morphizm-react-player
v1.0.1
Published
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Readme
Migrating to ReactPlayer v2.0
ReactPlayer v2.0
changes single player imports and adds lazy loading players. Support for preload
has also been removed, plus some other changes. See MIGRATING.md
for information.
Usage
npm install react-player # or yarn add react-player
import React from 'react'
import ReactPlayer from 'react-player'
// Render a YouTube video player
<ReactPlayer url='https://www.youtube.com/watch?v=ysz5S6PUM-U' />
By default, ReactPlayer supports many different types of url
. If you only ever use one type, use imports such as react-player/youtube
to reduce your bundle size. See config keys for all player keys.
import React from 'react'
import ReactPlayer from 'react-player/youtube'
// Only loads the YouTube player
<ReactPlayer url='https://www.youtube.com/watch?v=ysz5S6PUM-U' />
If your build system supports import()
statements, use react-player/lazy
to lazy load the appropriate player for the url
you pass in. This adds several reactPlayer
chunks to your output, but reduces your main bundle size.
import React from 'react'
import ReactPlayer from 'react-player/lazy'
// Lazy load the YouTube player
<ReactPlayer url='https://www.youtube.com/watch?v=ysz5S6PUM-U' />
Demo page: https://cookpete.com/react-player
The component parses a URL and loads in the appropriate markup and external SDKs to play media from various sources. Props can be passed in to control playback and react to events such as buffering or media ending. See the demo source for a full example.
For platforms without direct use of npm
modules, a minified version of ReactPlayer
is located in dist
after installing. To generate this file yourself, checkout the repo and run npm run build:dist
.
Polyfills
- If you are using
npm
and need to support browsers withoutPromise
you will need aPromise
polyfill. - To support IE11 you will need to use
babel-polyfill
or a similar ES2015+ polyfill.
Autoplay
As of Chrome 66, videos must be muted
in order to play automatically. Some players, like Facebook, cannot be unmuted until the user interacts with the video, so you may want to enable controls
to allow users to unmute videos themselves.
Props
Prop | Description | Default
---- | ----------- | -------
url
| The url of a video or song to play ◦ Can be an array or MediaStream
object
playing
| Set to true
or false
to pause or play the media | false
loop
| Set to true
or false
to loop the media | false
controls
| Set to true
or false
to display native player controls | false
light
| Set to true
to show just the video thumbnail, which loads the full player on click ◦ Pass in an image URL to override the preview image | false
volume
| Set the volume of the player, between 0
and 1
◦ null
uses default volume on all players #357
| null
muted
| Mutes the player ◦ Only works if volume
is set | false
playbackRate
| Set the playback rate of the player ◦ Only supported by YouTube, Wistia, and file paths | 1
width
| Set the width of the player | 640px
height
| Set the height of the player | 360px
style
| Add inline styles to the root element | {}
progressInterval
| The time between onProgress
callbacks, in milliseconds | 1000
playsinline
| Applies the playsinline
attribute where supported | false
pip
| Set to true
or false
to enable or disable picture-in-picture mode ◦ Only available when playing file URLs in certain browsers | false
stopOnUnmount
| If you are using pip
you may want to use stopOnUnmount={false}
to continue playing in picture-in-picture mode even after ReactPlayer unmounts | true
wrapper
| Element or component to use as the container element | div
playIcon
| Element or component to use as the play icon in light mode
config
| Override options for the various players, see config prop
Callback props
Callback props take a function that gets fired on various player events:
Prop | Description
---- | -----------
onReady
| Called when media is loaded and ready to play. If playing
is set to true
, media will play immediately
onStart
| Called when media starts playing
onPlay
| Called when media starts or resumes playing after pausing or buffering
onProgress
| Callback containing played
and loaded
progress as a fraction, and playedSeconds
and loadedSeconds
in seconds ◦ eg { played: 0.12, playedSeconds: 11.3, loaded: 0.34, loadedSeconds: 16.7 }
onDuration
| Callback containing duration of the media, in seconds
onPause
| Called when media is paused
onBuffer
| Called when media starts buffering
onBufferEnd
| Called when media has finished buffering ◦ Works for files, YouTube and Facebook
onSeek
| Called when media seeks with seconds
parameter
onEnded
| Called when media finishes playing ◦ Does not fire when loop
is set to true
onError
| Called when an error occurs whilst attempting to play media
onEnablePIP
| Called when picture-in-picture mode is enabled
onDisablePIP
| Called when picture-in-picture mode is disabled
Config prop
There is a single config
prop to override settings for each type of player:
<ReactPlayer
url={url}
config={{
youtube: {
playerVars: { showinfo: 1 }
},
facebook: {
appId: '12345'
}
}}
/>
Settings for each player live under different keys:
Key | Options
--- | -------
youtube
| playerVars
: Override the default player varsembedOptions
: Override the default embed optionsonUnstarted
: Called when state changes to unstarted
(usually when video fails to autoplay)
facebook
| appId
: Your own Facebook app IDversion
: Facebook SDK versionplayerId
: Override player ID for consistent server-side rendering (use with react-uid
)
soundcloud
| options
: Override the default player options
vimeo
| playerOptions
: Override the default params
wistia
| options
: Override the default player optionsplayerId
: Override player ID for consistent server-side rendering (use with react-uid
)
mixcloud
| options
: Override the default player options
dailymotion
| params
: Override the default player vars
twitch
| options
: Override the default player optionsplayerId
: Override player ID for consistent server-side rendering (use with react-uid
)
file
| attributes
: Apply element attributesforceVideo
: Always render a <video>
elementforceAudio
: Always render an <audio>
elementforceHLS
: Use hls.js for HLS streamsforceDASH
: Always use dash.js for DASH streamsforceFLV
: Always use flv.jshlsOptions
: Override the default hls.js
optionshlsVersion
: Override the hls.js
version loaded from jsdelivr
, default: 0.13.1
dashVersion
: Override the dash.js
version loaded from cdnjs
, default: 2.9.2
flvVersion
: Override the flv.js
version loaded from jsdelivr
, default: 1.5.0
Methods
Static Methods
Method | Description
------ | -----------
ReactPlayer.canPlay(url)
| Determine if a URL can be played. This does not detect media that is unplayable due to privacy settings, streaming permissions, etc. In that case, the onError
prop will be invoked after attemping to play. Any URL that does not match any patterns will fall back to a native HTML5 media player.
ReactPlayer.canEnablePiP(url)
| Determine if a URL can be played in picture-in-picture mode
ReactPlayer.addCustomPlayer(CustomPlayer)
| Add a custom player. See Adding custom players
ReactPlayer.removeCustomPlayers()
| Remove any players that have been added using addCustomPlayer()
Instance Methods
Use ref
to call instance methods on the player. See the demo app for an example of this.
Method | Description
------ | -----------
seekTo(amount, type)
| Seek to the given number of seconds, or fraction if amount
is between 0
and 1
◦ type
parameter lets you specify 'seconds'
or 'fraction'
to override default behaviour
getCurrentTime()
| Returns the number of seconds that have been played ◦ Returns null
if unavailable
getSecondsLoaded()
| Returns the number of seconds that have been loaded ◦ Returns null
if unavailable or unsupported
getDuration()
| Returns the duration (in seconds) of the currently playing media ◦ Returns null
if duration is unavailable
getInternalPlayer()
| Returns the internal player of whatever is currently playing ◦ eg the YouTube player instance, or the <video>
element when playing a video file ◦ Use getInternalPlayer('hls')
to get the hls.js player ◦ Use getInternalPlayer('dash')
to get the dash.js player ◦ Returns null
if the internal player is unavailable
showPreview()
| When using light
mode, returns to the preview overlay
Advanced Usage
Light player
The light
prop will render a video thumbnail with simple play icon, and only load the full player once a user has interacted with the image. Noembed is used to fetch thumbnails for a video URL. Note that automatic thumbnail fetching for Facebook, Wistia, Mixcloud and file URLs are not supported, and ongoing support for other URLs is not guaranteed.
If you want to pass in your own thumbnail to use, set light
to the image URL rather than true
.
The styles for the preview image and play icon can be overridden by targeting the CSS classes react-player__preview
, react-player__shadow
and react-player__play-icon
.
Responsive player
Set width
and height
to 100%
and wrap the player in a fixed aspect ratio box to get a responsive player:
class ResponsivePlayer extends Component {
render () {
return (
<div className='player-wrapper'>
<ReactPlayer
className='react-player'
url='https://www.youtube.com/watch?v=ysz5S6PUM-U'
width='100%'
height='100%'
/>
</div>
)
}
}
.player-wrapper {
position: relative;
padding-top: 56.25% /* Player ratio: 100 / (1280 / 720) */
}
.react-player {
position: absolute;
top: 0;
left: 0;
}
See jsFiddle
example
SDK Overrides
You can use your own version of any player SDK, assuming the correct window
global is set before the player mounts. For example, to use a local version of hls.js
, add <script src='/path/hls.js'></script>
to your app. If window.Hls
is available when ReactPlayer mounts, it will use that instead of loading hls.js
from cdnjs
. See #605 for more information.
Standalone player
If you aren’t using React, you can still render a player using the standalone library:
<script src='https://unpkg.com/react-player/dist/ReactPlayer.standalone.js'></script>
<script>
const container = document.getElementById('container')
const url = 'https://www.youtube.com/watch?v=d46Azg3Pm4c'
renderReactPlayer(container, { url, playing: true })
function pausePlayer () {
renderReactPlayer(container, { url, playing: false })
}
</script>
See jsFiddle
example
Adding custom players
If you have your own player that is compatible with ReactPlayer’s internal architecture, you can add it using addCustomPlayer
:
import YourOwnPlayer from './somewhere';
ReactPlayer.addCustomPlayer(YourOwnPlayer);
Use removeCustomPlayers
to clear all custom players:
ReactPlayer.removeCustomPlayers();
It is your responsibility to ensure that custom players keep up with any internal changes to ReactPlayer in later versions.
Mobile considerations
Due to various restrictions, ReactPlayer
is not guaranteed to function properly on mobile devices. The YouTube player documentation, for example, explains that certain mobile browsers require user interaction before playing:
The HTML5
<video>
element, in certain mobile browsers (such as Chrome and Safari), only allows playback to take place if it’s initiated by a user interaction (such as tapping on the player).
Multiple Sources and Tracks
Passing an array of YouTube URLs to the url
prop will load them as an untitled playlist.
<ReactPlayer
url={[
'https://www.youtube.com/watch?v=oUFJJNQGwhk',
'https://www.youtube.com/watch?v=jNgP6d9HraI'
]}
/>
When playing file paths, an array of sources can be passed to the url
prop to render multiple <source>
tags.
<ReactPlayer playing url={['foo.webm', 'foo.ogg']} />
You can also specify a type
for each source by using objects with src
and type
properties.
<ReactPlayer
playing
url={[
{src: 'foo.webm', type: 'video/webm'},
{src: 'foo.ogg', type: 'video/ogg'}
]}
/>
<track>
elements for subtitles can be added using config.file
:
<ReactPlayer
playing
url='foo.webm'
config={{ file: {
tracks: [
{kind: 'subtitles', src: 'subs/subtitles.en.vtt', srcLang: 'en', default: true},
{kind: 'subtitles', src: 'subs/subtitles.ja.vtt', srcLang: 'ja'},
{kind: 'subtitles', src: 'subs/subtitles.de.vtt', srcLang: 'de'}
]
}}}
/>
Supported media
- YouTube videos use the YouTube iFrame Player API
- Facebook videos use the Facebook Embedded Video Player API
- SoundCloud tracks use the SoundCloud Widget API
- Streamable videos use
Player.js
- Vidme videos are no longer supported
- Vimeo videos use the Vimeo Player API
- Wistia videos use the Wistia Player API
- Twitch videos use the Twitch Interactive Frames API
- DailyMotion videos use the DailyMotion Player API
- Vidyard videos use the Vidyard Player API
- Supported file types are playing using
<video>
or<audio>
elements
Contributing
See the contribution guidelines before creating a pull request.
Thanks
- Thanks to anyone who has contributed.
- Huge thanks to my Patreon sponsors: