moe.mochizuki.constraint-by-humanoid
v0.3.0
Published
A Unity editor extension that configures IConstraint component based on Unity Humanoid Rules.
Downloads
4
Readme
Constraint by Humanoid - Unity Editor Extension
A Unity editor extension that configures IConstraint component based on Unity Humanoid Rules.
Requirements
- Unity 2018.4.20f1
Installation
- Download UnityPackage from BOOTH (Recommended)
- Install via NPM Scoped Registry
Download UnityPackage
You can download latest version of UnityPackage from BOOTH.
Extract downloaded zip package and install UnityPackage into your project.
Install via NPM
Please add the following section to the top of the package manifest file (Packages/manifest.json
).
If the package manifest file already has a scopedRegistry
section, it will bee added there.
{
"scopedRegistries": [
{
"name": "Mochizuki",
"url": "https://registry.npmjs.com",
"scopes": ["moe.mochizuki"]
}
]
}
And the following line to the dependencies
section:
"moe.mochizuki.constraint-by-humanoid": "VERSION"
How to use (Documentation / Japanese)
https://docs.mochizuki.moe/Unity/ConstraintByHumanoid/
License
MIT by @MikazukiFuyuno and @6jz