node-of-cards
v1.0.0
Published
Node wrapper for Deck of Cards API
Downloads
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Readme
Node of Cards
Check out the original Deck of Cards API
Installation (via npm)
$ npm install node-of-cards
Quick Start
Using node-of-cards is simple:
var cards = require('node-of-cards');
Create a new deck
cards.shuffle(options, function (err, data) {
// play around with data
});
Response data is of type
{
deck_id: 'slq5ewnxdrl1' // useful in case you want to keep track of multiple decks,
success: true,
shuffled: true,
remaining: 52 // number of cards remaining in the deck
}
The options
object is optional and contains the following parameters:
- number_of_decks: number -- specify how many decks you want to play with (number of cards in one deck: 52). Default is 0.
- cards: array -- an array of strings used to only include some cards in the deck. These are of format
card+suit
(AS = Ace of Spaces, 8H = 8 of Hearts, 0C = 10 of Clubs). Defaults is [].
Example:
{
number_of_decks: 4,
cards: ['AS', 'KS', 'QS', 'JS', '0S', '9S', '8S', 'AD', 'KD', 'QD', 'JD', '0D', '9D', '8D']
};
Draw a card
cards.draw(options, function (err, data) {
// play around with data
});
Response data is of type
{
deck_id: 'slq5ewnxdrl1',
success: true,
remaining: 52,
cards: [
{
suit: 'CLUBS',
images: {
png: 'http://deckofcardsapi.com/static/img/0C.png',
svg: 'http://deckofcardsapi.com/static/img/0C.svg'
},
image: 'http://deckofcardsapi.com/static/img/0C.png',
value: '10',
code: '0C'
},
{
suit: 'SPADES',
images: {
png: 'http://deckofcardsapi.com/static/img/0S.png',
svg: 'http://deckofcardsapi.com/static/img/0S.svg'
},
image: 'http://deckofcardsapi.com/static/img/0S.png',
value: '10',
code: '0S'
}
]
}
The options
object is optional and contains the following parameters:
- number_of_cards: number -- specify how many cards you want to draw. Default is 1
Example:
{
number_of_cards: 10
};
Reshuffle a deck
cards.reshuffle(options, function (err, data) {
// play around with data
});
Response data is of type
{
deck_id: 'slq5ewnxdrl1',
success: true,
shuffled: true,
remaining: 52
}
The options
object is optional and contains the following parameters:
- deck_id: string -- specify which deck to reshuffle. Default is last deck
shuffled
.
Example:
{
deck_id: 'slq5ewnxdrl1'
};
Get an unshuffled deck
cards.pristine(options, function (err, data) {
// play around with data
});
Response data is of type
{
deck_id: 'slq5ewnxdrl1',
success: true,
shuffled: false,
remaining: 52
}
Cards in an unshuffled deck are in the following order: A-spades, 2-spades, 3-spades... followed by diamonds, clubs, then hearts.
Add Cards to a Pile
cards.addToPile(name, cards, function (err, data) {
// play around with data
});
where name
is the name of the pile you wish to create and cards
is an array of cards to be added.
!!! Cards added to a pile need to be first drawn from the deck.
Example:
cards.addToPile('player_one', ['AS', 'AD', 'JH', '3H'], function (err, data) {
// play around with data
});
Reponse data is of type
{
deck_id: 'slq5ewnxdrl1',
success: true,
piles: {
// name of the pile that you defined
player_one: {
remaining: 4
}
},
remaining: 48
}
Draw cards from a Pile
cards.drawFromPile(name, cards, function (err, data) {
// play around with data
});
where name
is the name of the pile you wish to create and cards
is an array of cards to be drawn. The cards
parameter is optional. If omitted, the top card of the pile will be drawn.
Example 1:
cards.drawFromPile('player_one', function (err, data) {
// play around with top card of the pile
});
Example 2:
cards.drawFromPile('player_one', ['AS', 'AD'], function (err, data) {
// play around with data
});
Reponse data is of type
{
deck_id: 'slq5ewnxdrl1',
success: true,
cards: [
{
suit: 'HEARTS',
images: {
png: 'http://deckofcardsapi.com/static/img/3H.png',
svg 'http://deckofcardsapi.com/static/img/3H.svg':
},
image: 'http://deckofcardsapi.com/static/img/3H.png',
value: '3',
code: '3H'
}
],
piles: {
player_one: {
remaining: 3
}
}
}
Author
Dan Moldovan ([email protected])
License
The MIT License (MIT)
Copyright (c) 2015 dan12mol
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.