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mobrix-engine-plugin-epics

v1.0.2

Published

Use redux-observable epics inside MoBrix-engine system

Downloads

3

Readme

MoBrix-engine-plugin-epics

NPM npm npm bundle size Maintenance


Use redux-observable epics with MoBrix-engine system


Summary


Getting started

Installation

Check MoBrix-engine guide to init the system

If you want to use this plugin with MoBrix-engine, install it:

npm i mobrix-engine-plugin-epics

Usage

Include this plugin inside your MoBrix-engine config file, and optionally set the epics field as an array, containing all the epics you want to use:

const epicsPlugin = require("mobrix-engine-plugin-epics");

const { createMoBrixEngineAction } = require("mobrix-engine-tools");

const customActionOne = createMoBrixEngineAction("@@custom/action-one");

const customActionTwo = createMoBrixEngineAction("@@custom/action-two");

const config = {
  appName: "custom-app",
  plugins: [epicsPlugin],
  epics: [
    (actions$) =>
      actions$.pipe(filter(customActionOne), mapTo(customActionTwo)),
  ],
};

module.exports = { config };

Integration with other plugins

  • This plugin expose some fields to work with any other plugin. If you want to interact with it, using your custom plugin, add an interaction with epics plugin, and add your custom epic to the given epics array:
//Just a skeleton of a custom plugin that interacts with router plugin
const customPlugin = () => ({
  // Custom plugin stuffs

  interactions: [
    {
      plugin: "mobrix-engine-epics",
      effect: (epics) => {
        // Custom plugin stuffs

        //Add the custom epic
        epics.push((actions$) =>
          actions$.pipe(filter(customActionOne), mapTo(customActionTwo))
        );

        return epics;
      },
    },
  ],
});

Included libraries

  • [redux-observable]https://redux-observable.js.org/) - to use Epics
  • MoBrix-engine-types - to use MoBrix-engine type definitions inside the plugin
  • This library is written entirely with Typescript

Authors


License

This project is licensed under the MIT License - see the LICENSE file for details