nmsg
v1.0.1
Published
Interprocess messenger for Node.js
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Node Messenger
This is work in progress, use at YOUR own risk.
Inter-process communication (IPC) for Node.js, designed for easy communication between two remote JavaScript processes.
Features include:
- Client and server with bidirectional communication -- each can
.emit
and listen.on
events. - Your can send callbacks as arguments for a remote call, like
router.emit('event', 'data', callback)
. - Multiple callbacks per event supported, if called on the remote host, arguments for those callbacks will be passed back, where arguments can themselves be callbacks, this nesting can be arbitrarily deep.
- Evented router, you add events using:
router.on('event', callback)
. RouterBuffered
buffers outgoing messages for few milliseconds, then sends a bulk packet. This allows to combine many small messages into one.- Pluggable transports (currently implemented
TCP
). - Pluggable data serializers (currently implemented
JSON
andMsgPack
). - Exponential backoff for client and server to retry connection.
- Stream buffering -- even if server is temporarily down, your messages will still likely be delivered, see example below:
For examples see ./examples
folder, here is one:
var nmsg = require('nmsg');
var config = {
host: '127.0.0.1',
port: 8081
};
var server = new nmsg.server.factory.Tcp(config);
var client = new nmsg.client.factory.Tcp(config);
server.start().on('start', function() { console.log('Server started.'); });
client.start();
server.on('socket', function(socket) {
socket.router.on('ping', function() {
console.log('Ping received!');
});
});
console.log('Sending ping.');
client.router.emit('ping');
In this example we send the ping
event even before the server has been started, yet the event is received, here is console output:
Sending ping.
Server started.
Ping received!
TypeScript type definitions available in ./nmsg.d.ts.
Getting started:
npm run start
Testing
npm run test
Generate nmsg.d.ts
typing file:
npm run typing