monster-maze-adventure
v1.0.4
Published
A TypeScript-based command-line game where players navigate a maze filled with dangerous enemies. Built using Node.js and Inquirer, the game immerses players in combat scenarios where they must make strategic decisions to survive. Players can attack, drin
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Monster Maze
A TypeScript-based command-line game where players navigate a maze filled with dangerous enemies. Built using Node.js and Inquirer, the game immerses players in combat scenarios where they must make strategic decisions to survive. Players can attack, drink health potions, or flee from enemies they encounter, with their survival depending on their choices and a bit of luck.
About
This project is part of the Governor Sindh IT Initiative Program and demonstrates interactive command-line gaming mechanics. It features dynamic enemy encounters and health management, showcasing the use of Node.js for game development in a terminal environment.
Features
Random Enemy Encounters: Players encounter different enemies with varying health and attack power.
Combat System: Engage in battle by choosing to attack, drink health potions, or flee.
Health Potion Mechanics: Enemies may drop health potions, which can be used to heal and prolong survival.
Enemy and Player Health: Both player and enemy health are tracked, with each hit reducing health points based on random damage.
Dynamic Decision-Making: Players can decide whether to fight or flee, influencing the course of their journey through the maze.
Built With
TypeScript: Adds type safety and structure to the game logic.
Node.js: Serves as the runtime environment for the game.
Inquirer: Provides interactive command-line prompts for player actions.