neko-random
v0.0.2
Published
An implementation of neko.Random
Downloads
2
Readme
Random implement of neko.Random
This is one of the most used PRNG algorithms by Motion-Twin. The algorithm is based upon Mersenne Twister, TT800 a 623-dimensionally equidistributed uniform PRNG co-authored by 松本眞 (Makoto Matsumoto) and 西村拓士 (Takuji Nishimura) in 1994, 1996 ; reimplemented and optimized for JavaScript by Angelisium in 2023.
It's 100% compatible with the original C implementation and the customized neko implementation.
Note
If you are looking for how to use it, you can look at some examples in the unit tests.
Constructor
new MT_TT800(?seed: Int = 0)
Methods
// returns a neko random [0-max] integer
public nekoInteger(max: Int): Int
// return a neko random [0-1] float
public nekoFloat(): Float
// return a MT TT800 [0x0-0xffffffff] integer
public integer(): Int
// return a MT TT800 [0-1] float
public float(): Float