node-curseforge
v1.3.3
Published
A NodeJS package for the curseforge api
Downloads
85
Readme
node-curseforge
A zero-dependencies NodeJS package to interact with the curseforge core api. Requires a CFCore authentication token (get one from console.curseforge.com/#/api-keys and yes you need to use a google account to login (sadly)).
view on npm: node-curseforge
Installation
To install this package you can use either yarn or npm.
yarn add node-curseforge
or
npm install node-curseforge
How-To Use
You can use this package mostly in two ways. Either you fetch a game first and interact over the game mostly with the api or you use the root class and give the required ids or objects directly.
Using the Curseforge class
const {Curseforge} = require("node-curseforge");
let cf = new Curseforge(cf_token);
let mc = cf.get_game("minecraft");
cf.search_mods(mc).then((mods) => {
for(let mod of mods){
cf.get_description(mod).then((desc) => {
console.log(desc);
});
}
});
Using the Curseforge objects
Using the methods on the objects themselves actually calls them using the curseforge instance and directly fills in the ids.
const {Curseforge} = require("node-curseforge")
let cf = new Curseforge(cf_token);
let mc = cf.get_game("minecraft");
mc.search_mods().then((mods) => {
for(let mod of mods){
mod.get_description().then((desc) => {
console.log(desc);
})
}
})
Typescript Support
The entire package is written in typescript and compiled to Javascript with an additional declaration file! You can therefore use this file with regular Javascript or with regular Typescript.
Documentation
You can find the (wip) documentation at mondanzo.github.io/node-curseforge. Most of the code is very self-explanatory though and overall also 1:1 identical with the CFCore Docs.