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muse-jrjrau

v2.9.3

Published

🎧 a self-hosted Discord music bot that doesn't suck

Downloads

3

Readme

[!WARNING] I (@codetheweb) am no longer the primary maintainer of Muse. If you use the Docker image, update your image source to ghcr.io/museofficial/muse. We are currently publishing new releases to both ghcr.io/museofficial/muse and codetheweb/muse, but this may change in the future. Thank you to all the people who stepped up to help maintain Muse!


Muse is a highly-opinionated midwestern self-hosted Discord music bot that doesn't suck. It's made for small to medium-sized Discord servers/guilds (think about a group the size of you, your friends, and your friend's friends).

Hero graphic

Features

  • 🎥 Livestreams
  • ⏩ Seeking within a song/video
  • 💾 Local caching for better performance
  • 📋 No vote-to-skip - this is anarchy, not a democracy
  • ↔️ Autoconverts playlists / artists / albums / songs from Spotify
  • ↗️ Users can add custom shortcuts (aliases)
  • 1️⃣ Muse instance supports multiple guilds
  • 🔊 Normalizes volume across tracks
  • ✍️ Written in TypeScript, easily extendable
  • ❤️ Loyal Packers fan

Running

Muse is written in TypeScript. You can either run Muse with Docker (recommended) or directly with Node.js. Both methods require API keys passed in as environment variables:

  • DISCORD_TOKEN can be acquired here by creating a 'New Application', then going to 'Bot'.
  • SPOTIFY_CLIENT_ID and SPOTIFY_CLIENT_SECRET can be acquired here with 'Create a Client ID'.
  • YOUTUBE_API_KEY can be acquired by creating a new project in Google's Developer Console, enabling the YouTube API, and creating an API key under credentials.

[!WARNING] Even if you don't plan on using Spotify, you must still provide the client ID and secret; otherwise Muse will not function.

Muse will log a URL when run. Open this URL in a browser to invite Muse to your server. Muse will DM the server owner after it's added with setup instructions.

A 64-bit OS is required to run Muse.

Versioning

The master branch acts as the developing / bleeding edge branch and is not guaranteed to be stable.

When running a production instance, I recommend that you use the latest release.

🐳 Docker

There are a variety of image tags available:

  • :2: versions >= 2.0.0
  • :2.1: versions >= 2.1.0 and < 2.2.0
  • :2.1.1: an exact version specifier
  • :latest: whatever the latest version is

(Replace empty config strings with correct values.)

docker run -it -v "$(pwd)/data":/data -e DISCORD_TOKEN='' -e SPOTIFY_CLIENT_ID='' -e SPOTIFY_CLIENT_SECRET='' -e YOUTUBE_API_KEY='' ghcr.io/museofficial/muse:latest

This starts Muse and creates a data directory in your current directory.

Docker Compose:

version: '3.4'

services:
  muse:
    image: ghcr.io/museofficial/muse:latest
    restart: always
    volumes:
      - ./muse:/data
    environment:
      - DISCORD_TOKEN=
      - YOUTUBE_API_KEY=
      - SPOTIFY_CLIENT_ID=
      - SPOTIFY_CLIENT_SECRET=

Node.js

Prerequisites:

  • Node.js (18.17.0 or later is required and latest 18.x.x LTS is recommended)
  • ffmpeg (4.1 or later)
  1. git clone https://github.com/museofficial/muse.git && cd muse
  2. Copy .env.example to .env and populate with values
  3. I recommend checking out a tagged release with git checkout v[latest release]
  4. yarn install (or npm i)
  5. yarn start (or npm run start)

Note: if you're on Windows, you may need to manually set the ffmpeg path. See #345 for details.

⚙️ Additional configuration (advanced)

Cache

By default, Muse limits the total cache size to around 2 GB. If you want to change this, set the environment variable CACHE_LIMIT. For example, CACHE_LIMIT=512MB or CACHE_LIMIT=10GB.

SponsorBlock

Muse can skip non-music segments at the beginning or end of a Youtube music video (Using SponsorBlock). It is disabled by default. If you want to enable it, set the environment variable ENABLE_SPONSORBLOCK=true or uncomment it in your .env. Being a community project, the server may be down or overloaded. When it happen, Muse will skip requests to SponsorBlock for a few minutes. You can change the skip duration by setting the value of SPONSORBLOCK_TIMEOUT.

Custom Bot Status

In the default state, Muse has the status "Online" and the text "Listening to Music". You can change the status through environment variables:

  • BOT_STATUS:

    • online (Online)
    • idle (Away)
    • dnd (Do not Disturb)
  • BOT_ACTIVITY_TYPE:

    • PLAYING (Playing XYZ)
    • LISTENING (Listening to XYZ)
    • WATCHING (Watching XYZ)
    • STREAMING (Streaming XYZ)
  • BOT_ACTIVITY: the text that follows the activity type

  • BOT_ACTIVITY_URL If you use STREAMING you MUST set this variable, otherwise it will not work! Here you write a regular YouTube or Twitch Stream URL.

Examples

Muse is watching a movie and is DND:

  • BOT_STATUS=dnd
  • BOT_ACTIVITY_TYPE=WATCHING
  • BOT_ACTIVITY=a movie

Muse is streaming Monstercat:

  • BOT_STATUS=online
  • BOT_ACTIVITY_TYPE=STREAMING
  • BOT_ACTIVITY_URL=https://www.twitch.tv/monstercat
  • BOT_ACTIVITY=Monstercat

Bot-wide commands

If you have Muse running in a lot of guilds (10+) you may want to switch to registering commands bot-wide rather than for each guild. (The downside to this is that command updates can take up to an hour to propagate.) To do this, set the environment variable REGISTER_COMMANDS_ON_BOT to true.