mcsm
v1.0.1
Published
MC Server Messager - the tired server's secrtary
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MCServerMessager (mcsm)
Like the all known MC Sign On Door. Provide a message to users when your Minecraft server is offline.
Usage
Make sure you install it from npm like so:
npm install mcsm
To use Mcsm you need to create a new instance of the MCServerMessager class, like so:
var MCServerMessager = require('mcsm');
var mcsm = new MCServerMessager({
host: "0.0.0.0",
port: "25565",
message: "The server will be up soon. Grab a coffee :P",
players: "0",
maxPlayers: "48",
motd: "Yaaay it almost works",
reportedVersion: "1.8.3",
protocolVersion: "47"
});
// Start the listener
mcsm.start();
Here's a list of the supported options:
- host: The host IP to listen on (default: 0.0.0.0 or all interfaces)
- port: The port to listen on (default: 25565)
- message: The message that will be shown to players when they connect.
- motd: The message/motd that shows up in the serverlist on the client.
- players: The amount of connected players that will show up in the serverlist.
- maxPlayers: The maximum amount of players that shows up in the serverlist.
- reportedVersion: The version to report to clients.
- protocolVersion: The version of the Minecraft protocol to use.
Events
An MCServerMessager instance is an event emitter and will use events to give status updates.
The following events are fired:
- error: Fires when an issue with the server connection arrises.
- listen: Fires when the server starts listening to incoming connections.
- close: fires when the server stops listening.
- client_ping: Fires when a client ping has been handled.
- client_connected: Fires when a client connected and has been sent the message.
- client_error: Fires when a client packet couldn't be parsed.
API
An MCServerMessager instance has a few methods to facilitate integrating it into your project:
setOption(name, value)
Changes the value of an option. These can be changed while the instance is running.
getOption(name)
Returns the value for an option.
start()
Start listening for clients.
stop()
Stop listening for clients. The port will be free again.
Debug
To debug the MCSM behaviour start your process with DEBUG=mcsm as environment variable, like so:
DEBUG=mcsm node yourApp.js