y as pixel number, or by providing either (or both) x and y as alignment using HorizontalAlignment and VerticalAlignment

import { NodePixelFont, HorizontalAlignment, VerticalAlignment } from 'node-pixel-font'
import { createCanvas } from 'canvas'
const canvas = createCanvas(64, 32)
const pixelFont = new NodePixelFont()
pixelFont.loadFont('path/to/file.png', 'path/to/file.xml')
pixelFont.draw(canvas, 'some text', HorizontalAlignment.Center, VerticalAlignment.Middle, '#FF0000')