minecraft-addon-toolchain-typescript
v1.0.3
Published
Adds TypeScript support to minecraft-addon-toolchain
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minecraft-addon-toolchain-typescript
TypeScript
Adds TypeScript support. .ts
files will be compiled to .js
and added to the bundled output.
It is recommended if you use TypeScript to use the minecraft-scripting-types
package to give better code hints, see minecraft-addon-tools/minecraft-scripting-types for more details. The following steps will assume this will also be installed.
Installing
npm install --save-dev minecraft-addon-toolchain-typescript
npm install --save-dev minecraft-scripting-types
Adding to the toolchain
TypeScript support is a language transformation and should be one of the first plugins added. It must come before any bundling plugins, such as Browserify.
const MinecraftAddonBuilder = require("minecraft-addon-toolchain/v1");
const TypeScriptSupport = require("minecraft-addon-toolchain-typescript");
const builder = new MinecraftAddonBuilder(<youraddonname>);
builder.addPlugin(new TypeScriptSupport());
module.exports = builder.configureEverythingForMe();
Usage
Create TypeScript .ts
files in place of where you would normally create a JavaScript file.
By default, Behavior packs with Scripts will assume that anything in ./scripts/client/*.ts
and ./scripts/server/*.ts
are entry points for addon scripts.
TypeScript does not come with support for multi-file editing by default due to the lack of a module loader in Minecraft by default.
Configuration
You can override the settings passed to the TypeScript compiler by changing the settings
field of the TypeScriptSupport object.
const MinecraftAddonBuilder = require("minecraft-addon-toolchain/v1");
const TypeScriptSupport = require("minecraft-addon-toolchain-typescript");
const builder = new MinecraftAddonBuilder(<youraddonname>);
const typeScriptSupport = new TypeScriptSupport();
/// Modify the settings here.
//typeScriptSupport.settings
builder.addPlugin(typeScriptSupport);
module.exports = builder.configureEverythingForMe();