monodb
v1.5.1
Published
Simple storage system with no dependencies
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MonoDB
:warning: Use it only with Node V12
Install
npm i monodb --save
About
MonoDB is an extremely simple serialization system. It allows to store objects in JSON files, and this via a very simple and intuitive class interface.
All objects are store in differente file, it's esay to view them inside file browser. The database are very simple structure :
+-- dbname
+-- class1
+-- object1_id.json
+-- object2_id.json
+-- class2
+-- object1_id.json
If you know the id of your object it is very simple to find your file.
Performances
MonoDB performance depends directly on the machine on which you use it. If your server uses an SSD the performance will be better than with an HDD.
Furthermore, the number of objects you can store and the maximum size of each object depends on the formatting of your storage device.
But in general, MonoDB should not be used for intensive and sensitive training purposes. Its use is suitable for the not very critical service and whose simplicity of development is important.
| Format | Max object size | Max collection size | | :----:|:----:|:----:| | FAT32 | 2 GiB | 2^16 - 1 (65,535) | | NTFS | 16 TiB | 2^32 (4,294,967,295) | | ext4 | 16 TiB | Unlimited |
How to use
Declare class
const MonoDB = require("monodb");
// Create your own class
class Person extends MonoDB {
constructor(name, age) {
super();
this.name = name;
this.age = age;
}
isLegalAge() {
return age >= 18;
}
}
Create and save object
let bob = new Person("Bob", 17);
// Promise behavior
bob.save().then(handle).catch(errHandle);
// or within async/await function
try {
await bob.save();
} catch(err) {
console.error(err);
}
Retrieve object
Person.get(bob.id).then(function (pers) {
console.log(pers);
// {
// _id: "Some random id",
// name: "Bob",
// age: 17,
// _creationDate: "the date of call new operator",
// _lastUpdateDate: "the date of the last save"
// }
});
// Or within async/await function
try {
let bob = await Person.get(bob_id);
} catch(err) {
console.error(err);
}
Delete object
bob.delete().then(handle).catch(errHandle);
// Or within async/await function
try {
await bob.delete();
} catch(err) {
console.error(err);
}
Test equality between two objects
let alice = new Person("Alice", 19);
bob.equals(alice); // False
bob.equals(bob); // True
By default equals
return true if the id's are the same, but you can override it.
Change database path
MonoDB.dbPath = "/path/to/db";
Use this once in program to not change the destination storage and retrieve.
Set custom id
You can save yours objects with custom key with the method setKeyName
.
Do not edit this field after and be shure the values inside are unique.
The field id
are the same as you custom field.
Or you can override the field id
, but you loose the meaning.
class User extends MonoDB {
constructor(pseudo) {
super(pseudo);
this.pseudo = pseudo
this.setKeyName("pseudo");
// Now this.id === this.pseudo
// The both field exist
}
}
let user = new User("Hagatopaxi");
// To retrieve you can do
User.get("Hagatopaxi").then(handle).catch(errHandle);
// Or within async/await function
try {
await User.get("Hagatopaxi");
} catch(err) {
console.error(err);
}
Make index
The index feature is very minimal.
Having one or more indexes slows down save and delete feature. Getting object by id
or by index are the same cost as without index.
class Student extends MonoDB {
constructor(classroom, level, school) {
super();
this.classroom = classroom;
this.level = level;
this.school = school;
this.setIndex(["classroom", "school"]);
}
}
// Getting is almost same
Student.getByIndex("classroom", "value").then(handle).catch(errHandle);
// Or within async/await function
try {
await Student.getByIndex("classroom", "value");
} catch(err) {
console.error(err);
}
Here we store the index relation with symbolic links. So we have this structur (@
represente symbolic links):
+-- dbname
+-- class1
+-- indexName1
+-- value1
+-- @object1_id.json
+-- value2
+-- @object2_id.json
+-- object1_id.json
+-- object2_id.json
Objects with the same value for the same index are store inside same directory (different value different directory). Behavior when updating fields which are indexes is not define.
Save and delete object which have index is same.
Meta data
To debug, you can have a reading access of meta values. Change value of meta data does not have any effect.
let student = await Student.get("key");
console.log(student.__meta);
// {
// colDir: "/path/to/collection",
// filePath: "/path/to/file/object.json",
// name: "NameOfCollection",
// keyName: "nameOfKeyMember",
// index: ["index", "list"],
// mutex: mutexObjectOfThisObject,
// dbPath: "/path/to/db"
// }
Transaction
Each MonoDB's object has his own lock. You can access to it with object.__meta.mutex
.
You can use it for your own transactions.
let mutex = student.__meta.mutex;
mutex.lock((unlock) => {
// Your transaction's instructions
unlock(); // Or mutex.unlock()
// Do NOT forgot to call unlock.
});
For now, there is no async/await support of mutex.lock
and mutex.unlock
methods. But you can promisify it like that
function transaction() {
return new Promise((resolve, reject) => {
let mutex = student.__meta.mutex;
mutex.lock((unlock) => {
// Unlock ALWAYS BEFORE resolve or reject
unlock();
resolve(); // Or reject()
});
});
}
async function main() {
await transaction(); // Or transaction().then(handle).catch(errHandle)
}
Inheritance
You simulate polymorphism behavior with the setParent
method in constructor.
If you have Student
and Profesor
extends Person
, itself extends MonoDB
, you can search object with Person.get
.
class Person extends MonoDB {
/* ... */
}
class Student extends Person {
constructor() {
super();
this.setParent(Person);
}
}
class Profesor extends Person {
constructor() {
super();
this.setParent(Person);
}
}
// Then you can retrieve object with Person class with no difference between Student and Profesor
// All fields are accessable
Person.get("student's or profesor's id").then((res) => {
console.log(res instanceof Person); // true
});
It mandatory to call this.setParent
inside all of your class you want activate polymophism search
Not supported
- You can not update the key value or the the index value of an object, that can be provoque overloading memory
- Node version < v12
- TypeScript
- Complex transactions with rollback, checkpoint, etc...
TODO
- [X] Index system.
- [X] Retrieve object from different keys.
- [X] Full inheritance system.
- [X] Isotalte the get, delete and the save methods
- [ ] Update index when values changed
- [ ] TypeScript support
How to contribute
You can post a pull request or issue to help me. Else, you can send me an email with your suggestion.
Run test
Mocha is require to launch tests
npm run test