mummet-core
v1.0.0
Published
Helper types and methods to track reducer changes and support undo, redo and auditing
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Mummet-core
Mummet is an immutable helper library that tracks dictionary changes. It is optimized for use for Redux, but can be used with any code that needs to track object changes.
By wrapping objects in a tracked layer, you can easily get the current state of each object and compare it with its original "underlying" state.
Mummet also has tracks a "loaded" state for each object, that makes it easy to track the state of objects when they were displayed, useful for example when you need to refresh a filtered page and don't want newly edited objects to disappear just because the filtered keyword was edited.
Installation
npm install --save mummet-core
API usage
Create an empty state, for example in the reducers initialState.
import { track, Dictionary } from 'mummet-core'
interface MyEntity {
id: number,
name: string,
//...etc
}
let state: Dictionary<MyEntity> = {}
Add a tracked object as unmodified
Inserts an object with current and underlying values the same.
With the library...
const entity5: MyEntity = { id: 5, name: 'entity 5' }
state = addOrReplace(state, entity5, 'id')
... or semi-manually
const entity6: MyEntity = { id: 6, name: 'entity 6' }
state = { ...state, [entity6.id]: tracked(entity) }
Inserts a new object without underlying value
const newEntity: MyEntity = { id:7, name: 'newEntity' }
state = addOrUpdate(state, newEntity, 'id')
Update the current name of a tracked object
state = update(state, 5, e => ({...e, name: 'updated entity 5' }))
Update the underlying entity without affecting current changes
This replaces the underlying entity. It also updates all current properties that were unmodified. Thus pending user-changes are kept.
const serverChangedEntity: MyEntity = { id: 6, name: 'server changed name' }
state = setUnderlying(state, serverChangedEntity, 'id')
Find all modified objects
const modified = findModified(state)
const currentList = modified.map(t => t.current)
const originalList = modified.map(t => t.underlying)
Delete an object
state = remove(state, 6)
Find original state of deleted objects
const originalList = findRemoved(state)
Commit one or more modified or deleted object
Assigns the current value to the underlying. Removed objects are excavated from the dictionary at this point.
state = commit(state, [5, 6])
Restore one or more modified or deleted object
Assigns the underlying value to the current. Newly created objects are excavated from the dictionary at this point.
state = rollback(state, [5, 6])
Filter the dictionary based on tracked properties
const trackedList = find(state, e => e.current?.name === 'entity 5' || e.underlying.name === 'entity 6')
API methods ordered by intent
Server actions
addOrReplace(state, entity, id_field_name)
Starts tracking the entity
, replacing any existing version in the state
, making the entity considered unmodified
.
Use this method when the server returns the complete entity state when the user saves his changes.
Note: When tracking the initial state from the server, this call is more effective than calling setUnderlying()
, since it doesn't have to check if the object already exists.
setUnderlying(state, entity[], id_field_name)
Updates an existing entity with latest changes from the server, without
overwriting uncommitted user changes to the current
state.
New entities are added to the state as unmodified
.
User actions
addOrUpdate(state, entity, id_field_name)
Completely replaces the current
state of an entity
without affecting the underlying
state.
New entities are added to the state as new
.
update(state, id, (previous_state) => next_state)
Makes it easy to replace an entitys current
state while inspecting its previous properties.
Note: Make sure to always treat the entity
as immutable. Return a new state with {...entity }
instead of trying to modify the previous state
updateProperty(state, id, property, value)
Fast method for updating a specific property of an entity while keeping all other properties unchanged.
remove(state, id)
Flags an entity
as deleted.
It is still possible to rollback()
until committed.
refreshLoaded(state)
Resets all loaded
states for entities to their current
counterparts.
This method should typically be called when the user starts a new search, so it is easy to repeatedly filter entities by their state at the time of the search.
Save actions
commit(state, id[])
Copies the current
state of entities to their underlying
counterparts.
This should be called when changes are submitted to the server.
rollback(state, id, underlying, previous?)
Reverts the underlying
state of an entity without affecting its current
state. Conditionally this method checks that the current
state is still previous
.
You can effectively use commit()
and rollback()
in concert, to make a slow async save operation seem much faster.
- Store a local copy of the tracked entity.
- Call
commit()
to make it appear as saved. - Call the
async
save-method andawait
its response. - Check if the save succeeded, else
rollback()
the entity to its previous state.
Filter actions
findModified(state)
Returns a list of new
or modified
tracked entities, but not deleted
.
findRemoved(state)
Returns a list of underlying
states for deleted
entities.
find(state, (trackedEntity) => boolean)
Returns tracked entities that fulfill a custom filter expression.
Note: Since filtered entities can be deleted, the current
state must be tested for null
before being used in the filter
expression.