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node-native-dialog

v2.0.0

Published

Display a native dialog from your Node.js app.

Downloads

12

Readme

npm version License: MIT

node-native-dialog

PRs for macOS/Linux welcome! (see Contributing)

Display a native dialog from your Node.js app. The difference to e.g. dialog is that this does not spawn a separate process for showing the dialog.

Because of this, it also lends itself better to be used in apps that make use of packaging with tools like pkg.

Windows 11 example

node-dialog Windows 11 Screenshot

Windows 7 example

node-dialog Windows 7 Screenshot

Usage

const dialog = require('node-native-dialog');

dialog.showSync({
	msg: 'Execution pauses here until user dismisses dialog.',

	// Same options as below
});

dialog.show({
	msg: 'Wow, native GUI feedback...',

	// Everything below is optional
	timeout: 3, // Seconds - floating point numbers are rounded
	title: 'node-dialog',
	icon: dialog.INFO,
	buttons: dialog.YES_NO_CANCEL,
	defaultButton: dialog.RIGHT,
})
.then((result) => {
	if(result === dialog.RESULT_TIMEOUT) {
		console.log('User did not respond in time.');
	}
	else if(result === dialog.RESULT_CANCEL) {
		console.log('User chose default button.');
	}
	else {
		console.log('Some other choice.');
	}
});

Notes

Windows

In order for the dialog to not appear blurry on displays that don't use 100% scale, you can enable the following compatibility setting for node.exe:

node compatibility setting

The constants listed below are in accordance with the following but the they have been renamed to conform better with what one is used to from the web and to be more neutral (future multi-platform compatibility): https://technet.microsoft.com/en-us/library/ee156593.aspx

macOS

No implementation yet.

Linux

No implementation yet.

Constants

Icons

ERROR
QUESTION
WARNING
INFO

Buttons

OK
OK_CANCEL
ABORT_RETRY_IGNORE
YES_NO_CANCEL
YES_NO
RETRY_CANCEL

Default Buttons

LEFT
MIDDLE
RIGHT

Results

RESULT_TIMEOUT

RESULT_OK
RESULT_CANCEL
RESULT_ABORT
RESULT_RETRY
RESULT_IGNORE
RESULT_YES
RESULT_NO

Contributing

It's fine if you can't implement all the same icon or button types but it should use a native implementation like winax does with wrapping ActiveX objects.