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marti

v0.0.2

Published

An open-source 3D engine for WebGPU.

Downloads

5

Readme

Marti

An open-source 3D engine for WebGPU.

Features

  • WebGPU-based rendering
  • Modular architecture
  • 3D primitives and custom geometries
  • Material system with shader customization
  • Texture and video texture support
  • Scene graph management
  • Camera controls

Installation

npm install marti

Basic Usage

import {
  Renderer,
  Scene,
  Camera,
  Mesh,
  BoxGeometry,
  Material,
} from 'marti';

const renderer = new Renderer();
await renderer.initialize();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);

const scene = new Scene();
const camera = new Camera(75, 0.1, 100, window.innerWidth / window.innerHeight);
camera.position.z = 5;

const geometry = new BoxGeometry(1, 1, 1);
const material = new Material(shaderCode);
const mesh = new Mesh(geometry, material);
scene.add(mesh);

function animate() {
  mesh.rotation.x += 0.01;
  mesh.rotation.y += 0.01;
  renderer.render(scene, camera);
  requestAnimationFrame(animate);
}
animate();

Core Components

  • Renderer: Handles WebGPU rendering and compute operations
  • Scene: Manages the 3D scene graph
  • Camera: Defines view and projection
  • Mesh: Combines geometry and material
  • Geometry: Defines vertex data
  • Material: Manages shaders and uniforms
  • Texture: Handles 2D textures
  • VideoTexture: Supports video textures
  • Vector3 and Vector4: Represent 3D and 4D vectors
  • Matrix4: Handles 4x4 matrix operations
  • TextureLoader: Loads textures from URLs
  • Compute: Manages compute shader operations
  • ComputeBuffer: Handles data for compute shaders

Development

  1. Clone the repository
  2. Install dependencies: npm install
  3. Build: npm run build

Contributing

See CONTRIBUTING.md for details.

Documentation

For detailed documentation on each component, please refer to the documentation file.

Examples

Check out our example implementations:

  1. Basic scene rendering
  2. Compute shader usage

License

MIT License