mixmediayt
v6.0.1
Published
This npm package is designed especially for beginners to help them understand JavaScript, as well as help them to learn about discord.js using MongoDB. This package hopefully will make the use of MongoDB/Mongoose easy for beginners. I hope that this packa
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⁉ mixmediayt
A simple api to configure and enhance the ways on coding your discord bot. Compatible with discord.js v12 but it should also work on older versions. Variety of different usages for this api. (Works on TypeScript as well.) NOTE: This packages needs you to some knowledge of MongoDB
Installation
First install Node.js. Then:
$ npm install mixmediayt
✈ Importing
// Using Node.js `require()`
const mixmediayt = require("mixmediayt");
// Using ES6 imports
import mixmediayt from "mixmediayt";
📭 Help
If you encounter any problem or if you find a bug in the npm package please report it to our Discord Server -> https://discord.gg/VEkx6UKxEN
🤔 How to USE
ReactionPages
Example :
// Example on checking how long the member's account was created.
// Import the package
const mixmediayt = require("mixmediayt");
// Destructure the package
const ReactionPages = mixmediayt.ReactionPages;
// You can use any version of embeds, such as Rich Embed or just Embed (depends on which version of djs your are using)
// Keep in mind that Embeds should't have their footers set since the pagination method sets page info there
const { MessageEmbed } = require("discord.js");
const embed1 = new MessageEmbed().setTitle("1");
const embed2 = new MessageEmbed().setTitle("2");
// Create an array of embeds.
const pages = [embed1, embed2];
// Change pages when sending numbers.
const textPageChange = true;
// Create an emojilist, first emoji being page back and second emoji being page front. Defaults are set to ['⏪', '⏩'].
const emojis = ["⏪", "⏩"];h is 60 seconds. Time on how long you want the embed to be interactable
// Define a time in ms, defaults are set to 60000ms whic
const time = 30000;
// Call the ReactionPages method, use the <message> parameter to initialize it.
ReactionPages(msg, pages, textPageChange, emojis, time);
//There you go, now you have embed pages.
Preview on a music 🎼 list :
Confirmation
// destructure the package
const { confirmation } = require("mixmediayt");
// Here is an example on using it in banning members.
message.channel.send("Confirmation for banning members").then(async (msg) => {
// parameters used(which msg to react on, who can acess it, reactions, time(optional))
const emoji = await confirmation(msg, ["✅", "⚔"], 30000);
if (emoji === "✅") {
//if author reacts on check
//delete the confirmation message
msg.delete();
//ban the member
guildMember.ban();
}
if (emoji === "⚔") {
// if author reacts on cross
// delete the confirmation message
msg.delete();
}
});
DaysAgo
// Example on checking how long the member's account was created.
// Import the package
const mixmediayt = require("mixmediayt");
// Destructure the package
const daysAgo = recon.DaysAgo;
const discord = require("discord.js");
client.on("guildMemberAdd", async (member) => {
console.log(daysAgo(member.user.createdAt)); // return days.
});
fetchTranscript
// destructure the package
const { fetchTransript } = require("mixmediayt");
// here is how you use it
// template
// fetchTranscript(message: any, numberOfMessages: number, sendToAuthor: boolean)
// returns buffer
//example
module.exports = {
name: "transcript",
run: async (client, message) => {
fetchTranscript(message, 5).then((data) => {
const file = new MessageAttachment(data, "index.html");
message.channel.send(file);
});
},
};
// it will fetch 5 messages in the current channel.
timeout
// destructure the package
const { timeout } = require("mixmediayt");
// example
const messageToDelete = await message.channel.send("Hello There 👋");
// using the method
// template => timeout(message: who can acess, msgToDelete: which message to delete,time: time before the emoji gets deleted)
timeout(message, messageToDelete, 5000); // only message.author can areact, messageToDelete is going to deleted if collected reactions, if no reactions after 5 seconds the reaction will be removed.
chatBot
const { chatBot } = require("mixmediayt);
/** @parameters
* message, message.channel
* input, input to give
*/
// example
chatBot(message, args.join(" "));
hangman (one of my favourites)
//importing
const { hangman } = require("mixmediayt");
// parameters
/**
* @name hangman
* @param {Object} options options
* @param {String} [options.channelID] channel to send to (channel.id)
* @param {any} [options.message] parameter used for message event
* @param {String} [options.permission] required permission to use this command (optional); default is set to everyone.
* @param {String} [options.word] word that needed to be guessed (oooo OwO)
* @param {any} [options.client] client used to defined Discord.Client
*/
// making hangman *wait what!!!)
const hang = new hangman({
message: message,
word: args.slice(1).join(" "),
client: client,
channelID: message.mentions.channels.first(),
});
// starting the game
hang.start();
Preview
tictactoe
//importing
const { tictactoe } = require("mixmediayt");//tic cross, tic cross, i won yay
// parameters
/**
* @name tictactoe
* @param {Object} options options
* @param {any} [options.message] parameter used for message event
* @param {any} [options.player_two] second player in the game.
*/
// start the game
var game = new tictactoe({
message: message,
player_two: message.mentions.members.first(),
});
oldmixmediayt
1. Importing the package
const { oldmixmediayt } = require("mixmediayt");
// or
import { oldmixmediaytB } from "mixmediayt";
2. Establishing and exporting oldmixmediayt
const db = new oldmixmediaytB({
uri: "your mongodb connection string",
});
module.exports = db;
3. Example on using it
const db = require("./db.js"); // replace db.js with the file path to oldReconDB
db.set("numbers", "123");
Methods
.set
// saves data to database
db.set("key", "value");
.get
// gets value from key
db.get("key"); // returns => value
.has
// returns boolean
db.has("key"); // returns => true
.delete
// deletes data
db.delete("key");
// checking for data
db.has("key"); // returns => false
mixmediayt
1. Importing the package
const { mixmediayt } = require("mixmediayt");
// or
import { mixmediayt } from "mixmediayt";
2. Establishing and exporting mixmediayt
const db = new mixmediayt(client, {
uri: "your mongodb connection string",
});
module.exports = db;
3. Example on using it
const db = require("./db.js"); // replace db.js with the file path to reconDB
db.set("numbers", "123");
Methods
.set
// saves data to database
db.set("key", "value");
.get
// gets value from key
db.get("key"); // returns => value
.has
// returns boolean
db.has("key"); // returns => true
.delete
// deletes data
db.delete("key");
// checking for data
db.has("key"); // returns => false
.collection
//returns the cached data
console.log(mixmediayt.collection())
GiveawayClient
Initialising the client
const Discord = require('discord.js')
const client = new Discord.Client();
const { GiveawayClient } = require('mixmediayt');
/**
* @name GiveawayClient
* @kind constructor
* @param {Client} client
* @param {Object} options Options
* @param {String} [options.mongoURI] mongodb connection string
* @param {String} [options.emoji] emoji for reaction (must be a unicode)
* @param {String} [options.defaultColor] default colors for giveaway embeds
* @description Initiating the giveaway client
*/
const giveaway = new GiveawayClient(client, {
mongoURI?
emoji?
defaultColor?
});
module.exports = giveaway;
Methods
start
/**
* @method
* @param {Object} options options
* @param {TextChannel} [options.channel] Channel for the giveaway to be in
* @param {Number} [options.time] Duration of this giveaway
* @param {User} [options.hostedBy] Person that hosted the giveaway
* @param {String} [options.description] Description of the giveaway
* @param {Number} [options.winners] Amount of winners for the giveaway
* @param {String} [options.prize] Prize for the giveaway
*/
end
/**
* @method
* @param {String} MessageID Message ID for the giveaway
* @param {Boolean} getWinner Choose a winner?
* @description End a giveaway, choose a winner (optional)
*/
reroll
/**
* @method
* @param {String} channel channel of the giveaway
* @param {String} id message id
* @param {Number} winners amount of winners
* @description Change the winners for a giveaway!
*/
getCurrentGiveaways
/**
* @method
* @param {Boolean} activatedOnly display activated giveaways only?
* @param {Boolean} all display giveaways of all guilds?
* @param {Message} message message if (all = false)
* @description Get data on current giveaways hosted by the bot
*/
removeCachedGiveaways
/**
* @method
* @param {Boolean} all Get data from all guilds?
* @param {String} guildID guild id if all=false
* @description Removes (activated = false) giveaways
*/