morphable
v0.8.5
Published
composable, reactive dom elements
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morphable
composable, reactive dom elements with sparse rendering
npm install morphable
powered by observer-util, nanomorph, and on-load. built for use with bel.
example
a list of random numbers that are randomized on click.
ul
reacts to changes to list
and each li
reacts to changes to an element of list
, sparsely. that is, mutating list[0].number
will only re-render the first list item in the dom.
const html = require('bel')
const _ = require('morphable')
const list = _([ { number: Math.random() } ])
const li = _(item => html`<li onclick=${randomize.bind(item)}>${item.number}</li>`)
const ul = _(list => html`<ul>${list.map(li)}</ul>`)
document.body = html`<body>
<button onclick=${append.bind(list)}>
Add a random number
</button>
${ul(list)}
</body>`
function append () {
this.push({ number: Math.random() })
}
function randomize () {
this.number = Math.random()
}
try running budo example.js
using budo
api
let _ = require('morphable')
let state = _({})
let view = _(state => dom_element)
let element = view(state)
element
morphs when state
that it depends upon changes.
you can subscribe to load, premorph, morph, and unload events on view
.
view.on('load', () => console.log('loaded element'))
view.on('premorph', () => console.log('element, just before morph'))
view.on('morph', () => console.log('morphed element'))
view.on('unload', () => console.log('unloaded element'))
elements start and stop reacting to changes when they are added to and removed from the dom.
browser support
morphable uses proxies, supported in all modern browsers. proxies are not supported by internet explorer, however there is a partial polyfill. see this fork that makes this library usable in IE11.
using the partial polyfill requires limiting one's use of proxies to features supported by the polyfill. namely, only using only get, set, apply, and construct traps and restricting use to properties defined at proxy creation time. handling arrays is challenging for this reason. the fork patches array mutations, so anticipate performance hits. that said, if you're not doing anything too crazy, you'll probably be fine.