minecraft-java-core-modified
v3.8.4
Published
A library starting minecraft game NW.js and Electron.js
Downloads
1
Maintainers
Readme
minecraft-java-core
NodeJS Module for Minecraft launcher
Avantages :dizzy:
- Auto check & downloading compatible java version
- Support 100% custom minecraft version
- Work with ftp without any zip file, juste drop folder in your ftp
- Auto check & delete file with bad hash & size
Install Client
Quick Start :zap:
git clone https://github.com/luuxis/Selvania-Launcher.git
cd Selvania-Launcher
npm install
npm start
Installation :package:
npm i minecraft-java-core
Usage :triangular_flag_on_post:
Require library
const { Launch, Mojang } = require('minecraft-java-core');
Launch :rocket:
Options
const { Mojang, Launch } = require('minecraft-java-core');
const launch = new Launch();
async function main() {
let opt = {
authenticator: await Mojang.login('Luuxis'),
timeout: 10000,
path: './.Minecraft test',
version: '1.19.3',
detached: false,
downloadFileMultiple: 100,
loader: {
type: 'forge',
build: 'latest',
enable: true
},
verify: false,
ignored: ['loader', 'options.txt'],
args: [],
javaPath: null,
java: true,
screen: {
width: null,
height: null,
fullscreen: null,
},
memory: {
min: '2G',
max: '4G'
}
}
await launch.Launch(opt);
launch.on('extract', extract => {
console.log(extract);
});
launch.on('progress', (progress, size, element) => {
console.log(`Downloading ${element} ${Math.round((progress / size) * 100)}%`);
});
launch.on('check', (progress, size, element) => {
console.log(`Checking ${element} ${Math.round((progress / size) * 100)}%`);
});
launch.on('estimated', (time) => {
let hours = Math.floor(time / 3600);
let minutes = Math.floor((time - hours * 3600) / 60);
let seconds = Math.floor(time - hours * 3600 - minutes * 60);
console.log(`${hours}h ${minutes}m ${seconds}s`);
})
launch.on('speed', (speed) => {
console.log(`${(speed / 1067008).toFixed(2)} Mb/s`)
})
launch.on('patch', patch => {
console.log(patch);
});
launch.on('data', (e) => {
console.log(e);
})
launch.on('close', code => {
console.log(code);
});
launch.on('error', err => {
console.log(err);
});
}
main()