node-flv
v0.9.11
Published
https://www.npmjs.com/package/node-flv
Downloads
50
Readme
node-flv
https://www.npmjs.com/package/node-flv
Overview
The purpose of this package is to give you an ability to parse FLV stream on the fly and get highly structured and strongly typed FLV container data that can be modified and built back into a buffer. Covered with tests.
API
const fileReadStream = fs.createReadStream('file.flv');
const flvStream = new FlvStreamParser();
flvStream.on('flv-header', (flvHeader: FlvHeader) => {
// this will most certainly fire first
// it's a header of the flv stream
flvHeader.build();
});
flvStream.on('flv-packet', (flvPacket: FlvPacket) => {
// this is an flv packet itself
// packets can be of three types: audio, video, metadata
// any property of the packet that is not read only can be changed and that will be reflected in the result of the build packet function
flvPacket.build();
});
// separate events for each packet type for your convenience
flvStream.on('flv-packet-audio', (flvPacket: FlvPacketAudio) => {});
flvStream.on('flv-packet-video', (flvPacket: FlvPacketVideo) => {});
flvStream.on('flv-packet-metadata', (flvPacket: FlvPacketMetadata) => {});
flvStream.on('flv-packet-unknown', (flvPacket: FlvPacket) => {});
fileReadStream.pipe(flvStream);
FLV Structure and Flow
FLV is a very structured datatype. It's a container that can hold various video and audio codecs. As an example, it can contain vp6
, avc
video codecs and mp3
, aac
audio codecs.
Flow
FLV stream starts with an flv header followed by separate flv packets. Most of the time first flv packet is a metadata packet that contains information about the stream. It's payload is a hash-map of data.
Metadata Example
{ duration: 10.067,
width: 1280,
height: 720,
videodatarate: 1000,
framerate: 30,
videocodecid: 7,
audiodatarate: 125,
audiosamplerate: 48000,
audiosamplesize: 16,
stereo: true,
audiocodecid: 10,
date: '2019-10-05T16:11:08+03:00',
encoder: 'Lavf57.83.100',
filesize: 496576 }
Usually followed by a first video and audio packet. These first video and audio packets are important. They should have timestampLower
of 0, clients (video-players, codec decoders) use these packets in order to initialize the whole stream. So, for example, for video packets these must be key-frame packets, otherwise players wont be able to initialize the render properly. Rest of the sequence after these first packets can vary dramatically. What is expected, of course, is that these next packets have correct values for both timestamp values timestampLower
and timestampUpper
.
Structure
FlvHeader
{ signature: 'FLV',
version: 1,
flags: 5,
headerSize: 9 }
headerSize - byte length of the header, usually 9, reserved for backwards compatibility once the version changes
FlvPacket
Contains flv packet header and a payload.
{ header: FlvPacketHeader,
payload: Buffer }
FlvPacketHeader
{ packetTypeId: 18,
payloadSize: 327,
timestampLower: 0,
timestampUpper: 0,
streamId: 0 }
packetTypeId - audio, video, metadata, etc
payloadSize - payload length of the current packet in bytes
timestampLower - timestamp relative to the first packet in milliseconds
timestampUpper - timestamp extension in milliseconds
streamId - always 0
Official FLV specification guide
- https://www.adobe.com/content/dam/acom/en/devnet/flv/video_file_format_spec_v10.pdf
Usage Examples
https://github.com/rebelvg/flv-server
https://github.com/rebelvg/flv-parser-ffmpeg-streamer