mcpp
v0.1.6
Published
Preprocessor for Minecraft function
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mcpp - Minecraft function preprocessor
mcpp is a Minecraft function preprocessor, which makes working in Minecraft functions more easier.
mcpp is in alpha, so you may experience bugs and glitches. If you encounter them, you can create an issue to report it.
Install
npm i -g mcpp
Getting started
Usage
Once you have downloaded the package, you can compile a mcpp into mcfunction by running the command mcpp <input> [output]
from the command line or from a JavaScript file.
To get started on learning how to program in mcpp, take a look at our documentation.
Examples
mcpp has two types of export settings which can compile your file into a standalone mcfunction or either compile your file and makes it a Minecraft datapack (mcpp makes the datapack for you so you do not need to worry about creating one). The following examples given below show these features of mcpp.
Example 1
@desc Adds some interesting features to the game
@type normal
@export single
# The type of the file is normal (it won't loop or fire on load)
# Here the export is single, so it will be compiled into a standalone file
# Makes the water poisonous!
if ([as @a at @s] block ~ ~ ~ water) {
effect give @a minecraft:poison 1 1 false
}
function goldParty() {
tellraw @a {"text":"Someone stepped on a gold block!"}
kill @a
}
# Kills everyone if a player is on a gold block
if ([as @a at @s] block ~ ~-1 ~ gold_block) {
tellraw @s {"text":"You should be more careful..."}
goldParty()
} else {
tellraw @s {"text":"You are not on a gold block!"}
}
The above example adds some features to the game by making water poisonous and by killing everyone if you step on a gold block. It produces a single mcfunction file which shares the same name as that of the mcpp file.
Example 2
@desc Prevent others from jumping
@type loop
@export pack
# Here, the type is set loop (the file will loop, that is, it will fire every tick in Minecraft)
# The export is set to pack (mcpp will create a datapack and include this file in it).
# We'll see more about the power of mcpp's datapack creation where multiple files can be included in the same datapack mcpp makes
local MAX_HEALTH = 100
if ([as @a] score @s Health matches 0) {
tellraw @s {"text":"You died!"}
kill @s
scoreboard players set @s Health $MAX_HEALTH
}
if ([as @a] score @s Magic matches 25..) {
tellraw @s {"text":"You have plenty of magic left!"}
} elseif ([as @a] score @s Magic matches ..25) {
tellraw @s {"text":"You are running out of magic!"}
} else {
tellraw @s {"text":"You ran out of magic!"}
}
To learn about this, take a look at the documentation.
Contributing
I haven't added enough documentation to make it practical for others to contribute to the language itself. If you are interested in fixing a bug or adding a feature, feel free to make a pull request. If you have more question, feel free to join the mcpp Discord server.