ngx-lottie-sh
v1.1.0
Published
<h1 align="center"> <img src="https://raw.githubusercontent.com/ngx-lottie/ngx-lottie/master/docs/assets/icon_lottie.png"> </h1>
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Table of contents
Features
- rich:
ngx-lottie
provides more opportunities to work with API exposed by Lottie - strict: all types of objects and events are available to you
- performant: the
lottie
library is loaded on demand
Quick example
<ng-lottie
width="600"
height="500"
containerClass="moving-box"
[options]="options"
(animationCreated)="animationCreated($event)"
(configReady)="configReady()"
(dataReady)="dataReady()"
(domLoaded)="domLoaded()"
(enterFrame)="enterFrame($event)"
(segmentStart)="segmentStart($event)"
(complete)="complete($event)"
(loopComplete)="loopComplete($event)"
(destroy)="destroy($event)"
></ng-lottie>
Installation
To install ngx-lottie
run the following command:
npm i lottie-web ngx-lottie
# or if you're using yarn
yarn add lottie-web ngx-lottie
Usage
First, import the LottieModule
to any of your modules:
import { NgModule } from '@angular/core';
import { LottieModule } from 'ngx-lottie';
@NgModule({
imports: [
LottieModule
]
})
export class AppModule {}
Now you can simple use an ng-lottie
component and provide your custom options via the options
binding:
import { Component } from '@angular/core';
import { LottieOptions, AnimationItem } from 'ngx-lottie';
@Component({
selector: 'app-root',
template: `
<ng-lottie
[options]="options"
(animationCreated)="animationCreated($event)"
></ng-lottie>
`
})
export class AppComponent {
public options: LottieOptions = {
path: '/assets/animation.json'
};
public animationCreated(animationItem: AnimationItem): void {
console.log(animationItem);
}
}
Also it's possible to use a lottie
directive if you'd like to provide your own custom container and play with it:
import { Component } from '@angular/core';
import { LottieOptions, AnimationItem } from 'ngx-lottie';
@Component({
selector: 'app-root',
template: `
<main
lottie
[options]="options"
(animationCreated)="animationCreated($event)"
></main>
`
})
export class AppComponent {
public options: LottieOptions = {
path: '/assets/animation.json'
};
public animationCreated(animationItem: AnimationItem): void {
console.log(animationItem);
}
}
API
Bindings
| @Input() | Type | Required | Default | Description
| --- | --- | --- | --- | --- |
| options | LottieOptions
| required | { renderer: 'svg', loop: true, autoplay: true }
| Configuration that's used by AnimationItem
| width | string
| optional | null
| Custom container width
| height | string
| optional | null
| Custom container height
| styles | LottieCSSStyleDeclaration
| optional | null
| Custom container styles
| containerClass | LottieContainerClass
| optional | null
| Custom class applied to the container
| detach | boolean
| optional | false
| Determines whether to detach view from the change-detection tree or not
Events
| @Output() | Type | Required | Description
| --- | --- | --- | --- |
| animationCreated | AnimationItem
| optional | Dispatched after the lottie
successfully creates animation
| configReady | void
| optional | Dispatched after the needed renderer is configured
| dataReady | void
| optional | Dispatched when all parts of the animation have been loaded
| dataFailed | void
| optional | Dispatched if the XMLHttpRequest
, that tried to load animation data using provided path
, has errored
| domLoaded | void
| optional | Dispatched when elements have been added to the DOM
| enterFrame | BMEnterFrameEvent
| optional | Dispatched after entering the new frame
| segmentStart | BMSegmentStartEvent
| optional | Dispatched when the new segment is adjusted
| loopComplete | BMCompleteLoopEvent
| optional | Dispatched after completing frame loop
| complete | BMCompleteEvent
| optional | Dispatched after completing the last frame
| loadedImages | void
| optional | Dispatched after all assets are preloaded
| destroy | BMDestroyEvent
| optional | Dispatched in the ngOnDestroy
hook of the service that manages lottie
's events, it's useful for releasing resources
Optimizations
The ng-lottie
component is marked with OnPush
change detection strategy. This means it will not be checked in any phase of the change detection mechanism until you change the reference to some binding. For example if you use an svg
renderer and there are a lot DOM elements projected — you would like to avoid checking this component, as it's not necessary.
Also, events, dispatched by AnimationItem
, are listened outside Angular's zone, thus you shouldn't worry that every dispatch will be intercepted by Angular's zone.
Also you can provide a detach
binding:
<ng-lottie [options]="options" [detach]="true"></ng-lottie>
This will tell ng-lottie
component or lottie
directive to detach its view from the change-detection tree, so this component or directive will never be checked.
Server side rendering
By default, lottie
will load your json
file with animation data every time you create an animation. You may have some problems with the connection, so there may be some delay or even timeout. It's worth loading animation data only once and cache it on the client side, so every time you create an animation — the animation data will be retrieved from cache.
ngx-lottie/server
package gives you the opportunity to preload animation data and cache it using TransferState
.
How2?
Import the LottieServerModule
into your AppServerModule
:
import { NgModule } from '@angular/core';
import { ServerModule, ServerTransferStateModule } from '@angular/platform-server';
import { LottieServerModule } from 'ngx-lottie/server';
import { AppModule } from './app.module';
import { AppComponent } from './app.component';
@NgModule({
imports: [
// `AppModule` first as you know
AppModule,
ServerModule,
ServerTransferStateModule,
LottieServerModule.forRoot({
preloadAnimations: {
folder: 'dist/assets',
animations: ['data.json']
}
})
],
bootstrap: [AppComponent]
})
export class AppServerModule {}
Also, don't forget to import BrowserTransferStateModule
into your AppModule
. Let's look at these options. animations
is an array of json
files, that contain animation data, that should be read on the server side, cached and transfered on the client. folder
is a path where your json
files are located, but you should use it properly, this path is joined with the process.cwd()
. Imagine such project structure:
-- dist (here you store your output artifacts)
-- project-name
-- assets
-- index.html
-- main.hash.js
-- dist-server
-- server.js
-- src (here is your app)
-- angular.json
-- package.json
-- webpack.config.js
If you start a server from the root folder like node dist-server/server
, thus the folder
property should equal dist/project-name/assets
.
After installing LottieServerModule
- now you have to import LottieTransferState
from the ngx-lottie
package. Don't worry, this service is tree-shakable and won't be bundled if you don't inject it anywhere.
Inject this service into your component where you declare animation options:
import { Component } from '@angular/core';
import { LottieOptions, LottieTransferState } from 'ngx-lottie';
@Component({
selector: 'app-root',
template: `
<ng-lottie [options]="options"></ng-lottie>
`
})
export class AppComponent {
public options: LottieOptions = {
animationData: this.lottieTransferState.get('data.json')
};
constructor(private lottieTransferState: LottieTransferState) {}
}
Notice, data.json
is a filename that you pass to the preloadAnimations.animations
property. Finally change this:
platformBrowserDynamic().bootstrapModule(AppModule);
To this:
document.addEventListener('DOMContentLoaded', () => {
platformBrowserDynamic().bootstrapModule(AppModule);
});