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moneyjs

v0.3.0

Published

Nodejs library to represent monetary amounts

Downloads

190

Readme

MoneyJS

Build Status

Nodejs library to represent monetary amounts.

Note: Instances of Money are immutable and each arithmetic operation will return a new instance of the money object.

Installation

$ npm install --save async lodash moneyjs

Usage

//require money
var Money = require('moneyjs');

//instantiate a new money
var purchasePrice = new Money(12,Money.USD,new Date())
var margin = new Money(156,Money.TZS,new Date());

//compute selling price
//by adding purchase price and margin
purchasePrice.plus(margin, function(error,sellingPrice){
   ... 
});

var profit = Money.THOUSAND;
var tax = Money.FIFTY;
//compute net profit by subtract tax from profit
profit.minus(tax,function(error,netProfit){
    ...
});

//check if net profit is zero
netProfit.isZero();

//check if net profit is negative
netProfit.isNegative();

//check if net profit is positive
netProfit.isPositive();

var expectedProfit = Money.HUNDRED;

//check if net profit is greater than
//expected profit
netProfit.isGreaterThan(expectedProfit);

//check if net profit is less than
//expected profit
netProfit.isLessThan(expectedProfit);

//check if net profit is equal to
//expected profit
netProfit.isEqualTo(expectedProfit);

//exchange net profit to TZS
nextProfit.exchangeTo(Money.TZS,function(error,exchangedNetProfit){
    ...
});

...

API

Configuration

Money.BASE

Set a base currency to be used with Money. Default to Money.USD. Currency value to set must be obtained from Money static currencies helper. Money.BASE is heavily used in exchanging money instance from one currency to another.

Example

//require money
var Money = require('moneyjs');

//set base currency
Money.BASE = Money.USD
...
//continue with money usage

Money.getExchangeRates(date,done)

Used to get exchange rates when exchange money instance from one currency to another. This method must be ovverided if exchanging operation is going to be used. date respresent a date when the money instance has been created. This will allow you to fetch or provide exchange rates of that exactly moment or otherwise.

Note: Returned exchange rates must be in the format {USD:1,TZS:1900,KES:90};

Example of implementation

var rates = {
    USD: 1,
    TZS: 1900,
    KES: 90
};

function getExchangeRates(date,done){
    //fetch exchange rates
    //from API or anywhere else
    //based on date passed
    done(null,rates);
}

//then set it to money
Money.getExchangeRates = getRates;

Instance creation

new Money(amount,currency,date)

Instantiate a new instance of money with amount you want to set on money, a currency to set on money and a date when this money created, if not provided will default to new Date()

//require money
var Money = require('moneyjs');

//instantiate a new money
var price = new Money(12,Money.USD,new Date())
...

Money.ZERO

Return new instance of money with amount set-ed to zero, currency set to Money base currency and time set to current timestamp.

Example

//require money
var Money = require('moneyjs');

//instantiate a new money
var price = Money.ZERO;
...

Money.ONE

Return new instance of money with amount set-ed to one, currency set to Money base currency and time set to current timestamp.

Example

//require money
var Money = require('moneyjs');

//instantiate a new money
var price = Money.ONE;
...

Money.TEN

Return new instance of money with amount set-ed to ten, currency set to Money base currency and time set to current timestamp.

Example

//require money
var Money = require('moneyjs');

//instantiate a new money
var price = Money.TEN;
...

Money.TWENTY

Return new instance of money with amount set-ed to twenty, currency set to Money base currency and time set to current timestamp.

Example

//require money
var Money = require('moneyjs');

//instantiate a new money
var price = Money.TWENTY;
...

Money.FIFTY

Return new instance of money with amount set-ed to fifty, currency set to Money base currency and time set to current timestamp.

Example

//require money
var Money = require('moneyjs');

//instantiate a new money
var price = Money.FIFTY;
...

Money.HUNDRED

Return new instance of money with amount set-ed to hundred, currency set to Money base currency and time set to current timestamp.

Example

//require money
var Money = require('moneyjs');

//instantiate a new money
var price = Money.HUNDRED;
...

Money.THOUSAND

Return new instance of money with amount set-ed to thousand, currency set to Money base currency and time set to current timestamp.

Example

//require money
var Money = require('moneyjs');

//instantiate a new money
var price = Money.THOUSAND;
...

Arithmetic Operations

multiply(multiplier), multiplyBy(multiplier)

Perform scalar multiplication on the amount of money instance. It return new money instance holding result of operation

Example

var Money = require('moneyjs')

var price = new Money(12, Money.USD);
price = price.multiplyBy(4); //price.multiply(4);
...

divide(divisor), divideBy(multiplier)

Perform scalar division on the amount of money instance. It return new money instance holding result of operation

Example

var Money = require('moneyjs')

var price = new Money(12, Money.USD);
price = price.divideBy(4); //price.divide(4);
...

add(money), plus(money)

Add another money instance to this money instance. It returns new money instance holding result of operation. The returned money instance will have the currency of the money instance where plus has been invoked.

Note: Instance of money with different currencies are supported

Example

var Money = require('moneyjs')

var price = new Money(12, Money.USD);
price.plus(new Money(2, Money.TZS),function(error, pricePlusAddition){
    ...
}); 
...

If two money instances are of same currency you may opt for synchronous addition

Example

var price = new Money(12, Money.USD);
var tax = new Money(2, Money.USD);
var priceAfterTax = price.plus(tax);

minus(money), subtract(money)

Subtract another money instance from this money instance. It returns new money instance holding result of operation.The returned money instance will have the currency of the money instance where minus has been invoked.

Note: Instance of money with different currencies are supported

Example

var Money = require('moneyjs')

var price = new Money(12, Money.USD);
price = price.minus(new Money(2, Money.TZS),function(error,money){
    ...    
}); 
...

If two money instances are of same currency you may opt for synchronous subtraction

Example

var profit = new Money(12, Money.USD);
var tax = new Money(2, Money.USD);
var netProfit = profit.minus(tax);

Logical Operations

equals(money), equalTo(money)

Check if this money instance is equal to the given money instance. It returns boolean true otherwise boolean false

Example

var Money = require('moneyjs');

var tax = new Money(200, Money.USD);
var rent = new Money(1200, Money.USD);
var any = new Money(1200, Money.USD);

expect(tax.equals(tax)).to.be.true;
expect(tax.equals(rent)).to.be.false;
expect(tax.equals(any)).to.be.false;

expect(rent.equal(rent)).to.be.true;
expect(rent.equal(any)).to.be.true;
expect(rent.equal(tax)).to.be.false;

...

lessThan(money), isLessThan(money)

Check if this money instance is less than given money instance. It returns boolean true if so otherwise boolena false

Example

var Money = require('moneyjs');

var price = new Money(12, Money.USD);
var tax = new Money(2, Money.USD);

expect(tax.isLessThan(price)).to.be.true;
expect(price.isLessThan(tax)).to.be.false;

...

greaterThan(money), isGreaterThan(money)

Check if this money instance is less than given money instance. It returns boolean true if so otherwise boolena false

Example

var Money = require('moneyjs');

var price = new Money(12, Money.USD);
var tax = new Money(2, Money.USD);

expect(price.isGreaterThan(tax)).to.be.true;
expect(tax.isGreaterThan(price)).to.be.false;

...

isZero(money)

Check if this money instance has amount equal to zero.

Example

var Money = require('moneyjs');

var tax = new Money(0, Money.USD);
var any = new Money(0.00, Money.USD);
var rent = new Money(1200, Money.USD);

expect(tax.isZero()).to.be.true;
expect(any.isZero()).to.be.true;
expect(rent.isZero()).to.be.false;

...

isNegative(money)

Check if this money instance has amount which is less than zero.

Example

var Money = require('moneyjs')
var profit = new Money(1200, Money.USD);
var loss = new Money(-1200, Money.USD);

expect(profit.isNegative()).to.be.false;
expect(loss.isNegative()).to.be.true;

...

isPositive(money)

Check if this money instance has amount greater than zero.

Example

var Money = require('moneyjs');

ar profit = new Money(1200, Money.USD);
var loss = new Money(-1200, Money.USD);

expect(profit.isPositive()).to.be.true;
expect(loss.isPositive()).to.be.false;

...

Testing

  • Clone this repository

  • Install all development dependencies

$ npm install
  • Then run test
$ npm test

Contribute

It will be nice, if you open an issue first so that we can know what is going on, then, fork this repo and push in your ideas. Do not forget to add a bit of test(s) of what value you adding.

Licence

The MIT License (MIT)

Copyright (c) 2015 lykmapipo & Contributors

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.