minimal-gpu
v1.0.1
Published
Minimal is thin layer of abstraction on top of WebGPU with the purpose of making Shader Programming, GPU Simulations and Parallel Programming much easier.
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Readme
Minimal :: A Shader Driven WebGPU Framework 💎
Minimal is thin layer of abstraction on top of WebGPU with the purpose of making Shader Programming, GPU Simulations and Parallel Programming much easier.
At the core of minimal, is an idea called Shader Driven Programming, which allows you to create and control your GPU resources dynamically.
Minimal introduces MSL (Minimal Shading Language) which is a superset of WGSL (the shading language of WebGPU).
Learn more about minimal, and how to use it by watching this video:
Installation
npm i minimal