micro-fps
v0.1.2
Published
A super lightweight fps meter, with near zero overhead
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Readme
micro-fps
A super lightweight fps meter, with near zero overhead
createFpsMeter is a function factory, it returns a new meter.
But why not a class? Last time I checked, accessing instance properties was slower than accessing variables on a near closure.
Usage
JS fiddle Example: https://jsfiddle.net/Victornpb/g8pra2a6/
import microFps from 'micro-fps';
const REFRESH_RATE = 2; //update twice a second
const fpsTick = createFpsMeter(info=>{
fps_div.innerHTML = info.fps.toFixed(2);
console.log(info);
}, REFRESH_RATE);
Then call the returned function on every frame of your loop
//game loop
setInterval(function loop(){
fpsTick();
//do stuff
}, 1000/60);
Callback info object
| property | type | description | |----------|---------|-------------------------------------------------------| | fps | float | The calculated frames per second | | jitter | float | The absolute difference since the last calculated fps | | elapsed | float | Milliseconds ellapsed since the last computation | | frames | integer | Number of frames since the last computation | | trigger | float | Next computation will happen at this amount of frames |
Installation
Install via yarn
yarn add micro-fps (--dev)
or npm
npm install micro-fps (--save-dev)
configuration
You can pass in extra options as a configuration object (➕ required, ➖ optional, ✏️ default).
import microFps from 'micro-fps';
➖ property ( type ) ✏️ default
📝 description
❗️ warning
ℹ️ info
💡 example
methods
#name
microFps
Examples
See example
folder or the runkit example.
Builds
If you don't use a package manager, you can access micro-fps
via unpkg (CDN), download the source, or point your package manager to the url.
micro-fps
is compiled as a collection of CommonJS modules & [ES2015 modules](http://www.2ality.com/2014/0
-9/es6-modules-final.html) for bundlers that support the jsnext:main
or module
field in package.json (Rollup, Webpack 2)
The micro-fps
package includes precompiled production and development UMD builds in the dist/umd
folder. They can be used directly without a bundler and are thus compatible with many popular JavaScript module loaders and environments. You can drop a UMD build as a <script>
tag on your page. The UMD builds make micro-fps
available as a window.microFps
global variable.
License
The code is available under the MIT license.
Contributing
We are open to contributions, see CONTRIBUTING.md for more info.
Misc
This module was created using generator-module-boilerplate.