nexy
v0.0.3
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High performance game network framework
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Nexy
Nexy is a middleware based TCP framework for Node. Inspired by Sencha's connect. Written for Multiplayer Games.
Warning: This is a work in progress. Please do not use yet.
Quickstart
Installation
npm install nexy
Simple Chat Server
var Nexy = require('nexy'),
app = Nexy.createServer();
// see details about message keys below
app.set('msg:key', 'type');
// connection pool
app.set('clients', []);
// param middleware here (see below)
app.route('join', function(req, res) {
var nick = req.params.nick;
// add joining client to pool
app.get('clients').push({ nickname: nick, socket: res });
// tell all other connected clients that `nick` has joined
app.get('clients').forEach(function(client, i, array) {
client.socket.send({ type: 'joined', nick: nick });
});
});
app.listen(2101);
Simple Chat Client
var Nexy = require('nexy'),
app = Nexy.createClient();
// see details about message keys below
app.set('msg:key', 'type');
// param middleware here (see below)
// first message to initialize communication
app.connect(2101, function(res) {
res.write(JSON.stringify({ type: 'join', nick: 'iAmMaj' }));
});
app.route('joined', function(req, res) {
console.log(req.params.nick + ' has joined the chatroom');
});
Simple Middleware
Add this to the client and server so you can use
req.params.*
.
// param middleware
app.use(function(req, res, next) {
req.params = req;
next();
});
Configuration
###Message Key
Unlike HTTP servers, TCP server doesn't know where to route your request unless you specify what type of data you are sending on the message itself.
By default Nexy will expect the following payload:
{ method: 'roomchat', nick: 'iAmMaj', message: 'secret' }
If you set the msg:key
to:
app.set('msg:key', 'type');
Then Nexy will expect the following payload:
{ type: 'roomchat', nick: 'iAmMaj', message: 'secret' }
If you set the msg:key
to:
app.set('msg:key', 'MyCustomType');
Then Nexy will expect the following payload:
{ MyCustomType: 'roomchat', nick: 'iAmMaj', message: 'secret' }
Note: In binary this is the identity.
Binary
JSON is a very heavy format and is not efficient enough, so we can use binary structures instead.
Format
< size > < id > < content >
----
size : uint16
identity : uint16
content : mix
order : LittleEndian
----
< Buffer 05 00 01 00 03 >
size : 5
identity : 1
content : 3
###Example
Binary Chat Server
var Nexy = require('nexy'),
app = Nexy.createServer();
// see details about message keys below
app.set('msg:key', 'type');
// connection pool
app.set('clients', []);
// param middleware here (see below)
app.route('join', function(req, res) {
var nick = req.params.nick;
// add joining client to pool
app.get('clients').push({ nickname: nick, socket: res });
// tell all other connected clients that `nick` has joined
app.get('clients').forEach(function(client, i, array) {
client.socket.send({ type: 'joined', nick: nick });
client.socket.write('\x05\x00\x01\x00\x03');
});
});
app.listen(2101);
Binary Chat Client
var Nexy = require('nexy'),
app = Nexy.createClient();
// see details about message keys below
app.set('msg:key', 'type');
// param middleware here (see below)
// first message to initialize communication
app.connect(2101, function(res) {
res.write(JSON.stringify({ type: 'join', nick: 'iAmMaj' }));
res.write('\x05\x00\x01\x00\x03');
});
app.route('joined', function(req, res) {
console.log(req.params.nick + ' has joined the chatroom');
});
Param Parser Middleware
// param middleware
app.use(function(req, res, next) {
req.params = req;
next();
});
TODO
- improve overall API
- add more features
- add more examples
- update README