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micro-egg-hatchery

v1.0.5

Published

> 🥚 Eggs are the new 🦆 ducks.

Downloads

9

Readme

Micro Egg Hatchery 🐣

🥚 Eggs are the new 🦆 ducks.

Minimal version of the:

  • https://github.com/drpicox/egg-hatchery

It has less code, less checks, and it is less powerful. But it is almost API compatible.

import hatch from 'micro-egg-hatchery'
import reduxEgg from 'redux-egg'
import counterEgg, {increment, getCount} from '@my/counter-egg'

test('counter egg increments in one', () => {
  const {store} = hatch(reduxEgg, counterEgg)
  store.dispatch(increment())
  expect(getCount(store.getState())).toBe(1)
})

Contents

Installation

Install the last version with:

npm install micro-egg-hatchery

Usage

import hatch from 'micro-egg-hatchery'

// this is an egg
function firstEgg({tool, breed}) {
  const list = ['first']

  // use tool to make a tool available for other egg
  tool('addItem', item => list.push(item))
  // use breed to define a factory
  breed('list', () => list)
}

// this is another egg
function secondEgg({addItem}) {
  // it uses the tool defined by the firstEgg
  addItem('second')
}

// hatch opens the egg
const hatchery = hatch(firstEgg, secondEgg)
// the resulting hatchery
// contains the list defined in the firstEgg
// and this list contains the item added by the secondEgg
expect(hatchery.list).toEqual(['first', 'second'])

API

Please, refer to the redux-egg to know how redux works with eggs.

  • https://github.com/drpicox/redux-egg

# hatch(eggs)

The hatch function opens eggs. It executes a series of well-ordered module initialization functions and makes their results available. These initialization functions are called eggs. It also accepts grouping eggs in arrays; we also call those arrays eggs. It allows you to split your application into several eggs; they should be small, well-defined, and modular. Glue all your eggs together with arrays, with any nesting levels. It also ignores repeated eggs, so you can include any egg in your array that you need and do not worry about duplications in initializations.

type Egg = Function | Egg[];
function hatch(...eggs: Egg[]): Breeds { ... }

An egg is a function that receives tools and uses them to define new breeds. Eggs should return undefined. Hatch accepts one or more eggs; it executes each egg function in the same order that it is received. As a result, the hatch function returns all the breeds defined by each egg. Hatch accepts eggs inside arrays, and arrays inside arrays with eggs with any level of nesting. Hatch flattens that array and executes all eggs in order. If there is any egg duplicated, it invokes the egg's first occurrence and ignores all subsequent egg appearances. Aka, if the same function instance appears twice, it executes when it first time and does not call it anymore.

Example:

import hatch from 'micro-egg-hatchery'

const log = []
function egg() {
  log.push('opened')
}

hatch(egg)
expect(log).toEqual(['opened'])

Opening more than one egg at once:

import hatch from 'micro-egg-hatchery'

const log = []
function makeEgg(name) {
  return function egg() {
    log.push(name)
  }
}

const eggs = [makeEgg('egg1'), makeEgg('egg2')]
hatch(eggs)
expect(log).toEqual(['egg1', 'egg2'])

Nesting eggs inside eggs:

import hatch from 'micro-egg-hatchery'

const log = []
function makeEgg(name) {
  return function egg() {
    log.push(name)
  }
}

function makeManyEggs(base) {
  return [makeEgg(`${base}1`), makeEgg(`${base}2`)]
}

const eggs = [makeEgg('egg1'), makeManyEggs('more')]
hatch(eggs)
expect(log).toEqual(['egg1', 'more1', 'more2'])

Nesting eggs inside eggs with any arbitrary nesting level:

import hatch from 'micro-egg-hatchery'

const log = []
function makeEgg(name) {
  return function egg() {
    log.push(name)
  }
}

const eggs = [
  makeEgg('egg1'),
  [makeEgg('egg2'), [makeEgg('egg3'), [makeEgg('egg4')]]],
  [[[[[[[[[[[[[[[[[[[[[[[makeEgg('egg5')]]]]]]]]]]]]]]]]]]]]]]],
]
hatch(eggs)
expect(log).toEqual(['egg1', 'egg2', 'egg3', 'egg4', 'egg5'])

Opening duplicated eggs once:

import hatch from 'micro-egg-hatchery'

const log = []
function egg() {
  log.push('egg')
}

const eggs = [egg, egg]
hatch(eggs)
expect(log).toEqual(['egg'])

Note that the objective of nesting eggs, and do not execute twice the same egg, is to make possible to include your egg dependencies:

import hatch from 'micro-egg-hatchery'
import usersEgg from '@my/users-egg'
import moviesEgg from '@my/movies-egg'

function rankingEgg({users, movies}) {
  // do something with users and movies
}

const egg = [usersEgg, moviesEgg, rankingEgg]
export default egg

# breed

The Egg Hatchery is a Dependency Injection library for Javascript. It leverages the Javascript getters to create a smooth programming experience on all eggs and modules and define their properties and needs. The library wires all dependencies together, so the programmer does not need to think about running order. Each property has a factory function associated. This factory function receives all available properties defined by any of the hatched modules; uses those properties need to generate its value. Factories execute at most once and only if someone outside hatch consumes its result.

The breed function defines those properties. It receives two parameters the name and the breed factory function. The name is the name of the property; it is the property name of the breeds object, which corresponds to the generated value of the breed factory. The breed factory function receives all other defined breeds and produces the result. There is no breed factory function execution before the hatch call, although the hatch function returns the breeds object. When any piece of code access to that object, and uses one property, hatch automatically calls to the breed factory that generates that value and all its corresponding dependencies and generates the value.

function breed(name: string, breedFactoryFn: Breeds): void { ... }
// injected at egg
function egg({ breed }): void { ... }

Parameters:

  • name: name of the new breed
  • breedFactoryFn: a function that returns the new breed value

Example:

import hatch from 'micro-egg-hatchery'

function chickenEgg({breed}) {
  breed('chick', () => 'I am a chick')
}

const breeds = hatch(chickenEgg)
expect(breeds.chick).toBe('I am a chick')

Using breeds defined by other eggs:

import hatch from 'micro-egg-hatchery'

function oneEgg({breed}) {
  breed('one', () => 1)
}

function twoEgg({breed}) {
  breed('two', ({one}) => one + one)
}

const egg = [oneEgg, twoEgg]
const breeds = hatch(egg)
expect(breeds.one).toBe(1)
expect(breeds.two).toBe(2)

Using breeds in dependency order, not definition order:

import hatch from 'micro-egg-hatchery'

function threeEgg({breed}) {
  breed('three', ({one, two}) => one + two)
}

function oneEgg({breed}) {
  breed('one', () => 1)
}

function twoEgg({breed}) {
  breed('two', ({one}) => one + one)
}

const egg = [threeEgg, oneEgg, twoEgg]
const breeds = hatch(egg)
expect(breeds.one).toBe(1)
expect(breeds.two).toBe(2)
expect(breeds.three).toBe(3)

Breed factory functions are not executed if not used:

import hatch from 'micro-egg-hatchery'

const log = ['setup']

function logThree({breed}) {
  breed('three', ({one, two}) => {
    log.push('three')
    return one + two
  })
}
function logOne({breed}) {
  breed('one', () => {
    log.push('one')
    return 1
  })
}
function logTwo({breed}) {
  breed('two', ({one}) => {
    log.push('two')
    return one + one
  })
}

const egg = [logThree, logOne, logTwo]
log.push('hatch')
const breeds = hatch(egg)
log.push('hatched')
expect(breeds.two).toBe(2)
log.push('end')
expect(log).toEqual(['setup', 'hatch', 'hatched', 'one', 'two', 'end'])

The breed factory functions are called at most once:

import hatch from 'micro-egg-hatchery'

const log = ['setup']

function logThree({breed}) {
  breed('three', ({one, two}) => {
    log.push('three')
    return one + two
  })
}
function logOne({breed}) {
  breed('one', () => {
    log.push('one')
    return 1
  })
}
function logTwo({breed}) {
  breed('two', ({one}) => {
    log.push('two')
    return one + one
  })
}

const egg = [logThree, logOne, logTwo]
log.push('hatch')
const breeds = hatch(egg)
log.push('hatched')
expect(breeds.one).toBe(1)
expect(breeds.two).toBe(2)
expect(breeds.three).toBe(3)
log.push('end')
expect(log).toEqual(['setup', 'hatch', 'hatched', 'one', 'two', 'three', 'end'])

# tool

The breed function is powerful, but it gives a stable result after initialization. Some times, some modules require, or accept, configuration. The tool function allows establishing these configurations before any breeding.

Tools are just the opposite of breeds. If breeds are lazy and order independent, tools are eager and order dependent. Tools are available directly in the egg, you can use them immediately, but they are order sensitive; you cannot use any tool not defined by a previous egg. Two examples of tools are the breed function, and the tool function itself. Both methods are available to all eggs as tools; they allow eggs to modify configurations for other eggs and the hatch result.

Tools execute greedily. Incorrect use may slow down the application boot and tests. Think about tools as configuration tools, nothing more. Tools should allow defining variables, options, and other things required in your module. They should compute nothing. Because configurations affect breed function factories, it is the task of the breed function factory to collect all configuration values and calculate the result. That automatically removes the computation if no one access to the property. This property is especially critical for tests.

function tool(name: string, tool: any): void { ... }
// injected at egg
function egg({ tool, breed, ...otherTools }): void { ... }

Parameters:

  • name: name of the new tool
  • value: value injected to an egg when it requires the tool

Example:

import hatch from 'micro-egg-hatchery'

function listEgg({tool, breed}) {
  const list = []
  tool('addElement', e => list.push(e))
  breed('list', () => list)
}

function oneEgg({addElement}) {
  addElement('one')
}

const breeds = hatch(listEgg, oneEgg)
expect(breeds.list).toEqual(['one'])

# isHatched

Tools are meant to use while the egg is hatching and before any breed instances. The isHatched returns a boolean.

function isHatched(): boolean { ... }

Example:

import hatch from 'micro-egg-hatchery'

let foundIsHatched, foundIsHatchedResult
function exampleEgg({isHatched, breed}) {
  foundIsHatched = isHatched
  foundIsHatchedResult = isHatched()
  breed('isHatched', () => isHatched())
}

expect(foundIsHatched).toBeUndefined()
const breeds = hatch(exampleEgg)
expect(foundIsHatchedResult).toBe(false)
expect(foundIsHatched()).toBe(true)
expect(breeds.isHatched).toBe(true)

All function tools stop working when the egg is hatched:

import hatch from 'micro-egg-hatchery'

function listEgg({tool, breed}) {
  const list = []
  tool('addElement', e => list.push(e))
  breed('list', () => list)
}

let foundAddElement
function hijackEgg({addElement}) {
  foundAddElement = addElement
}

const breeds = hatch(listEgg, hijackEgg)
expect(breeds.list).toEqual([])
expect(foundAddElement).toBeInstanceOf(Function)
expect(foundAddElement).toThrow()