milo-economy
v1.0.2
Published
Sistema de Economia RPG Discord.
Downloads
2
Readme
Installation
$ npm install --save discord-economy
Checkout my package for xp systems on discord bots! discord-leveling
Required packages
- sequelize the DB wrapper of sqlite3 of this project (
npm install --save sequelize
) - sqlite3 Core DB (
npm install --save sqlite3
)
Optional
- discord.js - (
npm install --save discord.js
) - discord.js-commando - (
npm install --save discord.js-commando
) - eris - (
npm install --save eris
)
Changelog
- 1.2.2 Finally back! Substractfrombalance -> SubtractFromBalance (Typo Fix). Created Slots function.
Functions
SetBalance
/**
* @param {string} [UserID] - Somebody's discord user ID.
* @param {string} [toSet] - How much money you want the user to have.
*/
var eco = require('discord-economy')
eco.SetBalance(UserID, toSet)
/**
Expected Promise Output
{userid, balance}
*/
AddToBalance
/**
* @param {string} [UserID] - Somebody's discord user ID.
* @param {integer} [toAdd] - How much money you want to add.
*/
var eco = require('discord-economy')
eco.AddToBalance(UserID, toAdd)
/**
Expected Promise Output
{userid, oldbalance, newbalance}
*/
SubtractFromBalance
/**
* @param {string} [UserID] - Somebody's discord user ID.
* @param {integer} [toSubtract] - How much money you want to Subtract.
*/
var eco = require('discord-economy')
eco.SubtractFromBalance(UserID, toSubtract)
/**
Expected Promise Output
{userid, oldbalance, newbalance}
*/
FetchBalance
/**
* @param {string} [UserID] - Somebody's discord user ID.
*/
var eco = require('discord-economy')
eco.FetchBalance(UserID)
/**
Expected Promise Output
{userid, balance}
*/
Leaderboard
/**
* @param {Object} data - The data you want to attach to the function.
All keys in this object are optional.
* @param {integer} data.limit - Limit how many users to fetch.
* @param {string} data.search - Search the placement of a user in leaderboard.
*/
var eco = require('discord-economy')
eco.Leaderboard({limit: NUMBER, search: 'UserID'})
/**
Expected Promise Output without data.search
[ {userid, balance}, {userid, balance}, {userid, balance} ]
array[0] is the first place of the leaderboard. array[1] second etc.
*/
/**
Expected Promise Output with data.search
{userid, balance}
*/
Daily
/**
* @param {string} [UserID] - Somebody's discord user ID.
*/
var eco = require('discord-economy')
eco.Daily(UserID)
/**
Expected Promise Output
{userid, updated, timetowait}
*/
ResetDaily
/**
* @param {string} [UserID] - Somebody's discord user ID.
*/
var eco = require('discord-economy')
eco.ResetDaily(UserID)
/**
Expected Promise Output
('Daily Reset.')
*/
Transfer
/**
* @param {string} FromUser - Somebody's discord user ID.
* @param {string} ToUser - Somebody's discord user ID.
* @param {integer} Amount - Amount of money to transfer.
*/
var eco = require('discord-economy')
eco.Transfer(FromUser, ToUser, Amount)
/**
Expected Promise Output
{FromUser, ToUser}
*/
Coinflip
/**
* @param {string} [UserID] - Somebody's discord user ID.
* @param {string} [Flip] - Either tails or heads.
* @param {integer} [Input] - Amount of money to gamble.
*/
var eco = require('discord-economy')
eco.Coinflip(UserID, Flip, Input)
})
/**
Expected Promise Output
{userid, oldbalance, newbalance, output}
*/
Dice
/**
* @param {string} [UserID] - Somebody's discord user ID.
* @param {integer} [Dice] - number between 1-6.
* @param {integer} [Input] - Amount of money to gamble.
*/
var eco = require('discord-economy')
eco.Dice(UserID, Dice, Input)
/**
Expected Promise Output
{userid, oldbalance, newbalance, guess, dice, output}
*/
Delete
/**
* @param {string} [UserID] - Somebody's discord user ID.
*/
var eco = require('discord-economy')
eco.Delete(UserID)
/**
Expected Promise Output
{deleted}
*/
Work
/**
* @param {string} [UserID] - Somebody's discord user ID.
* @param {Object} data - The data you want to attach to the function.
All keys in this object are optional. They have a default fallback.
* @param {integer} data.failurerate - FailureRate of Working. Default = 50%
* @param {integer} data.money - How much money to gain with working.
* @param {array} data.jobs - Array of jobs you can do.
*/
var eco = require('discord-economy')
eco.Work(UserID, {failurerate: 50, money: 100, jobs: ['cashier', 'gambler']})
/**
Expected Promise Output
{userid, earned, job, balance}
*/
Slots
/**
* @param {string} [UserID] - Somebody's discord user ID.
* @param {integer} [Input] - Amount of money to gamble.
* @param {Object} data - The data you want to attach to the function.
All keys in this object are optional.
* @param {integer} data.height - Change the slots grid height, default 3.
* @param {integer} data.width - Change the slots grid width, default 5.
* @param {array} data.emojis - Array of emojis used in slot machine.
*/
*/
var eco = require('discord-economy')
eco.Dice(UserID, Dice, {height: 10, width: 4, emojis: ['🍏', '🍐', '🍋', '🍌', '🍇', '🍊']})
/**
Expected Promise Output
{userid, oldbalance, newbalance, grid, output}
*/
Example Bot (discord.js)
/*
If you want to make discord-economy guild based you have to use message.author.id + message.guild.id as ID for example:
eco.Daily(message.author.id + message.guild.id)
This will create a unique ID for each guild member
*/
//Requiring Packages
const Discord = require('discord.js'); //This can also be discord.js-commando or other node based packages!
const eco = require("discord-economy");
//Create the bot client
const client = new Discord.Client();
//Set the prefix and token of the bot.
const settings = {
prefix: ';',
token: 'YOURTOKEN'
}
//Whenever someone types a message this gets activated.
//(If you use 'await' in your functions make sure you put async here)
client.on('message', async message => {
//This reads the first part of your message behind your prefix to see which command you want to use.
var command = message.content.toLowerCase().slice(settings.prefix.length).split(' ')[0];
//These are the arguments behind the commands.
var args = message.content.split(' ').slice(1);
//If the message does not start with your prefix return.
//If the user that types a message is a bot account return.
if (!message.content.startsWith(settings.prefix) || message.author.bot) return;
if (command === 'balance') {
var output = await eco.FetchBalance(message.author.id)
message.channel.send(`Hey ${message.author.tag}! You own ${output.balance} coins.`);
}
if (command === 'daily') {
var output = await eco.Daily(message.author.id)
//output.updated will tell you if the user already claimed his/her daily yes or no.
if (output.updated) {
var profile = await eco.AddToBalance(message.author.id, 100)
message.reply(`You claimed your daily coins successfully! You now own ${profile.newbalance} coins.`);
} else {
message.channel.send(`Sorry, you already claimed your daily coins!\nBut no worries, over ${output.timetowait} you can daily again!`)
}
}
if (command === 'resetdaily') {
var output = await eco.ResetDaily(message.author.id)
message.reply(output) //It will send 'Daily Reset.'
}
if (command === 'leaderboard') {
//If you use discord-economy guild based you can use the filter() function to only allow the database within your guild
//(message.author.id + message.guild.id) can be your way to store guild based id's
//filter: x => x.userid.endsWith(message.guild.id)
//If you put a mention behind the command it searches for the mentioned user in database and tells the position.
if (message.mentions.users.first()) {
var output = await eco.Leaderboard({
filter: x => x.balance > 50,
search: message.mentions.users.first().id
})
message.channel.send(`The user ${message.mentions.users.first().tag} is number ${output} on my leaderboard!`);
} else {
eco.Leaderboard({
limit: 3, //Only takes top 3 ( Totally Optional )
filter: x => x.balance > 50 //Only allows people with more than 100 balance ( Totally Optional )
}).then(async users => { //make sure it is async
if (users[0]) var firstplace = await client.fetchUser(users[0].userid) //Searches for the user object in discord for first place
if (users[1]) var secondplace = await client.fetchUser(users[1].userid) //Searches for the user object in discord for second place
if (users[2]) var thirdplace = await client.fetchUser(users[2].userid) //Searches for the user object in discord for third place
message.channel.send(`My leaderboard:
1 - ${firstplace && firstplace.tag || 'Nobody Yet'} : ${users[0] && users[0].balance || 'None'}
2 - ${secondplace && secondplace.tag || 'Nobody Yet'} : ${users[1] && users[1].balance || 'None'}
3 - ${thirdplace && thirdplace.tag || 'Nobody Yet'} : ${users[2] && users[2].balance || 'None'}`)
})
}
}
if (command === 'transfer') {
var user = message.mentions.users.first()
var amount = args[1]
if (!user) return message.reply('Reply the user you want to send money to!')
if (!amount) return message.reply('Specify the amount you want to pay!')
var output = await eco.FetchBalance(message.author.id)
if (output.balance < amount) return message.reply('You have fewer coins than the amount you want to transfer!')
var transfer = await eco.Transfer(message.author.id, user.id, amount)
message.reply(`Transfering coins successfully done!\nBalance from ${message.author.tag}: ${transfer.FromUser}\nBalance from ${user.tag}: ${transfer.ToUser}`);
}
if (command === 'coinflip') {
var flip = args[0] //Heads or Tails
var amount = args[1] //Coins to gamble
if (!flip || !['heads', 'tails'].includes(flip)) return message.reply('Please specify the flip, either heads or tails!')
if (!amount) return message.reply('Specify the amount you want to gamble!')
var output = await eco.FetchBalance(message.author.id)
if (output.balance < amount) return message.reply('You have fewer coins than the amount you want to gamble!')
var gamble = await eco.Coinflip(message.author.id, flip, amount).catch(console.error)
message.reply(`You ${gamble.output}! New balance: ${gamble.newbalance}`)
}
if (command === 'dice') {
var roll = args[0] //Should be a number between 1 and 6
var amount = args[1] //Coins to gamble
if (!roll || ![1, 2, 3, 4, 5, 6].includes(parseInt(roll))) return message.reply('Specify the roll, it should be a number between 1-6')
if (!amount) return message.reply('Specify the amount you want to gamble!')
var output = eco.FetchBalance(message.author.id)
if (output.balance < amount) return message.reply('You have fewer coins than the amount you want to gamble!')
var gamble = await eco.Dice(message.author.id, roll, amount).catch(console.error)
message.reply(`The dice rolled ${gamble.dice}. So you ${gamble.output}! New balance: ${gamble.newbalance}`)
}
if (command == 'delete') { //You want to make this command admin only!
var user = message.mentions.users.first()
if (!user) return message.reply('Please specify a user I have to delete in my database!')
if (!message.guild.me.hasPermission(`ADMINISTRATION`)) return message.reply('You need to be admin to execute this command!')
var output = await eco.Delete(user.id)
if (output.deleted == true) return message.reply('Successfully deleted the user out of the database!')
message.reply('Error: Could not find the user in database.')
}
if (command === 'work') { //I made 2 examples for this command! Both versions will work!
var output = await eco.Work(message.author.id)
//50% chance to fail and earn nothing. You earn between 1-100 coins. And you get one out of 20 random jobs.
if (output.earned == 0) return message.reply('Awh, you did not do your job well so you earned nothing!')
message.channel.send(`${message.author.username}
You worked as a \` ${output.job} \` and earned :money_with_wings: ${output.earned}
You now own :money_with_wings: ${output.balance}`)
var output = await eco.Work(message.author.id, {
failurerate: 10,
money: Math.floor(Math.random() * 500),
jobs: ['cashier', 'shopkeeper']
})
//10% chance to fail and earn nothing. You earn between 1-500 coins. And you get one of those 3 random jobs.
if (output.earned == 0) return message.reply('Awh, you did not do your job well so you earned nothing!')
message.channel.send(`${message.author.username}
You worked as a \` ${output.job} \` and earned :money_with_wings: ${output.earned}
You now own :money_with_wings: ${output.balance}`)
}
if (command === 'slots') {
var amount = args[0] //Coins to gamble
if (!amount) return message.reply('Specify the amount you want to gamble!')
var output = await eco.FetchBalance(message.author.id)
if (output.balance < amount) return message.reply('You have fewer coins than the amount you want to gamble!')
var gamble = await eco.Slots(message.author.id, amount, {
width: 3,
height: 1
}).catch(console.error)
message.channel.send(gamble.grid)//Grid checks for a 100% match vertical or horizontal.
message.reply(`You ${gamble.output}! New balance: ${gamble.newbalance}`)
}
});
//Your secret token to log the bot in. (never show this to anyone!)
client.login(settings.token)