metalsmith-assets-improved
v1.0.1
Published
Include static assets in a Metalsmith build
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Assets Improved
Assets Improved is Metalsmith plugin for handling static assets, such as images and CSS files. It is a replacement for plugins such as "Metalsmith Assets" and "Metalsmith Static", although it has an API different from those plugins.
Usage
When building a Metalsmith project, you have a directory that contains your package.json
file, a source directory, and an output directory. This documentation refers to this directory as "the Metalsmith project directory" or "the Metalsmith root." The Metalsmith root directory is represented in code samples as __dirname
.
Assets Improved is used like any other Metalsmith plugin, for example:
let assets = require( 'metalsmith-assets-improved' );
let Metalsmith = require( 'metalsmith' );
Metalsmith( __dirname )
.use( assets() )
.build( function( err ) {
if ( err ) return done( err );
} );
By default, Assets Improved looks in __dirname/assets
for static assets. These assets will be copied to the output or build folder, which is __dirname/build
by default. If you change the output directory with the the destination
function, then the assets will be copied to that directory.
Configuration
Like any other Metalsmith plugin, you can override the default behavior by passing a configuration object to the assets
function, like so:
Metalsmith( __dirname )
.use( assets( {
src: 'static',
dest: 'static',
replace: 'old'
} ) )
.build( function( err ) {
if ( err ) return done( err );
} );
As shown in the example above, the configuration object has three fields. All of them are optional.
- src: Directory to copy files from. Relative paths are resolved against the Metalsmith project directory (i.e.
src
can be a sibling to the directory used as Metalsmith's source). Defaults to__dirname/assets
. - dest: Directory to copy files to. Relative paths are resolved against the directory configured via's Metalsmith
destination
function. Defaults to.
(i.e. the same asdestination
). - replace: Which, if any, files in the
dest
folder should be overwritten during the build process. Possible values are:'all'
(all files will be overwritten)'old'
(files indest
older than their counterparts insrc
will be overwritten)'none'
(no files indest
will be overwritten, but files insrc
without a counterpart will be copied todest
; default)
It is highly recommended to set metalsmith.clean(false)
if you are using the replace
option. Otherwise, Metalsmith will delete all of your old build files each time it runs, which makes the replace
option pretty pointless.
License
The content of this repository is licensed under the 3-Clause BSD license. Please see the enclosed license file for specific terms.