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mfuns-advanced-danmaku

v1.0.0

Published

Mfuns高级弹幕引擎

Downloads

1

Readme

Mfuns 高级弹幕引擎

Mfuns Advanced Danmaku 高级弹幕引擎。

特性

支持下列弹幕效果:

  • 3D移动及动画
  • 3D旋转及动画
  • 3D缩放及动画
  • 不透明度及动画
  • 并行动画
  • 串行动画
  • 重复动画
  • 弹幕属性继承

下列功能还在开发中:

  • 弹幕组合
  • 图片弹幕
  • SVG弹幕
  • css样式
  • 速度曲线

下载 & 安装

标签导入

下载 lib/mfuns-advanced-danmaku.js 文件,使用 script 标记导入到 html 中

使用 npm 安装

npm i mfuns-advanced-danmaku

导入方式

import { MfunsAdvancedDanmaku } from "mfuns-advanced-danmaku";

实例化

let advancedDanmaku = new MfunsAdvancedDanmaku(
  // 挂载的DOM容器, 其css样式的position属性须设置为relative/absolute
  container: document.getElementById("advanced-danmaku"),
  // 拉取弹幕列表
  getDanmaku: () => {
    return ([{...}, {...}])
  },
  // 舞台基本尺寸, 可选
  stageSize: [1920, 1080],
  // 窗口大小变化时自动调整舞台大小, 默认值为true
  autoResize: true,
);

方法

play()

播放

pause()

暂停

seek(time:number)

跳转到指定位置(单位ms)

time():number

获取弹幕引擎的播放时间,单位为ms

reload()

在不重置时间的情况下清空并重新加载弹幕

reset()

重置弹幕引擎并重新加载弹幕

addDanmaku(danmaku)

添加一条弹幕到时间轴,适用于新增实时弹幕

playDanmaku(danmaku)

播放一条弹幕,即直接添加一条弹幕到舞台,适用于弹幕编辑效果预览

resize()

根据舞台容器的尺寸调整舞台大小

默认情况下,当浏览器窗口大小变化时,会自动调用resize()方法调整舞台大小

数据格式

传入的弹幕列表格式

[
  {
    "id": 0,  // 弹幕唯一标识id, 可选, 接受数字/字符串格式
    "content": "{...}", // 弹幕JSON字符串
    "time": 0        // 弹幕时间, 可选, 弹幕内容无发送时间设置时将使用该属性替代
  },
  ...
]