minimal-discord-webhook-node
v1.0.1
Published
Discord webhook API, without sending file capability for FaaS needs
Downloads
64
Readme
Minimal Discord Webhook API for NodeJS
A fork of discord-webhook-node-data, but without fs
requirement to support Cloudflare Workers (without any node compatibility flag) and potentially other FaaS providers.
Installation
npm install minimal-discord-webhook-node
or yarn add minimal-discord-webhook-node
Examples
Basic use
const { Webhook } = require('minimal-discord-webhook-node');
const hook = new Webhook("YOUR WEBHOOK URL");
const IMAGE_URL = 'https://remywiki.com/images/2/26/Rouge_no_dengon_jb.png';
hook.setUsername('Discord Webhook Node Name');
hook.setAvatar(IMAGE_URL);
hook.send("Hello there!");
Custom embeds
const { Webhook, MessageBuilder } = require('minimal-discord-webhook-node');
const hook = new Webhook("YOUR WEBHOOK URL");
const embed = new MessageBuilder()
.setTitle('My title here')
.setAuthor('Author here', 'https://cdn.discordapp.com/embed/avatars/0.png', 'https://www.google.com')
.setURL('https://www.google.com')
.addField('First field', 'this is inline', true)
.addField('Second field', 'this is not inline')
.setColor('#00b0f4')
.setThumbnail('https://cdn.discordapp.com/embed/avatars/0.png')
.setDescription('Oh look a description :)')
.setImage('https://cdn.discordapp.com/embed/avatars/0.png')
.setFooter('Hey its a footer', 'https://cdn.discordapp.com/embed/avatars/0.png')
.setTimestamp();
hook.send(embed);
Keep in mind that the custom embed method setColor
takes in a decimal color/a hex color (pure black and white hex colors will be innacurate). You can convert hex colors to decimal using this website here: https://convertingcolors.com
Custom settings
const { Webhook } = require('minimal-discord-webhook-node');
const hook = new Webhook({
url: "YOUR WEBHOOK URL",
//If throwErrors is set to false, no errors will be thrown if there is an error sending
throwErrors: false,
//retryOnLimit gives you the option to not attempt to send the message again if rate limited
retryOnLimit: false
});
hook.setUsername('Username'); //Overrides the default webhook username
hook.setAvatar('YOUR_AVATAR_URL'); //Overrides the default webhook avatar
Notes
discord-webhook-node is a promise based library, which means you can use .catch
, .then
, and await
, although if successful will not return any values. For example:
const { Webhook } = require('minimal-discord-webhook-node');
const hook = new Webhook("YOUR WEBHOOK URL");
hook.send("Hello there!")
.then(() => console.log('Sent webhook successfully!'))
.catch(err => console.log(err.message));
or using async:
const { Webhook } = require('minimal-discord-webhook-node');
const hook = new Webhook("YOUR WEBHOOK URL");
(async () => {
try {
await hook.send('Hello there!');
console.log('Successfully sent webhook!');
}
catch(e){
console.log(e.message);
};
})();
By default, it will handle Discord's rate limiting, and if there is an error sending the message (other than rate limiting), an error will be thrown. You can change these options with the custom settings options below.
API
Webhook - class
Constructor
- options (optional) : object
- throwErrors (optional) : boolean
- retryOnLimit (optional) : boolean
Methods
- setUsername(username : string) returns this
- setAvatar(avatarURL : string (image url)) returns this
- async send(payload : string/MessageBuilder)
MessageBuilder - class
Methods
- setText(text: string)
- setAuthor(author: string (text), authorImage (optional) : string (image url), authorUrl (optional) : string (link))
- setTitle(title: string)
- setURL(url: string)
- setThumbnail(thumbnail : string (image url))
- setImage(image : string (image url))
- setTimestamp(date (optional) number/date object)
- setColor(color : string/number (hex or decimal color))
- setDescription(description : string)
- addField(fieldName : string, fieldValue: string, inline (optional) : boolean)
- setFooter(footer : string, footerImage (optional) : string (image url))
License
MIT