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neutral-state-router

v3.0.1

Published

A framework neutral client-side URL to state router

Downloads

11

Readme

Neutral State Router

This URL router is inspired by the AngularJS ui-router. It uses application states that are not necessarily connected to URLs. The router is meant to be used for client-side web applications and it's supposed to be framework neutral.

Installation

npm install neutral-state-router --save

Basic Concepts

The two basic tasks of the router are:

  1. Listen to URL changes and activate a configured state that matches the new URL.

  2. Change the URL to match a configured state in response to a programmatic activation of a configured state.

States

The router states are arranged in a tree structure of states and sub states.

States are named when they are added to the router configuration. A specific route can be referenced by a dot separated path of names. Therefore state names must not contain any dot characters.

Each state has an optional URL path that will be prepended to any URL path of its sub states. If the URL of a state starts with a ^ character then URLs from parent states will not be prepended. Instead the URL is used as is without the ^ character.

Naturally only states with an URL can be activated as the result of an URL change. States with and without URLs can be activated programmatically by using a dot separated path of names so long as the state is not flagged as unrouted. A state flagged as unrouted can never become the active state even if it has an URL. A state with an URL and flagged as reloadable but not unrouted can trigger a full page reload when it's activated. The page reload has to be requested before activation by a call to the requestReload method on the router.

The URL will be processed with the path-to-regexp module to handle any path parameters. Any valid syntax for URLs from the documentation of path-to-regexp should work (see https://www.npmjs.com/package/path-to-regexp).

When an URL change is detected or a programmatic activation is requested the router will traverse the tree of configured states to find a state that match a given URL or path of names. This will result in a list of states from the root of the tree down to the last matched state. If a sub state can't be found for a state and that state has a routeExtensionCallback the callback will be used to provide an object that will be merged into configs of the state. The callback will only be called once and it has to return a promise or promise like object.

The RouterConfigExtensionManager class can be used to create the result of an extension callback. Using the RouterConfigExtensionManager configured states with a specified base path of names can be built up just like on the main router object.

When matching to an URL the list of matched states might be only a prefix match of the full URL. In that case the router will search backwards in the list for a state with an errorPath value. The activated state will then become the state identified by the dot separated path from errorPath but the URL will remain unchanged.

Once a list of matched states have been found the router will iterate through the list from first to last matched state. The data object from each state will be merged into a single data object such that properties from later states will override properties from earlier states. Three callbacks on the states can modify the data that's merged into the final data object. To determine which callbacks to use the router looks at the current state compared to the new state:

  • Any states that are the same will have the refreshCallback called the update the data object.
  • Any states that are only in the new state will have the setupCallback called to create the data object for it.
  • Any states that are only in the current state will have the teardownCallback called on the data object to allow for any sort of clean up of the data object.

For any keys in the data object that begins with a plus (+) the values are accumulated into an array from any matched states that have the key in its data object (after refreshCallback or setupCallback was called). If the value to accumulate into the array is an array it's concatenated at the end of the accumulated array otherwise the value is simply pushed. When all matched states have been processed the accumulated arrays are added to the final data object with their respective keys without the initial plus (+) character.

As an alternative to keys with a plus (+) the setAccumulatedStateDataPropNames can be called to set which state data keys to accumulate. Note that the property key names set by the method will be accumulated in all state data configurations.

The method setNonInheritedStateDataPropNames can be used to set a list of property keys that will exist in the merged state data object only if the keys exists in the state data object of the last matched state with a value other than undefined. The result will be that the properties set by setNonInheritedStateDataPropNames will not be inherited from parent configured states.

History

To detect changed URLs and to update the current URL on programmtic state activation the router uses a history object. The standard history object is the RouterHistroyManager which will use the history API and/or hash change events to detect URL changes.

With RouterHistoryManager each history entry in the browser is assigned a historyTrackId. This ID will come from a counter stored in the sessionStorage of the browser. Using the historyTrackId an application can use sessionStorage to store data associated with a browser history entry that can be restored when a previous state is revisited by the user.

Interface

The router class interface has the following methods:

Constructor

Router(
	historyManager: RouterHistoryManager,
	configManager?: RouterConfigManager<UP, QP, SD, CX>,
	stateManager?: RouterStateManager<UP, QP, SD, CX>
)
  • historyManager This manager object is mandatory and will interface with the History API in the browser. Normally an instance of the RouterHistoryManager should be used.

  • configManager This is an optional manager object that will handle the configured states.

  • stateManager This is an optional manager object that will handle the current active state of the router.

The constructor expects a historyManager object and optionally a configManager and a stateManager as arguments. If either configManager and/or stateManager is undefined a standard object will be used by the created router object.

Add Config

addConfig(configPath: string, config: RouterConfig<UP, QP, SD, CX>): void
  • configPath A dot separated path of state names to the state that will be configured.

  • config The configuration of a state and optionally a number of sub states.

Use this method to configure the possible states of the router. This method can be called multiple times to incrementally build up the configuration. Any states named by configPath that doesn't exist will be created as empty states.

interface RouterConfig<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData, CX> {
	url?: string;
	unrouted?: boolean;
	reloadable?: boolean;
	errorPath?: string;
	data?: RouterStateData & SD;
    configs?: RouterConfigMap<UP, QP, SD, CX>;
    routeExtensionCallback?: RouteExtensionCallback<UP, QP, SD, CX>;
    setupCallback?: SetupCallback<UP, QP, SD, CX>;
    refreshCallback?: RefreshCallback<UP, QP, SD, CX>;
    teardownCallback?: TeardownCallback<SD, CX>;
}

interface RouterConfigMap<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData, CX> {
    `[`name: string`]`: RouterConfig<UP, QP, SD, CX>;
}

interface RouteExtensionCallback<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData, CX> {
    (configPath: string, config: RouterConfig<UP, QP, SD, CX>, context?: CX): Promise<RouterConfigMap<UP, QP, SD, CX>>;
}

interface SetupCallback<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData, CX> {
    (routerState: RouterState<UP, QP, SD>, parentStateData: SD, currentStateData: SD, context?: CX): SD;
}

interface RefreshCallback<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData, CX> {
    (routerState: RouterState<UP, QP, SD>, parentStateData: SD, currentStateData: SD, context?: CX): SD;
}

interface TeardownCallback<SD extends RouterStateData, CX> {
    (stateData: SD, context?: CX): void;
}
  • url A part of an URL for this state. The URL needed to reach a state will actually be a concatenation of all URLs in parent state along with this URL. Path parameters can be captured by including a /:parameterName in the URL. URLs are processed with the path-to-regexp npm module so all of its ways to specified path parameters are valid here too.

  • unrouted If set to true, this state can't be reached by an URL or by programmatic navigation. The state will only be usable as a parent state to add data values.

  • reloadable If set to true the router can do a full page reload when activating this state. The reload will only occur if the requestReload method has been called before and the state is not unrouted and has an URL.

  • errorPath A path to a state to activate when a sub state of this state can't be located. This will only happen as the result of an URL change.

  • data A map of named values that will be merged into a single map when this state or one of its sub states are activated. The data map is the main way of passing state specific information to the application when a state change is reported by the router.

  • configs A map of named sub route configurations. Each key in the map is a name of a state and each value is a RouterConfig.

  • routeExtensionCallback A callback function that returns a promise object that resolves to a map like the one used by configs. The callback will be called only when the router tries to find a sub state of this state. The resolved map will then be merged into configs and the search for a sub state will continue. This makes lazy loading modules containing sub states possible.

  • setupCallback A callback function that will be called to create the state data for a new active state. The returned state data will be merged into the final state data returned in a state change.

  • refreshCallback A callback function that will be called to refresh the state data of a state that is already active.

  • teardownCallback A callback function that will be called to dispose of the state data for a state that is no longer active.

Start

start(options: {
	historyManager: RouterHistoryManager,
	configManager?: RouterConfigManager<UP, QP, SD, CX>,
	stateManager?: RouterStateManager<UP, QP, SD, CX>,
	routeFoundCallback: RouteFoundCallback<UP, QP, SD, CX>,
	routeNotFoundCallback?: RouteNotFoundCallback<UP, QP, SD, CX>,
	urlMissingRouteCallback?: UrlMissingRouteCallback<CX>,
	transitionBegin?: TransitionBeginCallback<UP, QP, SD, CX>,
	transitionCancel?: TransitionCancelCallback<UP, QP, SD, CX>,
	transitionEnd?: TransitionEndCallback<UP, QP, SD, CX>,
	contextFromEventCallback?: ContextFromEventCallback<CX>
}): void
interface RouterState<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData> {
    configPath: string;
    url: string;
    urlParams: UP;
    queryParams: QP;
    historyTrackId?: string;
    transitionId: number;
    data: SD;
}
  • configPath This is the dot separated name of the state that is active. If a state from an errorPath is active for an URL then this property will be the errorPath.

  • url This is the URL from the browser.

  • urlParams This is a map with the named URL parameters extracted from the active URL.

  • queryParams This is a map with any query string values from the active URL.

  • historyTrackId This is an identifier for the current history entry. It can be used to store data that is to be restored when a user revisits a history entry.

  • transitionId This is the id of the transition that resulted in this router state.

  • data This is the merged data object from the active state and all its parent states. The properties in this object can be anything that will tell an application what to display for the active state.

interface RouteFoundCallback<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData, CX> {
    (routerState: RouterState<UP, QP, SD>, context?: CX): void;
}

interface RouteNotFoundCallback<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData, CX> {
    (
        configPath: string | undefined,
        fullUrl: string | undefined,
        matchedConfigs: RouterConfig<UP, QP, SD, CX>[] | undefined,
        error: any,
        transitionId: number,
        context?: CX
    ): void;
}

interface UrlMissingRouteCallback<CX> {
    (transitionId: number, context?: CX): void;
}

interface TransitionBeginCallback<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData, CX> {
    (transitionId: number, configPath?: string, urlParams?: UP, queryParams?: QP, extraStateData?: SD, context?: CX): void;
}

interface TransitionCancelCallback<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData, CX> {
    (transitionId: number, configPath?: string, urlParams?: UP, queryParams?: QP, extraStateData?: SD, context?: CX): void;
}

interface TransitionEndCallback<UP extends RouterUrlParams, QP extends RouterQueryParams, SD extends RouterStateData, CX> {
    (transitionId: number, configPath?: string, urlParams?: UP, queryParams?: QP, extraStateData?: SD, context?: CX): void;
}

interface ContextFromEventCallback<CX> {
    (): CX;
}
  • routeFoundCallback This callback will be called when a new state is successfully activated.

  • routeNotFoundCallback This callback will be called when a new state could not be activated. The configPath and fullUrl arguments refer to the state and / or URL that was requested. The matchedConfigs argument contain a prefix of states matched when a changed URL couldn't be fully matched. Finally the error argument is an exception representing the failed state activation.

  • urlMissingRouteCallback This callback will be called when there is no URL available to respond to. This could be the case if a hash based history is used but no hash part is present in the URL.

  • transitionBegin This callback will be called when the router starts the process of finding a new state to activate. If a call to method navigateTo triggered this transition the parameters configPath, urlParams, queryParams and extraStateData from that call will be provided to this callback. Otherwise all parameters except transitionId will be undefined.

  • transitionCancel This callback will be called when the router cancels the current process to find a new state to activate. The reason for cancelling can be either an error or that a new URL change or programmatic activation occurred while finding a new state. If a call to method navigateTo caused the current transition to be cancelled the parameters configPath, urlParams, queryParams and extraStateData from that call will be provided to this callback. Otherwise all parameters except transitionId will be undefined.

  • transitionEnd This callback will be called when the router finished the activating a new state. If a call to method navigateTo triggered this transition the parameters configPath, urlParams, queryParams and extraStateData from that call will be provided to this callback. Otherwise all parameters except transitionId will be undefined.

  • contextFromEventCallback This callback will be called when a state change is trigger by a browser event. The return value from this callback will be used as the context parameter to the other callbacks on the router.

To start the router and begin tracking changes in URLs call this method. The method expects a single object as argument. Properties on the object are used to configure the router with different callback functions.

Stop

stop()

Call this method to stop the router from reacting to any URL changes or programmatic activations.

Get Current State

getCurrentState(): RouterState<UP, QP, SD>

Call this method to get the currently active router state.

Get Config Url

getConfigUrl(configPath: string, urlParams?: UP, queryParams?: QP): string | undefined
  • configPath A dot separated path of state names to the state that will be activated.

  • urlParams A map of named URL parameters that will be used to build the URL of the activated state.

  • queryParams A map of named query string parameters that will be added to the URL of the activated state.

Call this method to get the path part of an URL to the router state referenced by configPath. The path will include any URL path prefix setup in the history object. If the URL of the state to activate has any parameters they will be filled in from the urlParams argument. The final URL will have a query string added from the queryParams argument.

The returned URL path will be the closest URL to the router state referenced in configPath if the router state itself doesn't have an URL.

No extension of router configs will happen as a result of calling this method.

NOTE The router must be started before this method is called.

Set Accumulated State Data Prop names

setAccumulatedStateDataPropNames(propNames: string[])
  • propNames An array of property key names that will be accumulated.

Call this to set a list of property key names to be accumulated across all state data. The property key names should not begin with a plus (+).

Set Non-Inherited State Data Prop names

setNonInheritedStateDataPropNames(propNames: string[])
  • propNames An array of property key names that will not be inherited.

Call this to set a list of property key names that will exist in state data only if the last matched state's state data has the property key with a value other than undefined. The check for the property key will be done in the state data returned from the setup/refresh callback if it exists.

Is Running

isRunning(): boolean

Check if the router is running by calling this method.

Request Reload

requestReload(): boolean

Navigate To / Redirect To

navigateTo(configPath: string, urlParams?: UP, queryParams?: QP, extraStateData?: SD, context?: CX): Promise<RouterState<UP, QP, SD>>
redirectTo(configPath: string, urlParams?: UP, queryParams?: QP, extraStateData?: SD, context?: CX): Promise<RouterState<UP, QP, SD>>
  • configPath A dot separated path of state names to the state that will be activated.

  • urlParams A map of named URL parameters that will be used to build the URL of the activated state.

  • queryParams A map of named query string parameters that will be added to the URL of the activated state.

  • extraStateData A data object that will be merged into the state data of the activated state. Note that the extra state data will only be available in the callbacks that are called from this navigateTo call. If the state is reactivated by for example a URL change the extra state data will not be available.

  • context A object that will be passed to any callbacks called as a result of this method.

To programmatically activate a state call these methods with the dot separated name of the state to activate. The difference between the methods is that navigateTo will create a new browser history entry while redirectTo will replace the current browser history entry.

If the URL of the state to activate has any parameters they will be filled in from the urlParams argument. The final URL will have a query string added from the queryParams argument.

The method will return a promise object that will resolve with the new router state object if the requested activation succeeds. Otherwise it will reject with a router exception. All the usual callbacks will also be called as expected.

The data object of the activated state will have the extraStateData object merged into it in any callbacks triggered by this method.

Browser Compatibility

For browsers without native Promises a polyfill is needed. The es6-promise is one possible polyfill.

The router should be compatible with latest verions of Chrome, Firefox, Safari, Edge and IE11.

TODO

This is still a work in progress. Here are some of the things that needs to be done:

  • More unit tests
  • More documentation and examples

I don't know if it's good, but it's definitely not evil, so I guess it's neutral.